In this RPG, your race of Sticks have fallen under rule by an evil race of Giants. Here is Character sheet:
Char 1: Name: Type: Level: 1 Weapons: I put Armor: I put Perk: (depends on which class you choose) I put Items:
After a while, you will be able to have more characters in your party. Here is the list of classes, it is based on the Stick War game's classes, with a few ones i addaed in:
Swordwrath Archidonas Magikill Viking Eagle Trainer WWII Veteran Cowboy Spearton Chef Horseman Farmer Elf Orc Dwarf Knife Maniac Gladiator Miner Engineer Pyromaniac Electromaniac Knight Angel Demon Monk Priest Giant (not avalible until a certain time in the game;only for team mates) Ninja Pirate Wingdon Sniper Naitive Dragon Tamer Lion Tamer
As you see: there are a lot of classes to choose from, and if possible, I might have everybody with different class. Hope you will triumph over the giants!!!!!
Char 1: Name: Class: Level: 1 Weapons: I put Armor: I put Perk: (depends on which class you choose) I put Money: Pets: (depends on which class you choose) i put HP: (depends on which class you choose) i put XP:0/100 Location: Giants salt mines Items: None
There, THATS the character sheet, forgot somethings, lol
Char 1: Name:Artemis Class:Spearton Level: 1 Weapons: I put Armor: I put Perk: (depends on which class you choose) I put Money: Pets: (depends on which class you choose) i put HP: (depends on which class you choose) i put XP:0/100 Location: Giants salt mines Items: None
Name:Stalin Class:Pyromaniac Level: 1 Weapons: Torch Armor: Simple leather armor Perk: Firestorm (attack perk: creates wave of meteors that do damage depending on users level) Money: 0 Pets: None HP: 50/50 XP:0/100 Location: Giants salt mines Items: None
You work as the light for guiding new miners to their stations. One day, while taking a coffee break, you notice that the giants have left the door to outside open, what do you do?
Char 1: Name:Artemis Class:Spearton Level: 1 Weapons: Simple spear, simple knronite(a very long dagger, but shorter than a sword) Armor: Copper breastplate Perk: Spear throw (attack perk: throws spear, has bad point, you have to get it back, or you lose it) Money: 0 Pets: none HP: 40/40 XP:0/100 Location: Giants salt mines Items: None
You work as the entertainment for the giants, like gladiators in ancient Rome, and one day, after your next victim hits the dust, you see that the giants have left the door open to the outside, wat do you do?
Name:Artemis Class:Spearton Level: 1 Weapons: Simple spear, simple knronite(a very long dagger, but shorter than a sword) Armor: Copper breastplate Perk: Spear throw (attack perk: throws spear, has bad point, you have to get it back, or you lose it) Money: 0 Pets: none HP: 40/40 XP:0/100 Location: Giants salt mines Items: None
Name:Artemis Class:Spearton Level: 1 Weapons: Simple spear, simple knronite(a very long dagger, but shorter than a sword) Armor: Copper breastplate Perk: Spear throw (attack perk: throws spear, has bad point, you have to get it back, or you lose it) Money: 0 Pets: none HP: 40/40 XP:0/100 Location: Giants salt mines Items: None
You make it to the doorway, when one of the giants notice you. Wat do you?
Flag Name:Artemis Class:Spearton Level: 1 Weapons: Simple spear, simple knronite(a very long dagger, but shorter than a sword) Armor: Copper breastplate Perk: Spear throw (attack perk: throws spear, has bad point, you have to get it back, or you lose it) Money: 0 Pets: none HP: 40/40 XP:0/100 Location: Giants salt mines Items: None
Name:Artemis Class:Spearton Level: 1 Weapons: Simple spear, simple knronite(a very long dagger, but shorter than a sword) Armor: Copper breastplate Perk: Spear throw (attack perk: throws spear, has bad point, you have to get it back, or you lose it) Money: 0 Pets: none HP: 40/40 XP:0/100 Location: Giants salt mines Items: None
You manage to get through the door, just before the giants close it, and you are now FREE!!!!! but the war is not over, you must defend your nation from the giants(in this case, your nation is the Speartons). As you get stronger, you can buy upgraded armor from shops, get friends to help you on your quest, and finally, defeat the giant king!!! To start on you journey home, there are two villiges you can go to, both have different paths on the mountain, do you wish to start at the Dwarven settelment up the mountain, or with the Elvish town down the mountain?
PST!!! I found some cool pics of wat you look like now, and wat you will look like when your armor is fully bought, lol.
Name:Tom Razer Classragon Tamer Level: 1 Weapons: I put Armor: I put Perk: (depends on which class you choose) I put Money: Pets: (depends on which class you choose) i put HP: (depends on which class you choose) i put XP:0/100 Location: Giants salt mines Items: None
Name:Tom Razer Classragon Tamer Level: 1 Weapons: simple kronite(long dagger, but too short for shortsword) Armor: Simple leather armor Perk: Dragon tamer (multi use perk: can train dragons) Money: 0 Pets: Baby Dragon HP: 30/30 XP:0/100 Location: Giants salt mines Items: None
Your job for the giants is to train dragons for there armies. One day, as you were heading to the dragon nursery, where all the baby dragons are, you find a crack in the wall, large enough for a man to squeeze through. Wat do you do?
Name:Tom Razer Classragon Tamer Level: 1 Weapons: simple kronite(long dagger, but too short for shortsword) Armor: Simple leather armor Perk: Dragon tamer (multi use perk: can train dragons) Money: 0 Pets: Baby Dragon HP: 30/30 XP:0/100 Location: Giants salt mines Items: None
You squeeze through the crack, and you find yourself in the outside, fresh, mountain air...YOU ARE FREE!!!!! But the war is not over yet, you must go and find your nation (in this case, the Dragon Tamers), help them get out of the giant's grip, and finally defeat the giant king.
There are two villages you can go to start your journey home, would you like to head up the mountain, to the Dwarven settlement, or down the mountain, into the Elvish town?