you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!
you are the wanderer
character list:
name: weapon: (something reasonable like a long sword or a bow or something) secondary wep.: (dagger, short bow, whatever...) steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever) items: rangers mark, some water, elvish bread
Pauk: you go to the town, as you reach the gates guards ask you to leave the lizard outside the town and give you a map of the city: the city is a big circle defended by a wall and outside the wall there are farms, the inner city is split to three areas: one with a big market, a tavern and a butcher shop in the end with a connection to a farm another is a section with the city council and a mage guild and the last one is a big living area divided into a rich neighborhood and a poor neighborhood outside the town there are four main farms also the guards tell you that the town's main interest is anything sheep related: it's great cheese, goat and sheep meat and nice farms
name: Simon weapon: Broadsword secondary: composite bow steed: An aligater sized centipede,named Mustang items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope money: 2 silver
"oh" i say, my hand never leaving the hilt of my sword. it occured to me that in religion there are sacrifices, usualy animal. ill chck that out after tonight i though. " well i have buisness to attend to, so i better be off," i tell them, and i turn around and head back for the town, all the while questioning the water and being always curious.
Dyrall goes back to sleep, in what seems like an hour of different tricks made by your dragon stopped by the guardian your dragon gives up, the fire is half-dead. Then the elk stops looking at the fire and looks at you, staring straight into your eyes, he lets up some kind of deep groan that sounds like a roar from it's size, he breathes the blue gas at you and you feel a weird tingle in your body...
Pauk: yes it was, I'm sorry your at pretty much the same place but not the same time and with a twist in the plot because of your different interactions with the plot, anyway where do you go/ what do you do?
Simon: there a lot of sheep nearby, doing their business, eating grass, they are most probably norgler's or Kin'yel's sheep...
you breath it in... you suddenly have another flash back,
you are looking at a gigantic worm like monster, it is calm, looking at you with a lot of dark green eyes, then you hold your ranger's mark... it becomes red. A smoky red spot appears somewhere on the creatures head, it suddenly attacks you, bringing down it's huge mouth and missing you because you somehow jumped away, then you jump on the creature, it tries to shake you off but doesn't succeed, then a weird stream of actions happens and you are somewhere on it's head, you take your sword and...
then it's over, you are again sitting near the fire staring into the eyes of the over-large, six legged elk that guards the fire.
name: Simon weapon: Broadsword secondary: composite bow steed: An aligater sized centipede,named Mustang items:rangers mark,artifact, map(pan), 3 rolled breast(sheep),2 legs(sheep),zephi's booze,bottle(sacred lakewater), long rope money: 2 silver
I feel slightly relieved that their not inside the wall, which was my first thought. I continue through the main streets of pan heading towards zephi's farm, and the last of his sheep. I didn't walk this time, though, I ran, trying to be as early as possible.
Pauk: you go to the butcher shop, you see a sign saying:
Kin'yel's butcher shop only butcher shop in town
it seems the only is written over another word, you go in, there is a large line with people buying sheep meat, you get to the front of the line "what'ya need fellow? One piece costs 4 silver"
Simon, you start heading towards zephi's farm when you notice a tall man in black, fancy armor talking to the guards at the front gate...