ForumsForum GamesDungeons 'n Dragons 3.5 Forgotten Realms Setting

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DesertHyena
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DesertHyena
2,886 posts
Peasant

Dungeons & Dragons, the oldest RPG in the world, and also one of the easiest to play/run.This is 3.5 D&D, not 4th edition,The First Adventure I shall be running is called "Crown of the Kobold King" This game is pretty much a "Generic Fantasy RPG" set in the Forbidden Realms (Drizzt the Drow ring any bells?). you start at [b]1st level.

Name:
Player:
AgeAll non-humans live longer, except Half-Orcs)
Sex:
Lookshowever technical you want to get)
Race:Human(extra feat/skill),Dwarf(+2 Con,-2 Cha), Elf(+2 Dex,-2 Con), Gnome(+2 Con,-2 Str),Half-Elf,Half-Orc(+2 Str,-2 Int,-2 Cha), Halfling(+2 Dex,-2 Str)

ClassFighter,Rouge,Wizard,Cleric, or pick one from book, see below)
Level:1
Level Equivalency:2(for level adjustment +1 characters)
Attributes:Strength(Str), Dexterity(Dex),Constitution(Con),Intelligence(Int),Wisdom(Wis),Charisma(Cha)

Attribute Bonusessee below)
all start at 8,25 points(just do 15-18=1 for experienced players, it's pretty balanced)

Saves:Fortitude(Con),Reflex(Dex),Will(Wis) (see below)
Hit points:10(Fighter)8(Cleric)6(Rogue)4(Wizard)+Con Bonus
AttackBase Attack Bonus+Str Bonus(Dex bonus for ranged, see below)
Damagebased on weapon + Str bonus 2-handed x 1.5 Str Bonus, see below)
Armor Class(AC):10+Dex Bonus+Armor+Misc(see below)
Featssee below)
Skillssee below)
Equipment:300 gp and Adventurer's Kit(with everything you need like bedrolls and rations and so on) (see below)

I have a PDF of the Player's Handbook, which I will e-mail to you if you don't have a copy, you don't need to memorize it or anything, but it would help to have it handy for this game.If you want to play another race,then No level adjustments above +1.If you give me a good reason to play a race that's not +1 level adjustment I might let you. If you want a different class, just ask(I know all classes for 3.5).

Rules not Used:
-There is no Armor Class Penalty.
-There is no Encumberence, but please be realistic(no portable rams).
-There will not be any Racial Bonuses to anything other than starting attributes.
-To Simplify the Arcane Check Penalty, Wizards cannot wear armor period.
-all Spells are allowed, but I will only list Evocation spells for Wizards and Healing Spells for Clerics in this forum as they are the most martial spells.

"FOR QUICK-PLAY CHARACTERS!"
Feats-
Your feat(s) will be:
(Fighter)Power Attack(-1 Atk,+1 Dam),Cleave(immediatly take another attack if you kill your target, you will need high Str)
(Rouge)Stealthy(+2 Hide/Move Silently)
(Cleric)Improved Turning(+4 to Turn Result)
(Wizard)Spell Focus: Evocation
(Human)Toughness (+3 HP, this is if your race is human and is in addition to your class feat)

Skills-
Your skills will be equal to 4+mods(I'll handle it), you get 1 bonus skill for every point of Int bonus, your starting skills are:
(Fighter) Intimidate, Heal
(Rogue) Hide, Move Silently, Open Lock, Disable Device,Sense Motive, Bluff, Appraise, Pick Pocket,
(Cleric)Diplomacy,Spellcraft,Knowledge(Religion),Heal
(Wizard)Spellcraft,Knowledge(Arcana)

Equipment-
your starting equipment equipment is:
(Fighter)Greatsword(2-12) or Longsword and Large Steel Shield(+2 AC), Breastplate(+5 AC,Max Dex Bonus +3),and a potion of Cure Light Wounds(1-8+1 hitpoints)
(Rougue)Thieves Tools,Short Sword(1-6),Dagger(1-4),Longbow(1-8, no Str bonus) Studded Leather(+3 AC,Max Dex Bonus +5),
(Cleric)Chainmail(+5 AC +2 Max Dex Bonus), Hvy. Mace(1-8), and 4 potions of Cure Light Wounds(1-8+1)
(Wizard)Spellbook, 4 scrolls of magic missile(1-4+1),4 potion of Cure Light Wounds and Quarterstaff(1-6)
(Halfling/Gnome)Cannot use Large Weapons (Greatsword) and cannot wear or use Large equipment (cannot wear medium creature's armor)

Attribute bonus is equal to +1 for every 2 points above 10.
After you pick your class, race, skills, feats, and equipment I will finish the sheet(saves,attack,AC)
If you have NO idea what i'm talking about, just google D&D or feel free to ask some questions.

  • 46,375 Replies
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

So, is it still the same plan?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

No there is talk of murder and arson, as well as back alleys and wagons.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Mord says to drop every concept of crime other than petty theft.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Mikami will not be any part of chaos. It is Dishonorable to lie and steal in General

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah thought so, well that's all they really changed about it, more crime.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Every time I leave, everything gets cluster****ed........
The only crime they will commit is the theft, possibly battery and the related accomplice charges and when the economy and all is fixed and the mission is over, they will pay for what they took and pay the inflated price.

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Yeah well based in the surprising lack of crime, you fell that returning might not be an option.

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Wait, what do you mean? Are you saying that crimes are that severe here or something?

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Well, even though your information gatherer isn't here, I'll give you a freebie. There has been rumors about this place being pretty well known among certain people as being rather draconian in punishment.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

No he is saying there is hardly any crime probably from strict, swift, justice
or there is hardly any crime for the town

Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Ahh....... I'm sure they would make an exceptrion in the case such as this in which the criminals just saved the economy and possily much more, right? They will be heroes, after all.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

didn't you guys try to detect evil on the place



Evil guys have a crueler justice than Good Guys

DBLACKSTAR
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DBLACKSTAR
23,530 posts
Nomad

Ahh....... I'm sure they would make an exceptrion in the case such as this in which the criminals just saved the economy and possily much more, right? They will be heroes, after all.
Sure, sur-hahahaha!!! (15 minutes after uncontrollable laughing fit,) Yeah I'm sure your right.
Dragonblaze052
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Dragonblaze052
26,677 posts
Peasant

Fine, once they are legends, they will return the money.

ThorRatFox
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ThorRatFox
3,798 posts
Nomad

Tell me how will they be legends dragon.

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