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FinnDragon
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FinnDragon
993 posts
Blacksmith

I know that there is much text but please read it all!It take about 4 hours to type that (not all time typing)
At 2543 United Human Space Colonization Organization (UHSCO) has found a new interesting planet, called Aurora.This planet has really strong aura (electro-magnetic field) araund it, its so huge, that if human has mind strenght enough he/she can use it for extraordinary things.
UHSCO want to use Aurora`s powers but some members didnt and they betrayed UHSCO and start war agains them.

Character sheet:
Name:your characters name, no adjectivs please!
Hp:x/y x= current, y=max
Hp reg: how much hp your character recovers between your posts.
Gender:Male or female
Class:your class, see below
Weapon(s): your characters weapons Ammo types: which bulet type your weapon can use
Armors:which attack type character has more defense Armor types:ballistic def agains normal shots,heavy agains heavy (bazooka, arirelly etc.),melee melee dmg,magic def agains aura dmg,energy def agains energy (lasers, plasma etc.) attacks
Skills:your characters skills, (x) means how many your post must be between before you can use it again
Kills: how many enemies you have killed, enough kills and you get lvl up!
level: your characters level
Squad: here goes all info about your squad members (name,hp,hp reg,class,lvl,kills)
Classes:
Marine all-around troper, good agains multiple enemies
Hp:70 +10 hp per level
Hp reg: 2.5
Weapons:assault rifle (lvl 1),knife,machinegun (lvl 3) gatling gun (lvl 5)
Ammo types:normal (lvl 1),AP (lvl 3) fire (lvl 4)
Armors:ballistic=medium, heavy=low
Skills:granede lvl 1 (throws handgranede, 2 post charge), emp granede lvl3 (stunts machines, 2 charge)
Lvl up stats: lvl 2 10 kills, lvl 3 25 kills, lvl 4 50 kills lvl 5 75 kills
Shotgunner good in medium amd low range battles
Hp:85+15 per every level
Hp reg. 2
Weapons:Shotgun (lvl 1), autoshotgun (lvl 3) double barreled shotgun (lvl4) dual barreled autoshotgun (lvl 5)
Ammo types:normal (lvl 1), fire (lvl 3)
Armors: ballistic medium, melee medium
Skills:none
Lvl up stats:lvl 2 10 kills, lvl 3 25 kills, lvl 4 50 kills lvl 5 75 kills
Rocketeer Uses heavy weapons, good agains grouped enemies or heavy ones
hp:60+5 per every lvl
hp reg. 3
Weapons:rocket laucher (lvl 1)
Ammo types:rocket (lvl 1), homing rocket (lvl 3), shrapnel (lvl 4)
Armors:heavy high, energy medium
Skills:none
Lvl up stats:lvl 2 10 kills lvl 3 25 kills lvl 4 50 kills lvl 5 75 kills
Sniper long ranged unit, good in high range battles
Hp:50 + 7 per everu lvl
Hp reg. 3
Weapons:sniper rifle (lvl 1) auto-sniper rifle (lvl 4)
Ammo types:AP (lvl 1),Emp bullet (lvl 3),fire (lvl 3) HE (lvl 3)
Armors: ballistic medium, heavy low
Skills:none
lvl up stats: lvl 2 10 kills, lvl 3 25 kills, lvl 4 50 kills lvl 5 75 kills
Laser trooper carries advanced military laser, good agains single targets
Hp:70+6 per every lvl
Hp reg 2
Weapons: laser rifle
Ammo types:laser (lvl 1),emp (lvl 2), plasma (lvl 3) plasma shrapnel (lvl 4)
Armors:heavy low, magic low, energy high
Skills:none
lvl up stats: lvl 2 10 kills, lvl 3 25 kills, lvl 4 50 kills lvl 5 75 kills
Scout Fast moving unit, which is good for... scouting!
Hp:45+4 per every lvl
Hp reg. 4
Weapons: smg (lvl 1) ,knife (lvl 1) heavy smg (lvl 3), assault rifle (lvl 5)
Ammo types:normal (lvl 1)
Armors: ballistic low
Skills:jetpack (flies, 1 charge, lvl 1) scanner (scans nearby areas, 2 charge,lvl 2), stealth (becomes invisble for short period of time,4 charge,lvl 3)
Lvl up stats:lvl 2 10 kills, lvl 3 20 kills, lvl 4 35 kills lvl 5 50 kills
Meditec Heals troops in battlefield
Hp:50+5 per every lvl
Hp reg 4
Weapon: pistol (lvl 1), magnum (lvl 3) smg (lvl 5)
Ammo types: normal (lvl 1)
Armors:none
Skills: heal (targetted unit recovers 15 hp,2 charge,lvl 1)
Lvl up stats:lvl 2 5 kills, lvl 3 10 kills, lvl 4 25 kills lvl 5 40 kills
Engineer unit trained to support other units
Hp: 35+5 per every lvl
Hp reg 3
Weapon:Pistol (lvl 3)
Ammo types:normal (lvl 3)
Armors:none!
Skills:mine (throw mine on the field, 1 charge, lvl 1) build shelter (build small shelter for your troops, 4 charge, lvl 1), build heavy shelter (build heavier shelter, 4 charge, lvl 3), build barricade (build a barricade, 2 charge, lvl 1)
Lvl up stats:lvl 2 5 kills, lvl 3 10 kills, lvl 4 15 kills lvl 5 25 kills
Radist support unit, can use variuos support strikes
Hp:30+4 per every lvl
hp reg 2
Weapons:none!
Ammo types: none
Armors:none!
Skills:artirelly strike (call artirely support on field, 2 charge,lvl 1),Airstrike (call airstrike, 3 charge, lvl 2),orbital strike (call fleet plasma cnnons strike, 3 charge,lvl 3) emp strike (call emp strike, 2 charge,lvl 3),Nuke strike (call tactical nuke charge 4 lvl 4),antimatery bomb (call antimatery bomb strike, 5 charge, lvl 5)
lvl 2 5 kills, lvl 3 10 kills, lvl 4 15 kills lvl 5 25 kills
Magican uses planet aura for attacking, normal people call that ``magic´´
Hp: 40+ 5 per every lvl
Hp reg 2
Weapons:none!
Ammo types: none!
Armors:magic high energy low
Skills:Sting (lauches a magical spear, no charge,lvl 1),Block (blocks some magic attacks,no charge, lvl 1),Burst (lauches shockwave araound unit, 2 charge, lvl 3)
lvl stats:lvl 2 10 kills, lvl 3 20 kills, lvl 4 50 kills lvl 5 75 kills
Berserk tough unit, with sledge hammer, cant attack air units
Hp:150
Hp reg 2
Weapon:sledge hammer (lvl 1)
Ammo types:none!
Armors:melee high, ballistic low, heavy medium
Skills:sprint (run fast towards enemy,charge 1 lvl 1)
Lvl up stats:lvl 2 10 kills, lvl 3 20 kills, lvl 4 40 kills lvl 5 60 kills
Driver trained to drive vechicles, only unit that can drive them, can capture unoccupied vechicle
Hp: 40
Hp reg 2
Weapon:none, uses vechicle ones
Ammo types:depends on vechicle
Armors:none
Skills:self destruction (make vechicle to self destruct,charge 1, lvl 1)
lvl up stats lvl 2 5 kills, lvl 3 10 kills, lvl 4 15 kills lvl 5 25 kills
Enemies: here are enemy types, but I might add some more...
Wildlife:
Dragonfly:Flying unit, weak, movest swarms, melee
Theral:small dragon, splits acid, flyes,medium health
Rat:mutated rat,bigger than normals,melee. small health, moves swarms
Mutant:Mutated human, who wasnt strong eneough to control aura, melee, medium health
Human enemies:
Warlock:enemy aura.using unit, low health
Cultist:standard enemy infantry, can use different weapons like bazooka, assault rifle,laser rifle, sniper rifle etc.
Medium health

If You die, you resurrect on nearest UHSCO base, but all our squad lvl degrieses by 1 (cannot go below 1)
If your squad mate dies,you can resurrcet him on UHSCO base, but lvl degrieses 1 (cannot go below 1)
Your squad size is same as your lvl so on 1st lvl you can have 1 sqaud mate (you select him at start)2nd lvl 2 etc.
Good luck have fun!

  • 207 Replies
playfro
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playfro
118 posts
Nomad

soz, forgot to update those killz

Snake154
offline
Snake154
93 posts
Peasant

Name:Snake154
Hp:50/50
Hp reg:3
Gender:Male
Class:Sniper
Weapon(s):Sniper rifle
Ammo types:Ap
Armors:Ballistic medium, heavy low
Skills:none!
Kills:0
level:1
Squad:Kane,hp:50,hp reg:4,meditec,pistol,lvl 1,kills 0 armors:none,sills:heal
I start firing them

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name:Serio
Hp: 52/70
Hp reg 2
Gender: Male
Class: Laser Trooper
Weapon(s): Laser Rifle
Ammo types: Laser Rounds
Armors:Heavy-low, Magic-low, Energy-high
Skills: none
Kills: 9
level: 1
Squad:
Name- Flank
Hp:40/50 + 7 per every lvl
Hp reg. 3
Weapons: sniper rifle (lvl 1)
Ammo types: AP
Armors: ballistic medium, heavy low
Kills:6
Skills: none
Np, nothing critacl.
Granade explodes at room, buts its a smoke one!Room is filled with smoke, and you hear more enemies getting inside.Do you fight your way out or just camp there while defending?

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name:Snake154
Hp:50/50
Hp reg:3
Gender:Male
Class:Sniper
Weapon(s):Sniper rifle
Ammo types:Ap
Armors:Ballistic medium, heavy low
Skills:none!
Kills:3
level:1
Squad:Kane,hp:50,hp reg:4,meditec,pistol,lvl 1,kills 0 armors:none,skills:heal
You killed 3, but 2 managed to get cover behind broken car.
Do you do rampage, or sneak behind them?

Snake154
offline
Snake154
93 posts
Peasant

Name:Snake154
Hp:50/50
Hp reg:3
Gender:Male
Class:Sniper
Weapon(s):Sniper rifle
Ammo types:Ap
Armors:Ballistic medium, heavy low
Skills:none!
Kills:3
level:1
Squad:Kane,hp:50,hp reg:4,meditec,pistol,lvl 1,kills 0 armors:none,skills:heal
I sneak behind them

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name:Snake154
Hp:45/50
Hp reg:3
Gender:Male
Class:Sniper
Weapon(s):Sniper rifle
Ammo types:Ap
Armors:Ballistic medium, heavy low
Skills:none!
Kills:5
level:1
Squad:Kane,hp:39/50,hp reg:4,meditec,pistol,lvl 1,kills 0 armors:none,skills:heal
They spotted you, and fired some shot before their death.You see larger cultist group aheading your position.Do you saty your current position, or get inside building?

Snake154
offline
Snake154
93 posts
Peasant

Name:Snake154
Hp:45/50
Hp reg:3
Gender:Male
Class:Sniper
Weapon(s):Sniper rifle
Ammo types:Ap
Armors:Ballistic medium, heavy low
Skills:none!
Kills:5
level:1
Squad:Kane,hp:39/50,hp reg:4,meditec,pistol,lvl 1,kills 0 armors:none,skills:heal
I get inside building

playfro
offline
playfro
118 posts
Nomad

Name:Serio
Hp: 70/70
Hp reg 2
Gender: Male
Class: Laser Trooper
Weapon(s): Laser Rifle
Ammo types: Laser Rounds
Armors:Heavy-low, Magic-low, Energy-high
Skills: none
Kills: 3
level: 1
Squad:
Name- Flank
Hp:50 + 7 per every lvl
Hp reg. 3
Weapons: sniper rifle (lvl 1)
Ammo types: AP
Armors: ballistic medium, heavy low
Kills:6
Skills: none
Camp while defending.

xmb8
offline
xmb8
501 posts
Nomad

[b]Name: Paul Foley
Hp: 30+4 per every lvl
Hp reg: 2
Gender: Male
Class: Radist support unit
Weapon(s): None!
Ammo types: None!
Armors: None!
Armor types: None!
Skills: artirelly strike (call artirely support on field, 2 charge,lvl 1),Airstrike (call airstrike, 3 charge, lvl 2),orbital strike (call fleet plasma cnnons strike, 3 charge,lvl 3) emp strike (call emp strike, 2 charge,lvl 3),Nuke strike (call tactical nuke charge 4 lvl 4),antimatery bomb (call antimatery bomb strike, 5 charge, lvl 5)
Kills: 0
level: 1
Squad:

can i join in?

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

[b]Name: Paul Foley
Hp: 30+4 per every lvl
Hp reg: 2
Gender: Male
Class: Radist
Weapon(s): None!
Ammo types: None!
Armors: None!
Armor types: None!
Skills: artirelly strike (call artirely support on field, 2 charge,lvl 1
Kills: 0
level: 1
Sure!No player limits!However select 1 member of your squad, and I recomend marine or shotgunner, because you want to be radist...
Name:Serio
Hp: 70/70
Hp reg 2
Gender: Male
Class: Laser Trooper
Weapon(s): Laser Rifle
Ammo types: Laser Rounds
Armors:Heavy-low, Magic-low, Energy-high
Skills: none
Kills: 11
level: 1
Squad:
Name- Flank Hp:50/50 Hp reg. 3 Weapons: sniper rifle (lvl 1)Ammo types: AP Armors: ballistic medium, heavy low Kills:8 Skills: none (I use sqaud cheet like this easier for me)
Some enemies walk inside, but you take care of them.But now inside get enemy, which has shield generator, that can reflect most of lasers.What you do?
Name:Snake154
Hp:48/50
Hp reg:3
Gender:Male
Class:Sniper
Weapon(s):Sniper rifle
Ammo types:Ap
Armors:Ballistic medium, heavy low
Skills:none!
Kills:5
level:1
Squad:Kane,hp:43/50,hp reg:4,meditec,pistol,lvl 1,kills 0 armors:none,skills:heal
Enemy is firing inside building.Do you
A.fire whit out lifting your head at cover (low change to hit anything, but safe)
B.Aim and fire them.
C. your option

Snake154
offline
Snake154
93 posts
Peasant

Name:Snake154
Hp:48/50
Hp reg:3
Gender:Male
Class:Sniper
Weapon(s):Sniper rifle
Ammo types:Ap
Armors:Ballistic medium, heavy low
Skills:none!
Kills:5
level:1
Squad:Kane,hp:43/50,hp reg:4,meditec,pistol,lvl 1,kills 0 armors:none,skills:heal
fire whit lifting

xmb8
offline
xmb8
501 posts
Nomad

Name: Paul Foley
Hp: 30+4 per every lvl
Hp reg: 2
Gender: Male
Class: Radist
Weapon(s): None!
Ammo types: None!
Armors: None!
Armor types: None!
Skills: artirelly strike (call artirely support on field, 2 charge,lvl 1
Kills: 0
level: 1
Squad:
Conner(marine): hp 70/70, hp reg 2.5,


i would appreciate it if you would put a space between the stats and your typing... makes it easier for me to read...

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name:Snake154
Hp:50/50
Hp reg:3
Gender:Male
Class:Sniper
Weapon(s):Sniper rifle
Ammo types:Ap
Armors:Ballistic medium, heavy low
Skills:none!
Kills:6
level:1
Squad:Kane,hp:50/50,hp reg:4,meditec,pistol,lvl 1,kills 0 armors:none,skills:heal
I believe you ment without, so you just fire randomly, and hear 1 cultist dieing.Howver enmy stops firing.something odd is going on...Do you
A.watch what is going on there
B.keep firing
C.Your option

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Paul Foley
Hp: 30+4 per every lvl
Hp reg: 2
Gender: Male
Class: Radist
Weapon(s): None!
Ammo types: None!
Armors: None!
Armor types: None!
Skills: artirelly strike (call artirely support on field, 2 charge,lvl 1
Kills: 0
level: 1
Squad:
Conner(marine): hp 70/70, hp reg 2.5, Weapon:assault rifle knife ammo types:normal armors:ballistic=medium, heavy=low Skills:granede lvl 1 (throws handgranede, 2 post charge),
I know, I jsut forgot to put space :S
You are flying over Aurora with UHSCO transportship.
Where you like to land?
A.Desert
B.City
C.North pole

xmb8
offline
xmb8
501 posts
Nomad

Name: Paul Foley
Hp: 30+4 per every lvl
Hp reg: 2
Gender: Male
Class: Radist
Weapon(s): None!
Ammo types: None!
Armors: None!
Armor types: None!
Skills: artirelly strike (call artirely support on field, 2 charge,lvl 1
Kills: 0
level: 1
Squad:
Conner(marine): hp 70/70, hp reg 2.5, Weapon:assault rifle knife ammo types:normal armors:ballistic=medium, heavy=low Skills:granede lvl 1 (throws handgranede, 2 post charge),

B. City

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