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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

And again I say much of what your doing is evile, and this is for Dragon, it has nothing to do with Drake, who you said would be the one to turn the party evil.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

And again I say much of what your doing is evile

Basically, we're causing a distraction and stealing some stuff. That's not evil, that's chaotic. The only evil thing is when Rem kills the hoodlums.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Arson=evil.
This theft=evil.
Sending children to there death=evil.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

This theft=evil.

Theft is not evil, it's chaotic.

Arson=evil.

Only if it directly harms someone(say, if there's someone in the building who gets injured). Otherwise, it's chaotic.

Sending children to there death=evil.

The goody goodies don't know that the kids will die.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Arson=evil, even if there is no mal effect at the time.
THIS theft=evil
Leading children to there death=evil party act.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Its defying either yours or noobs alignment like i said

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Arson=evil, even if there is no mal effect at the time.

Where exactly is the moral compass here?
Acts are only evil if they directly harm someone.

THIS theft=evil

How so?

Leading children to there death=evil party act.

If the good people are oblivious, then it's not an evil act on their part.

Its defying either yours or noobs alignment like i said

And like I said, alignments change. It's more chaotic than it is evil, and it doesn't matter if Rem changes to Neutral Evil.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Where exactly is the moral compass here?
Acts are only evil if they directly harm someone.
Think long term.
How so?
Classified.
If the good people are oblivious, then it's not an evil act on their part.
Who said you'd be the one killing them.
And like I said, alignments change. It's more chaotic than it is evil, and it doesn't matter if Rem changes to Neutral Evil.
This is CE.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Think long term.

Arson is not evil, neither is theft.

Who said you'd be the one killing them.

I did, and none of the others are going to do it(they want the hoodlums to stay alive).


This is CE.

Alignment isn't that important, Dibs.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Arson is not evil, neither is theft.
It is, GM ruling.
I did, and none of the others are going to do it(they want the hoodlums to stay alive).
Let me rephrase that, who said they would be killed by someone in the party.
Alignment isn't that important, Dibs
Think again, I am going to be a lot more detailed, and where the hell are Dragon and Noobs.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Theft is not evil, but this one is for reasons I cannot disclose.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

Let me rephrase that, who said they would be killed by someone in the party.

If they are killed by the guards and the goodies didn't know that they would, then it's still not evil.

Maybe we should just forget the theft, do we really need this stuff? It's getting a little more expensive than it's worth.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

If they are killed by the guards and the goodies didn't know that they would, then it's still not evil.
It is pretty well known that the guards here are brutal, and kind of draconian with there punishments.
Maybe we should just forget the theft, do we really need this stuff? It's getting a little more expensive than it's worth.
Not really considering what your stealing.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

It is pretty well known that the guards here are brutal, and kind of draconian with there punishments.

Weeelll Rem can kill them before the guards get to them, so technically the goodies wouldn't know they were sending them to their death.

Not really considering what your stealing.

Well, that's just from my POV. My character doesn't need anything.
I think, unless he's really really needed, he might stay out of this. He'll break them out of jail if they get caught, though.
DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

So what are you guys going to do now, and where is everybody.

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