Charge -> Bull Rush (my Bull Rush lets me steer opponents left and right as well as backwards) -> Smash opponent into a wall for massive damage OR smash opponent into other enemies which trips them both. These trips then trigger AoOs on both enemies.
Shock Trooper feat. So senor Spikkle, do you think there should be a limit to how much poison you can carry?
As a DM, I'd probably ask where you were storing it but other than that you're already restricted enough by the poison's price (unless you have some munchkin-y poison-producing feat or magic item that I don't know about) so I wouldn't impose some arbitrary limit, no. Even with that limit, you're an assassin, so it makes sense that you'd have bandoliers of green gloopy stuff strapped all over your body - that's just how I imagine them.
As a DM, I'd probably ask where you were storing it but other than that you're already restricted enough by the poison's price (unless you have some munchkin-y poison-producing feat or magic item that I don't know about) so I wouldn't impose some arbitrary limit, no. Even with that limit, you're an assassin, so it makes sense that you'd have bandoliers of green gloopy stuff strapped all over your body - that's just how I imagine them.
Don't like a whole lot of poison in my campaigns, tends to unbalance things.
And 4,500 a dose for some nice poison doesnt balance enough for you? Half the poisons fail the Fortitude save anyway.
Why does quantity matter when I still use it anyway? I can understand why you'd be against me having, say, an entire cape loaded with poison pouches, but how does 20 'limit' what should be my rightful ability as an Assassin?
Don't like a whole lot of poison in my campaigns, tends to unbalance things.
How so? At this level, almost all of the monsters we're facing would be able to make the poison Fort save with one claw tied behind their back. Which does beg the question, Noob, how come you're so bent and determined on having so much poison? I find it to be somewhat useless after a certain point.
Why does quantity matter when I still use it anyway? I can understand why you'd be against me having, say, an entire cape loaded with poison pouches, but how does 20 'limit' what should be my rightful ability as an Assassin?
Well considering that's 400 doses......
And 4,500 a dose for some nice poison doesnt balance enough for you? Half the poisons fail the Fortitude save anyway.
How so? At this level, almost all of the monsters we're facing would be able to make the poison Fort save with one claw tied behind their back. Which does beg the question, Noob, how come you're so bent and determined on having so much poison? I find it to be somewhat useless after a certain point.