ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

I say we just leave this village and go to the city nearest our castle.

There are two possibilities. There are all of three TN deities. None of them advocate such greed. That only leaves them being Evil. It isn't that hard.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Very wrong, Monsieur Nub.


*looks up stuff*
Oh, I am. I confused Drake's artifact with werewolves in general *.*
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

I say we just leave this village and go to the city nearest our castle.

Or a big city like Waterdeep or Baldur's Gate.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

That works, too. I just couldn't remember Waterdeep's name.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Shay, how about we move our massive stash of Treasure being guarded by the Manticore to this castle of ours?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Shay, how about we move our massive stash of Treasure being guarded by the Manticore to this castle of ours?

Works for me, 'cept Rem won't agree to put his stuff with everyone else's. Paranoia, you know.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

DB, could you post Neri's sheet? I don't mind if it's updated or not.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Name: Nerisatra (Neri) Woodsoul
Player: SN
Age:130
Sex:F
Looks:Medium-long Blonde hair, 5'6", 84 lbs, Hazel eyes w/ hints of green
Alignment: Chaotic Good
Race:Elf
Class: Ranger 7, Wizard 1, Arcane Archer 3
Level:11
Level Equivalency:11
---------------Attributes----------------
Strength(Str):16(+3)
Dexterity(Dex):21(+5)
Constitution(Con):11(0)
Intelligence(Int):13(+1)
Wisdom(Wis):13(+1)
Charisma(Cha):15(+2)
--------------Saves--------------
Fortitude+6
Reflex+13
Will+6
------------HP,armor, feats, skills------------------
Hit points:75
BAB:+11/+6/+1
Attack: +16/+11/+6 (Ranged), +14/+9/+4 (Melee)
Damage:Longsword(1-8+3),Frostburn(1-8+5 +1-6 fire +1-6 cold)(186) CS
(1d8/1d8)
Armor Class(AC):16(18 when using Sword and Shield)
Feats:Favored Enemy(Kobold)+1 to anything involving favored enemy
Favored Enemy (Monstrous Humanoid)
Point Blank Shot(+1 attack and damage when within 30 ft. of target)
Track(use survival to follow tracks)
Rapid shot (When making a Full Attack action with a ranged weapon, you may take one extra attack (at your highest
base attack bonus), but all your attacks are at -2.)
Endurance (+4 to all endurance checks, such as fatigue)
Precise Shot (no -4 penalty for shooting into melee)
Animal Companion(Wolf)
Manyshot
Familiar (Raven)
Woodland Stride
Enhance Arrow +2
Imbue Arrow
Diehard
Skills:Heal(2),Handle Animal(5),Ride(5),Survival(14),Wild Empathy(4), Spot(4), Jump(6), Move Silently(4), Knowledge(Geo)(8), Knowledge(Nat)(9), Knowledge (Dungeoneering)(6), Swim (2), Use Rope (2)
---------------Equipment----------------
Crescent Scythe,Frostburn, Longsword, Hvy. Steel Shield, Studded Leather, Cloak of Elvenkind (+5 hide) Adventurer's Kit, Gloves of Dexterity[+2]

Wizard Spells:
Lvl 0: All, 4/day
Lvl 1: True Strike, Magic Missle, Enlarge Person, 2/day

Ranger Spells:
Lvl 1: 2/day



Leadership Score: 15

Cohort: Ereliel Duskstalker, M Elf Crusader

Lvl 1: 2 Bard, 3 cleric[1 human], 2 Crusader,2 Rogue [1 Goblin]. 4 archers, 1 Wizard, 1 Fighter. +5
Lvl 2: "Sgt. Buzz" +1
Lvl 3: +1


Would you like me to update it or can you?
()
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

DB, where are you getting your PH info?
I need to update Rem, if someone can post his sheet.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Right here. It has been DH approved.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

You do it, I can't still :|
for skills, put 2 points into Jump and 1 point into each knowledge.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Right here. It has been DH approved.

What do you mean?
Link please?
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

DB thikns he's funny and puts the link on the period of a sentence.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

What Feat does she take?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

So, can someone please post Rem's sheet?

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