you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!
you are the wanderer
character list:
name: weapon: (something reasonable like a long sword or a bow or something) secondary wep.: (dagger, short bow, whatever...) steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever) items: rangers mark, some water, elvish bread
name: Yoshi Jimika weapon: Greatsword secondary wep.: throwing daggers steed: A large Komodo Dragon Lizard(has claws so it can climb montains and can move fast) items: rangers mark, some water, elvish bread,artifact Money: 50 silver
reneji: you go for the desert, you leave the forest heading south east, you pass what seems like an almost endless meadow, then you see something in the sky, your instincts make you lie down and hide, you see what looks like a pack of red-bat like-dragons searching the sky for something... then you see they are actually just pausing sensing something, one dived almost hitting you but your mark somehow distracted them from your essence, then they continue, they start flying to the mountains, where the castlestown is...
Talow: "enchanted wolf?" he says but your already gone...
you get to the potion level and find it is a massive libarary... only instead of books there is potions, theres a lot of table around with magicians by them making potions then you see a relatively young one with a weird red hat...
you get to the potion level and find it is a massive libarary... only instead of books there is potions, theres a lot of table around with magicians by them making potions then you see a relatively young one with a weird red hat...
"no sir.... enchanted wolf you say? sounds weird? If you want any information about enchaned wolves you should go to the library" he says. then goes back to work...
"thats what i wanna know, i'm supposed to find the person who did it and have him reverse the spell. anyway, thanks for the help, i guess" then head back the library and see what the person their knows.