ForumsForum GamesRe-Build (RPG)

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Razerules
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Razerules
4,049 posts
Nomad

This RPG is from a game called Rebuild.
In that game you must expand your city and make it thrive while constantly coming in danger.
You and 10 survivers create a small camp to fend of zombies.
Your objective is to defend your city but while doing so trying to kill all the zombies.
This is the sheet:

Name:
Age:
Gender:
ClassSolider,Scientist,Scavenger,Leader,Builder)
Health:100/100
PerkCreate your own perk).
Items:Hunting Rifle,Pistol.
Description:
Bio:
-----------------------------------------------------------------
City Name:
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:10
-Soliders:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Houses(3),Farm,Police Station.
Food Supply:150
Tech:None
City Status:Fine

This was the sheet.

Max Players:5

Ways To Win:

-Kill Every zombie in the infected city
-Research a cure
-Take over the entire city
-Create a goverment

Ways To lose:

-Your character dies
-Your city Falls

I will start this RPG once a player joins.

  • 78 Replies
p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name:Tegael
Age:20
Gender:Male
Class:Scientist
Health:100/100
Perk:Resourceful
Items:Hunting Rifle,Pistol.
Description:Short,black hair,brown eyes,a scar on the nose, a couple of teeth missing.Kind of average body build.
Bio:A child of an affluent business man,grew up to become a man of science.The outburst of the disease that has infected a certain percentage of the population of the area caused him to lose contact with all relatives and friends.
-----------------------------------------------------------------
City Name:Atlantis
City Defences:None
Defenders:1
City Health:1000/1000
Population:10
-Soldiers:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:
Food Supply:150
Tech:None
City Status:Fine

First,I ask the group where the grocery store is located (in what direction they found it in relation to their starting location,that is).I have the same people I sent at first check the store and come back with their findings.If they return to me,considering it safe,I take the rest of the group and camp there.Unless anything interrupts this course of events,I'll have all of my scavengers scavenge the store for anything that could prove to be of use.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name:Tegael
Age:20
Gender:Male
Class:Scientist
Health:100/100
Perk:Resourceful
Items:Hunting Rifle,Pistol.
Description:Short,black hair,brown eyes,a scar on the nose, a couple of teeth missing.Kind of average body build.
Bio:A child of an affluent business man,grew up to become a man of science.The outburst of the disease that has infected a certain percentage of the population of the area caused him to lose contact with all relatives and friends.
-----------------------------------------------------------------
City Name:Atlantis
City Defences:None
Defenders:1
City Health:1000/1000
Population:10
-Soldiers:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:
Food Supply:150
Tech:None
City Status:Fine

****!Hate to do this,but I forgot a little detail...
In the case of my city being moved to the store,I take everything the group has with me to it along with the people.

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistol,Medkits(3).
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:10
-Soliders:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage).
Food Supply:200
Tech:None
City Status:Fine

Barricade it.

LEAPretard
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LEAPretard
1,328 posts
Nomad

Name:LostCounz
Age:10
Gender:Male
Class:Leader
Health:100/100
Perk: Trust. Makes shure everyone follows orders and no one does stupid things
Items:Hunting Rifle,Pistol.
Description:Black hair,Average Height,Strong,Flexible,VERY SMART.(two grades ahead of my age suckers!im learning algebra while you are stuck on decimals lol.
Bio:has studied alotabout zombies on the internet and was rescued by a guy

-----------------------------------------------------------------
City Name:MARS Sanctuary
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:10
-Soliders:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Houses(3),Farm,Police Station.
Food Supply:150
Tech:None
City Status:Fine

Runescape124
offline
Runescape124
3,028 posts
Nomad

Name: Will
Age: 25
Gender: M
Class: Leader
Health:100/100
Perk: Relax (can keep anybody from doing anything stupid)
Items:Hunting Rifle,Pistol.
Description: Tall, has a scar from a surivor that ran him over with a car on his back.
Bio: No family: eaten by zombies. Walked out on his own, and people began joining hi on his journey to find a place to stay.
-----------------------------------------------------------------
City Name: Savior
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:10
-Soliders:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm
Food Supply:150
Tech:None
City Status:Fine

Send a scavenger to check out one of the neighboring buildings outside our wall.

I've played the Rebuild game on two towers, and i'm guessing you have too, lol.

Razerules
offline
Razerules
4,049 posts
Nomad

Name:Tegael
Age:20
Gender:Male
Class:Scientist
Health:100/100
Perk:Resourceful
Items:Hunting Rifle,Pistol.
Description:Short,black hair,brown eyes,a scar on the nose, a couple of teeth missing.Kind of average body build.
Bio:A child of an affluent business man,grew up to become a man of science.The outburst of the disease that has infected a certain percentage of the population of the area caused him to lose contact with all relatives and friends.
-----------------------------------------------------------------
City Name:Atlantis
City Defences:None
Defenders:1
City Health:1000/1000
Population:10
-Soldiers:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:
Food Supply:200
Tech:None
City Status:Fine

Your base is now the grocery store.
You scavengers collect all the food.
You gain 50 food!
Your men find it not comfy in the grocery store but your men say that they saw a furniture store not to far from the grocery store.
What will you do?

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistol,Medkits(3).
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:10
-Soliders:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

You barricaded the grocery store.
Your men see that a small group of zombies are coming at you.
You also see 2 soliders running away from the small group of zombies.
They come to you and ask you if they can join your group.
What will you do?

Name: Will
Age: 25
Gender: M
Class: Leader
Health:100/100
Perk: Relax (can keep anybody from doing anything stupid)
Items:Hunting Rifle,Pistol.
Description: Tall, has a scar from a surivor that ran him over with a car on his back.
Bio: No family: eaten by zombies. Walked out on his own, and people began joining hi on his journey to find a place to stay.
-----------------------------------------------------------------
City Name: Savior
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:10
-Soliders:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm
Food Supply:150
Tech:None
City Status:Fine

You do that.
You find nothing but empty stores.
But a few blocks away you spot a gun store.
The problem is that there is a small group of zombies at the gun store.What will you do?


LeapRetard there is no more room to join.Sorry.

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistol,Medkits(3).
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:10
-Soliders:4
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

Yes but get ready for the zombies.

Razerules
offline
Razerules
4,049 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistol,Medkits(3).
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:12
-Soliders:6
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

You accept the 2 soliders.
You then wait for the zombies.
They come closer.
Do you want to shoot or wait a bit longer.

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistol,Medkits(3).
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:12
-Soliders:6
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

Shoot.

Razerules
offline
Razerules
4,049 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistol,Medkits(3).
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:12
-Soliders:6
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

You shoot the zombies and kill them all.
Your scavenger asks if he can loot them so he can find something useful.

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistol,Medkits(3).
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:12
-Soliders:6
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

Of course.

Razerules
offline
Razerules
4,049 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistols(3),Medkits(3),Lighters(3),
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:12
-Soliders:6
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

Your scavenger finds 3 lighters that can come in handy.
He also finds 2 pistols.
That is all he could find.
What will you do now?

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistols(3),Medkits(3),Lighters(3),
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:12
-Soliders:6
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

I send my scavengers to look for some air fresheners to make flamethrowers.I also go with my men to kill the zombies in the next building east.

Razerules
offline
Razerules
4,049 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistols(3),Medkits(3),Lighters(3),
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:12
-Soliders:6
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

You do that.
Your men go to the the east building.
When they got in they see a zombie that has a two by four as a weapon.
They then shoot it.
What will you do?

ArtemisDragon
offline
ArtemisDragon
1,005 posts
Nomad

Name:Artemis Hawk
Age:19
Gender:M
Class:Solider
Health:100/100
Perk:Sneaky-Better at recon and can hide better.
Items:Hunting Rifle,Pistols(3),Medkits(3),Lighters(3),
Description:Brown eyes and hair.Tall.
Bio:Just joined the army when the zombies came and got seperated from his family.
-----------------------------------------------------------------
City Name:Military base 008
City defences:None
Defenders:1(Defenders protect your city if zombies attack)
City Health:1000/1000
Population:12
-Soliders:6
-Scientists:2
-Builders:1
-Leaders:1
-Scavengers:2
Max Population:20
City Buildings:Small Farm,Kitchen,Lobby,Basement(storage),Grocery store(Barricaded).
Food Supply:200
Tech:None
City Status:Fine

Go and reclaim the building.

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