cant be drow have level adjustment Sorry no drow for now i might kill you characters often because of them being evil so yeah expect to lose characters
You see the part of the Wizard with Specialization on it. Look there first. If Thor would allow it, he might let you be a Specialist Wizard Variant Necromancer from UA.
A 1st-level necromancer using this variant can begin play with an undead minion (a human warrior skeleton). Obtaining this minion takes 24 hours and uses up magical materials that cost 100 gp.
This creature is a loyal servant that follows the necromancer's commands and accompanies her on adventures if desired. If the skeletal minion is destroyed, the necromancer suffers no ill effects and may replace it by performing a ceremony identical to the one that allowed her to obtain her first servant.
At 1st level, the skeleton is completely typical, but it gains power as the necromancer gains levels. The skeleton has a number of Hit Dice equal to the necromancer's class level. Add one-half the necromancer's class level to the skeleton's natural armor bonus. Add one-third of the necromancer's class level to the skeleton's Strength and Dexterity scores.
A necromancer using this variant permanently gives up the ability to obtain a familiar.
Undead Apotheosis (Ex)
As a necromancer using this variant progresses in levels, she gains some of the qualities that typify undead creatures.
At 5th level, the necromancer gains a +2 bonus on all saving throws made to resist sleep, stun, paralysis, poison, or disease. This bonus increases to +4 at 15th level.
At 10th level, the necromancer gains a +4 bonus on saving throws made to resist ability damage, ability drain, or energy drain.
At 20th level, the necromancer gains 25% resistance to critical hits, as the light fortification armor special ability.
A necromancer using this variant does not gain bonus feats for advancing as a wizard.