ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Total: 2735

Make it 3,500.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Also, switch out the Guard Dogs for Riding Dogs.

()

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Make it 3,500.

By which I mean I will give you 3500.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Why have Riding Dogs that will never be ridden? Guard Dogs, Foo! They're for the Horse.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

And add another 70 gp for a Cold Iron Courtblade.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Riding Dogs are a level higher, can use trip attacks and we might find a Hobbit....... I mean Halfling.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Honestly, Smalls, I can't feel my heart beating.

Would both of you agree that if there were any one skill that pertained to the ability to cook well, it would be Survival?

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Yes, Survival, Profession (Cooking) or Craft (Cooking).

Actually, it is 670 for the sword.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

How about 2 Guard dogs and a riding dog, then a Cold Iron Greatsword?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Would both of you agree that if there were any one skill that pertained to the ability to cook well, it would be Survival?

Actually, I think it might be possible to have a Profession Cooking skill.

And as far as the 3,500 gold paid to Angel goes?
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

The 2 Guard, 1 Riding works. What is the total?

Mord isn't involving himself too heavily in this. Ere, Neri and Angel will have to talk and Angel is oblivious of her role, so far.

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Actually, it is 670 for the sword.

Smalls, In the corner. NOW.

Remove Longsword: -15
Add Greatsword: +35 (including minus from Longswowrd.
Add riding dog:15

New Total: 2785
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Add the Cold Iron Courtblade! It's my Cohort that has to do a favor.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

So...who's gonna deliver the bad news to Angel?
It'd be best if one of you did it. If it was Rem, I think she'd have a heart attack.

New Total: 2785

If that's your total, then 3,000 should be sufficient, right?
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

How much do each of the material enhancements (Adamant, cold iron, etc.) cost?

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