ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Vrocshar full heat for an hour.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

The goo is a green transparent, and you can feel the heat radiating off of it.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

And an electric current flowing through a metal object causes a magnetic field to be produced.

Not in a sudden or powerful enough fashion to create an effective EMP.

A few seconds of touching it melted metal. That means the total heat/mass should have been enough for the fusion of glass.

Technically, obsidian is a glass in and of itself.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Heat it longer.

Not in a sudden or powerful enough fashion to create an effective EMP.

Short range.

Technically, obsidian is a glass in and of itself

Fusion in a Physics term for freezing/melting.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

It gets hotter, and a clearer, it keeps like this until the stone around it turns molten, steam is everywhere the heat within 40 is unbearable.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I meant it keeps going like that until it is perfectly clear. and I meant 40 feet.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Fusion in a Physics term for freezing/melting.

Here I thought fusion was a term for the combination of atoms or molecules in physics.

Short range.

I suppose it depends on the power of the electrical transmission and range, but I doubt that it would be enough.

And you're getting much too technical about this. Do you really think Dibs would take the time to think all this scientific stuff through? The answer is probably right in front of your face.
If it's obsidian, I suggest you try chipping it with something sturdier. Say, a gem. It would not have to be valuable, quartz would do.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

I tend to get a bit technical with these things, although I try not to.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I tend to get a bit technical with these things, although I try not to.

Well this is obviously not regular obsidian. Otherwise it would have at least chipped when they started stabbing it with swords. It's only a 5.5 on the Mohs scale.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yes Drake said it does not seem like normal obsidian, and if you have been reading all my posts then you notice it keeps changing.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Yes Drake said it does not seem like normal obsidian,

No **** Sherlock.

and if you have been reading all my posts

Not I!

then you notice it keeps changing.

Changing how?
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Read, and you'll see how it changes.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Its composition depends on what is introduced.

----/Cold and dismemberment; Slime
Heat/Clear; Glowing; Slime
Poison/Black sand like/ eats stuff
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Not devour as in actually eats it, but more like absorption, and dissolving it.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Not devour as in actually eats it, but more like absorption, and dissolving it.

Does it surround it like an amoeba, or suck it in like quicksand?
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