you were a ranger, your grandfather a legend that died fighting off foul creatures aiming to destroy the land. The demons were after an ancient artifact, if the artifact is destroyed a power of evil that is invincible would be unleashed upon the world, your dad died killing a warlock that wanted to destroy the artifact. yeras later the artifact was found by a peasent and served him as a tax to the king, the king found the artifact and let the priests find out the artifact's prophecy, though they mis-interpreted it, telling the king the destroyer of the artifact would become invincible in strength, and so the king wanted to destroy it, though it could only be destroyed in the middle of the elf forest, a place protected by a gigantic animal guardian. He heard of you, you had a knack for making animals trust you, and in fighting monsters too, he also knew about the mark, the ranger's mark. That sacred mark passed on generation to generation in your family gives its owner an enchatment making monsters and animals alike trust you and not attack you. And so he sent you on a quest to kill the guardian, in return he promised to give you the artifact which you knew the actual prophecy of, you killed the guardian and wanted to claim your price, but the king had evil in his heart, and so he set an assasin to kill you once you were in the castle and make it look like he was trying to get the artifact too, only he didn't succed, you understood your situation quick enough.. and so you grabed the artifact, charged out the castle and rode your steed to safety, there are still assasins on your tracks, you have to finally keep the artifact safe!
you are the wanderer
character list:
name: weapon: (something reasonable like a long sword or a bow or something) secondary wep.: (dagger, short bow, whatever...) steed: (make it not over-powered, you can be craetive like a large tiger or magic elf or whatever or just have a horse or whatever) items: rangers mark, some water, elvish bread
Ill try but im not gonna do good :|...A rpg game is where you Level up based on EXP.You have a health bar but in battles you take turns attacking each other.So lets say i was in a battle with a person who had ten thousand health and i do too.Also you have Armor and your armor depends how much health you have.sorry i meant to add this at the Beginning but there are also Classes and if made by owner Ranks.so if you have armor and when you have your armor on you have 100 HP but if you take your armor off depending on how much it gives you Health so if i took off my armor and it only gave me 10 health i would have 90 Hp and you have a mana bar thats pretty much all i know
You said teach so i taught anyway basic statement Level up,get copper,silver,or gold,and battle people..Also Karma is important but if you dont have karma in the game then you aren't good or bad
with that point made I have a new rule for this game:
Prove to me you can play this RPG before joining because I already had more than three people that got me pissed off because they can't ****ing play an RPG.
"no need in an explanation" Sapherus says "now, how the hell did I just wake up?"