you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!
you are the wanderer
character list:
name: weapon: (something reasonable like a long sword or a bow or something) secondary wep.: (dagger, short bow, whatever...) steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever) items: rangers mark, some water, elvish bread
you throw the knife, he dodges it because he was slightly too far awayand his grip gets tighter.... the the bowman takes out his bow and the guy with a sword and the guy with a spear start approaching you carefully...
another guy riding on the creature guy with your dragon bowman
Dyrall nods... the dragon starts going in complete panic wacking it's tail and hitting the guy....
You charge at the spear man, he manages to wack you with the spear and make you fall down, you tried hitting it in the head but atleast you sliced his feet... then dyrall comes and stabs him in the head and the sword man then grips him "make move die!"
(spear head, as in the shaft of the wooden spear cut off, basically removing it's point) get up and see if i can either kill the swordman or block his blow with my own sword.
he's holding a sword to Dyrall's neck, you try to charge at him but suddenly you feel an extreme pain in your chest, you look down and you see an arrow shot perfectly at it...
you see a blur of your dragon suddenly biting the swordman's face... Some one taking dyrall... camel's going on rampage... then you faint
you wake up still in the same place with the arrow still in your chest
you pull it out and see it has some kind of toxic on its arrow head, no signs of Dyrall... only thing you see is the oasis, the sand and the body of the dead spear man
there seems to be some human tracks disappering into camel tracks which are extremely curved and weird... then they get nicely aligned and go south-south-west...