Join the German Luftwaffe or the British RAF in Battle of Britain! __________ Creator's note:
This is a European-based sequel(?) to my previous 2 RPGs of the same name. I have drastically changed the storyies, ideas, etc, and this is the improved version. I WILL NOT be testing out ideas, so treat this seriously! Also, please enjoy.
Thanks, Maverick4 __________ British Royal Airforce (RAF) Story:
The British Warmachine is in throes after the ingloriious rout at Dunkirt. Bruised and battered, but not beaten, you prepare for your new assignment: protect Britain from the inevitable assault that will surely come from the Kraut hordes. As leaflets of Hitlers 'Appeal to Reason' rain down, you are filled with a new resolve to win, at any and all cost.
German Luftwaffe Story:
Operation: SeaLion, the plan to invade the British Isles, is now in effect. Your mission? Destroy the RAF. The German Army has already sent it realing. In the words of The Fuhrer '...selected by the fates to deal the final blow to the structure which these men (Churchhill and CO.) have already set tottering...". End. Them. Now.
Both Sides:
Your goal throughout the entire campaign will be in the role as a fighter-pilot. For the RAF, this means defending their homeland. For teh Luftwaft, this includes destroying the RAF and protecting the Bombers from attack as they progress to London and other British Cities. __________ Registration
Sign-up is limited to FOUR PEOPLE! And try to balance it out to 2 Brits and 2 Germans; more balanced=more fun. ---------- Name: (I shouldn't have to explain this, I hope) Age: (19-24) Force: (RAF or Luftwaffe) Rank: Pilot (this will increase with kills) Plane: (see below) Lvl: 1 0/20 EXP HP: 30/30 Fuel Amount: 100/100 Armor: (see fuel) Fuel: (you have 7 points to spend on armor and speed. more armor means you take less damage, but can stay up less. More fuel means your faster and can stay up longer, but take more damage) Perks: (pick two, see below) Plane Weapons: (see below) Bio: (A short player bio about your character) ---------- 'see below' appendix British Royal Air Force (RAF): Start out with the Hawker Hurricane. Plane Weapons: (2) .303 Browning Machine Guns (MGs) German Luftwaffe Start out with the Messerschmict BF 109e Plane Weapons: (2) MG-17 __________ Perks British Royal Air Force (RAF) Perks:
RADAR: Your character can 'see' enemy planes and formations sooner.
Self-Sealing Fuel Tanks: If your fuel tanks are hight, less fuel will be lost.
Fisherman-Friend: If you go down, a friendly fisherman will be there to pick you up.
Exaust Covers: Your exaust pipes are covered, making you harder to see at night
Reflector Sight: Your guns are more accurate, due to your upgrade from the WWI-Era tube sight.
E-MARE-IH-CAN: Americans have come to help the war-effort: Your plane is repaired faster.
German Luftwaffe Perks:
Daschund-Belly: You have an extra fuel tank on your plane belly; your plane uses fuel more economically
Red-Cross Buoy: If you go down, a 'Swiss' AID buoy is always nearby.
Self-Sealing Fuel Tanks: If your fuel tanks are hit, you'll loose less fuel.
Londra: Italians have given you additional training; you do more damage.
Size DOES Matter: Luftwaffe's size is on your side: your plane is repaired faster.
Pure Race: Your eyesight is exceptionally good: your guns are more accurate. __________ A few notes:
1. There will always be one choice out of four or five in which you die or get wounded. If you happen to choose that one, don't worry, I'll give you the option to parachute out a total of 3 times. After that, it's game over. War is hell, and people die.
2. You may have noticed the Armor/Fuel tabs. These can be your best friend, or your worst enemy. More fuel means you can out run the enemy in dire situations, but more armor means you can take less damage. Play to your strengths, because the enemy plays to your weaknesses.
4. Remember that you are not limited to the choices I give you. There will almost always be an answer marked "Other," where you can do something different or even do two actions I've given you, provided they don't contradict. Surprise me with your tactical skill! If you are especially creative, you may be rewarded with a new weapon or even a perk. __________
Dang, I'm quite behind. Should I continue from the earliest point, or should I get caught up with Hyper?
I'll summarize the pages you've missed... Err, okay, so I managed to bomb the enemy base, we've all blown up some airplanes, and that just about sums it up, lol. Sirnoob, anything to add?
It you guys agree, I'm willing to give Parsat 20XP, just so he can level up. He won't get any kills; its purely so he's a bit more balanced when it comes to you guys and the enemy.
Of course, if you guys don't agree, I can make it happen anyways... MHUHAHAHAH!
By majority vote, motion passes. *gavel gavel* __________ Name: Jorden Adler Age: 20 Force: Luftwaffe Rank: Fighter Pilot -------------------- Plane: Messerschmidt BF 109e (wingman) Plane Name: Wanderfalke Lvl: 2 35/50 EXP Kills: + + + HP: 30/30 Fuel Amount: 80/100 Armor: 3 Fuel: 6 Plane Weapons: (4) MG-17 -------------------- Perks: Londra, Pure Race, Bad Birdie Bio: Born in Breslau, Germany, Jorden grew up with much admiration of the Red Baron. During a training accident in the early days of the war, he came upon a young lieutenant severely wounded in the forest by mortar fire. After saving his life, he was offered a position in the Luftwaffe as a mechanic. He did well and was called upon for a commissioning and finally gets a chance to follow in the footsteps of his hometown hero.
You flash a signal over to your wingman, and he breaks left. One of the Hurricanes begins to follow him, and you shadow him. After a series of curves, the Hurricane is maneuvered into your gun sights. You open up, and score hits straight along the fuselage. The Hurricane continues on with its foward motion, before dieing in the air. It tail spins into the ocean, and you rack up your third kill(+10XP, one kill mark). However, your wingman is pretty shot up, and smoke is starting to leak up, so you:
Part I:
A) Let him continue fighting B) Tell him to wait in reserve C) Tell him to head back to base D) Make Your Own Option!
Part II:
A) Try to find the second Hurricane B) Head back to base C) Continue on with your patrol D) Make Your Own Option! __________ Name: Fritz von Hasselhof Age: 19 Force: Luftwaffe Rank: Fighter Pilot -------------------- Plane: Messerschmitt 109e (wingman) Plane Name:The Channel Wasp Lvl: 2 20/50 EXP Kills: + + HP: 30/30 Fuel Amount: 100/100 Armor: 4 Fuel: 5 Plane Weapons: (4) MG-17 -------------------- Perks: Self-Seal, Red Cross, Turtle Box Bio: Son of a Famous Infantry Officer from WW1, at the bidding of his father he joined up with the Luftwaffe to follow in his father's footsteps to Glory
You follow the Battered Hurricane, and watch as his plane jerks up, than down again. You gaze in wonderment as to what he is doing than...
BOOM! A small explosion near your wingjoints rattles your plane (-5HP)! Tommy has started to chuck grenades about! (ZOMG!). You have a serious tactical descision to make here, so what do you do?
A) Drop back, than put a few rounds up his... B) Meh... Shoot him! C) Hehehe! Ram him down! D) Make Your Own Option! __________ Name: Joseph S. Cooper Age: 20 Force: RAF Rank: Night Fighter -------------------- Plane: de Havilland Mosquito Plane Name: Umbra Lvl: 2 30/50 EXP Kills: + + + HP: 30/30 Fuel Amount: 90/100 Armor: 5 Fuel: 4 Plane Weapons: (2).303 Browning Machine Guns, (2)Light Bombs. -------------------- Perks: Reflector Sight, Exhaust Covers, RADAR. Bio: Raised in an upper-class, influential family, drafted to the war. Sent to flight school after discovering he hated combat infantry and didn't want to be sent to the meat grinder in Europe on foot, so he had his family pull some strings and got in as a pilot.
You run a patrol around the locality until the darkness makes it too hard to see anymore (-10 fuel). Not much happens, and its now dark enough for you to begin 'work'. So you:
A) Head back over to the German Base (-35 fuel) B) Continue on with your patrol (-10 fuel) C) Fly out over the channel (-20 fuel) D) Head to the Dover Cliffs (-25 fuel) E) Make Your Own Option!
Name: Joseph S. Cooper Age: 20 Force: RAF Rank: Night Fighter -------------------- Plane: de Havilland Mosquito Plane Name: Umbra Lvl: 2 30/50 EXP Kills: + + + HP: 30/30 Fuel Amount: 90/100 Armor: 5 Fuel: 4 Plane Weapons: (2).303 Browning Machine Guns, (2)Light Bombs. -------------------- Perks: Reflector Sight, Exhaust Covers, RADAR. Bio: Raised in an upper-class, influential family, drafted to the war. Sent to flight school after discovering he hated combat infantry and didn't want to be sent to the meat grinder in Europe on foot, so he had his family pull some strings and got in as a pilot.
Name: Jorden Adler Age: 20 Force: Luftwaffe Rank: Fighter Pilot -------------------- Plane: Messerschmidt BF 109e (wingman) Plane Name: Wanderfalke Lvl: 2 35/50 EXP Kills: + + + HP: 30/30 Fuel Amount: 80/100 Armor: 3 Fuel: 6 Plane Weapons: (4) MG-17 -------------------- Perks: Londra, Pure Race, Bad Birdie Bio: Born in Breslau, Germany, Jorden grew up with much admiration of the Red Baron. During a training accident in the early days of the war, he came upon a young lieutenant severely wounded in the forest by mortar fire. After saving his life, he was offered a position in the Luftwaffe as a mechanic. He did well and was called upon for a commissioning and finally gets a chance to follow in the footsteps of his hometown hero.
Name: Conan Doyle Arthur Age: 23 Force: RAF Rank: Pilot ---------- Plane: Hawker Hurricane Plane Name: Lvl: 2 20/50 EXP HP: 30/30 Fuel Amount: 100/100 Armor: 5 Fuel: 2 Plane Weapons: (2) .303 Browning Machine Guns (MGs) ---------- Perks: Radar, E-MARE-IH-CAN Bio: Formerly a street boxer in London, he joined the RAF to battle it out with the Hun on his own "home turf." His personal philosophy is to "speak softly and carry a big stick," as reflected by his Hawker Hurricane, which is outfitted with more armor than those of his comrades. He has a violent temper at times, but many a street fight has taught him to keep cool and calculating even in the fury of a fight.
Upgrade Shop: (pick one from each category) Weapons: (2) .303 Browning Mgs (2) Light Bombs Perks: ***Pick one from OP*** Bad Birdie: Your wing joints are reinforced; its harder to get your wings clipped Turtle-Box: Extra Armor Plating around your cockpit; you take less personal damage Ranks: Night Fighter: Trade in your Hurricane for a de Haviland Mosquito (black paint, virtually invisible at night) Fighter Pilot: Keep you Hurricane, gain a wingman Armor: +1 to Armor Fuel: +1 to Fuel
Please note your new char sheet, and update it accordingly. You will also be starting from your airstrip, so its as if the game is new (somewhat). __________ Name: Joseph S. Cooper Age: 20 Force: RAF Rank: Night Fighter -------------------- Plane: de Havilland Mosquito Plane Name: Umbra Lvl: 2 30/50 EXP Kills: + + + HP: 30/30 Fuel Amount: 70/100 Armor: 5 Fuel: 4 Plane Weapons: (2).303 Browning Machine Guns, (2)Light Bombs. -------------------- Perks: Reflector Sight, Exhaust Covers, RADAR. Bio: Raised in an upper-class, influential family, drafted to the war. Sent to flight school after discovering he hated combat infantry and didn't want to be sent to the meat grinder in Europe on foot, so he had his family pull some strings and got in as a pilot.
After your patrol, you bank your plane and begin to head towards the channel. You fly over the English Coast, and soon reach the Channel (-20 fuel). The full moon is up, meaning that visiblility is somewhat high, all things considereing. You begin to glance around, and some ominious shapes pass in front of the moon. You cant tell who... or what... they are, so you:
A) Fly closer to investigate B) Shoot first, ask questions later C) Ignore them; they probaly haven't seen you D) Fly further down the channel __________ Name: Fritz von Hasselhof Age: 19 Force: Luftwaffe Rank: Fighter Pilot -------------------- Plane: Messerschmitt 109e (wingman) Plane Name:The Channel Wasp Lvl: 2 30/50 EXP Kills: + + + HP: 19/30 Fuel Amount: 100/100 Armor: 4 Fuel: 5 Plane Weapons: (4) MG-17 -------------------- Perks: Self-Seal, Red Cross, Turtle Box Bio: Son of a Famous Infantry Officer from WW1, at the bidding of his father he joined up with the Luftwaffe to follow in his father's footsteps to Glory
You quickly pull back on the throttle, just in time to recieve another British Gift (-3HP). You zero in on him, and sink a few rounds into his tailfin. The pilot tilts his plane over, and bails out; he's obviously abandoning it. The Hurricane continues to glide foreward, until crashing into the waves below (+10XP, one kill mark). However, the Hurricane apparently had friends; you can tell from the sounds of bullets eating into your tailfin (-3HP). This is not good. You:
A) Bank sharply to your left/right (signify which) B) Enter into a high climb C) Immelman! D) Make Your Own Option! __________ Name: Jorden Adler Age: 20 Force: Luftwaffe Rank: Fighter Pilot -------------------- Plane: Messerschmidt BF 109e (wingman) Plane Name: Wanderfalke Lvl: 2 35/50 EXP Kills: + + + HP: 20/30 Fuel Amount: 80/100 Armor: 3 Fuel: 6 Plane Weapons: (4) MG-17 -------------------- Perks: Londra, Pure Race, Bad Birdie Bio: Born in Breslau, Germany, Jorden grew up with much admiration of the Red Baron. During a training accident in the early days of the war, he came upon a young lieutenant severely wounded in the forest by mortar fire. After saving his life, he was offered a position in the Luftwaffe as a mechanic. He did well and was called upon for a commissioning and finally gets a chance to follow in the footsteps of his hometown hero.
You radio to your wingman to head back to base, and off he goes! After watching him for a moment, you begin to look for the next Hurricane. You really can't remember where he went off too...
Ping-ping-ping-ping-ping...rrrrRRRROOOOOAAAAARRRRRrrr! You look out your cockpit in time to see the Hurricane dive by. It had climbed the entire time, and had dove out of the sun, hence you not seeing it. It also managed to get some good hits in, scoring your fuselage and wings with several large holes... (-10HP). Atleast you know where he is now, so you:
A) Dive after him B) Flee C) Climb away, and try to do the same to him D) Make Your Own Option
Name: Joseph S. Cooper Age: 20 Force: RAF Rank: Night Fighter -------------------- Plane: de Havilland Mosquito Plane Name: Umbra Lvl: 2 30/50 EXP Kills: + + + HP: 30/30 Fuel Amount: 70/100 Armor: 5 Fuel: 4 Plane Weapons: (2).303 Browning Machine Guns, (2)Light Bombs. -------------------- Perks: Reflector Sight, Exhaust Covers, RADAR. Bio: Raised in an upper-class, influential family, drafted to the war. Sent to flight school after discovering he hated combat infantry and didn't want to be sent to the meat grinder in Europe on foot, so he had his family pull some strings and got in as a pilot.
Name: Fritz von Hasselhof Age: 19 Force: Luftwaffe Rank: Fighter Pilot -------------------- Plane: Messerschmitt 109e (wingman) Plane Name:The Channel Wasp Lvl: 2 30/50 EXP Kills: + + + HP: 19/30 Fuel Amount: 100/100 Armor: 4 Fuel: 5 Plane Weapons: (4) MG-17 -------------------- Perks: Self-Seal, Red Cross, Turtle Box Bio: Son of a Famous Infantry Officer from WW1, at the bidding of his father he joined up with the Luftwaffe to follow in his father's footsteps to Glory
Name: Conan Doyle Arthur Age: 23 Force: RAF Rank: Pilot ---------- Plane: Hawker Hurricane Plane Name: Uppercut Lvl: 2 20/50 EXP HP: 30/30 Fuel Amount: 100/100 Armor: 6 Fuel: 3 Plane Weapons: (4) .303 Browning Machine Guns (MGs) ---------- Perks: Radar, E-MARE-IH-CAN, Bad Birdie Bio: Formerly a street boxer in London, he joined the RAF to battle it out with the Hun on his own "home turf." His personal philosophy is to "speak softly and carry a big stick," as reflected by his Hawker Hurricane, which is outfitted with more armor than those of his comrades. He has a violent temper at times, but many a street fight has taught him to keep cool and calculating even in the fury of a fight.
Name: Joseph S. Cooper Age: 20 Force: RAF Rank: Night Fighter -------------------- Plane: de Havilland Mosquito Plane Name: Umbra Lvl: 2 30/50 EXP Kills: + + + HP: 24/30 Fuel Amount: 70/100 Armor: 5 Fuel: 4 Plane Weapons: (2).303 Browning Machine Guns, (2)Light Bombs. -------------------- Perks: Reflector Sight, Exhaust Covers, RADAR. Bio: Raised in an upper-class, influential family, drafted to the war. Sent to flight school after discovering he hated combat infantry and didn't want to be sent to the meat grinder in Europe on foot, so he had his family pull some strings and got in as a pilot.
You fly in a little closer to investigate the identaty of the UFOs. In the semi-darkness, you see tracer rounds beginning to make their way towards you, recording considerable amounts of damage (-6HP). As they fired at you, they could be German. Or its a simple case of Mistaken-Identaty, inwhich case shooting them down would be Fracticide (which is definitely not good). So, you:
A) Shoot them down B) Go in a little closer C) Back off, but follow from a distance D) Leave them alone __________ Flag Name: Fritz von Hasselhof Age: 19 Force: Luftwaffe Rank: Fighter Pilot -------------------- Plane: Messerschmitt 109e (wingman) Plane Name:The Channel Wasp Lvl: 2 30/50 EXP Kills: + + + HP: 9/30 Fuel Amount: 100/100 Armor: 4 Fuel: 5 Plane Weapons: (4) MG-17 -------------------- Perks: Self-Seal, Red Cross, Turtle Box Bio: Son of a Famous Infantry Officer from WW1, at the bidding of his father he joined up with the Luftwaffe to follow in his father's footsteps to Glory
You pull back on the stick, and attempt an immelmann. It works, but the Hurricane leads you, and you see several rounds fall into your engine block (-5HP), causing it to give off light smoke. Good news is that your facing the Hurricane now. You open up with your machine guns, and sink lead into his engine and cockpit, and he does the same (-5HP). You continue and... he somehow survives and flys below you. His engine is giving off a deep, oily smoke, and you think you see flickers of flame. Its almost over, so:
A) Follow after him B) Abandon the hunt C) Head back to base (-30fuel) D) Make Your Own Option! __________ Name: Conan Doyle Arthur Age: 23 Force: RAF Rank: Pilot ---------- Plane: Hawker Hurricane Plane Name: Uppercut Lvl: 2 20/50 EXP HP: 30/30 Fuel Amount: 100/100 Armor: 6 Fuel: 3 Plane Weapons: (4) .303 Browning Machine Guns (MGs) ---------- Perks: Radar, E-MARE-IH-CAN, Bad Birdie Bio: Formerly a street boxer in London, he joined the RAF to battle it out with the Hun on his own "home turf." His personal philosophy is to "speak softly and carry a big stick," as reflected by his Hawker Hurricane, which is outfitted with more armor than those of his comrades. He has a violent temper at times, but many a street fight has taught him to keep cool and calculating even in the fury of a fight.
You taxi your plane onto the runway, and soon take off. Its early in the day, and seems pretty quite. Perfect day for flying. You have several destination options, and pick:
A) Dover Cliffs (-20 fuel) B) Run a patrol (-10 fuel) C) Fly over the Channel (-30 fuel) D) Head to Normandy, and the German bases (-40 fuel)
Name: Jorden Adler Age: 20 Force: Luftwaffe Rank: Fighter Pilot -------------------- Plane: Messerschmidt BF 109e (wingman) Plane Name: Wanderfalke Lvl: 2 35/50 EXP Kills: + + + HP: 20/30 Fuel Amount: 80/100 Armor: 3 Fuel: 6 Plane Weapons: (4) MG-17 -------------------- Perks: Londra, Pure Race, Bad Birdie Bio: Born in Breslau, Germany, Jorden grew up with much admiration of the Red Baron. During a training accident in the early days of the war, he came upon a young lieutenant severely wounded in the forest by mortar fire. After saving his life, he was offered a position in the Luftwaffe as a mechanic. He did well and was called upon for a commissioning and finally gets a chance to follow in the footsteps of his hometown hero.
D) Climb, moving into a vertical scissors manuever.