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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

"Arturo, your contraption and your call."

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I come out first to check the area for danger.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

"well we should check out the problem it was a bit damaged but maybe it's not as bad as it looks"

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Peak outside through the hatch cautiously.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Neri is taking a look at the engine with the Arturo but neither of them could understand it is in a different kind of dialect
Mordecai you go outside you see nothing yet

Hyper what are you doing

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i will call suna over to check it out

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

"I think we should hump it (NOT LIKE THAT) from here."

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

wait i thought it was hoofing it

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Military term. It's hump.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

sirnoobs sees suna bozu and Mordecai standing outside and Arturo is walking up to Suna Bozu and suna bozu go into the scorpion and says he could fix it with the help of hidan.
Then while you guys are standing around talking you guys hear a snarling

locoace3
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locoace3
15,053 posts
Nomad

"I think we should hump it (TOTALLY LIKE THAT) from here."


silly you can't hump someone from far away
ThorRatFox
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ThorRatFox
3,798 posts
Nomad

what do you do

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

i draw my great sword

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

silly you can't hump someone from far away


AND WHO MIGHT THAT BE?

Look around and behind me, and Wolfie smell.
locoace3
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locoace3
15,053 posts
Nomad

idk what is going on so i just stay put

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