ForumsGamesGemCraft Labyrinth: General Discussion

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slogsdon
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slogsdon
28 posts
Nomad

It's finally here!

http://armorgames.com/play/10317/gemcraft-labyrinth

I'm loving it so far. The map is much better than the previous games, and I love all the new battle options.

  • 1,151 Replies
ConnerC
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ConnerC
652 posts
Peasant

wrong

27 + 8 27, i can spam call with only 500%

26 + 8 26 i can beat it, but i cant spam call that fast

Ledrias
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Ledrias
101 posts
Peasant

Conner, how many paths do they get out with a 26 or 27? Obviously it's pretty far down the path, otherwise...

ConnerC
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ConnerC
652 posts
Peasant

with a 27 surrouded by 27s, i never even see a single monster when i spam call so i can tell you how far they get down the path, never see the poor guys

id assume minimal firepower to win is 25 surrounded by 25s, and dont call waves but let your gem just take them out slowly but surely (maybe put a few blue/cyans in some towers or traps) and just idk...run the game overnight or something

so for sake of these odd challenges 26s or 25s could do it


this game bores me a bit since there is no challenge, angering isnt worth a thing, the hp cap ruins the point of endurance

gc0 had way more fun challenges, the wave 228 challenge was much mroe challenging than anything labyrinth has seen, it took possibly a week

the 512 was even more rediculous

i just wish wed see some way to test our skills past beating the final battle with a wizard lvl of like 100

Gremlion
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Gremlion
518 posts
Blacksmith

Hm hm hm.
I have 500% resonance, and sometimes with 29 grade+8 28 grade i can see monsters on field.
What gems are you used? Can you make screenshot?

Mephisto893
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Mephisto893
6 posts
Nomad

I have a question. While playing an endurance map, is it better to have a high focus skill, or a higher replenish? Focus would cause the mana pool to increase more with each use, but i think that having a low focus/high replenish would cause the multiplier to get higher faster and in turn, over time, lead to a higher mana pool in the long run? I'm still rather new at endurance, and would appreciate any advice. Thanks!

Ledrias
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Ledrias
101 posts
Peasant

Replenish is only useful for starting out, getting enough mana per kill to boost your pool to 1.7M, then set up a mana farm, after that, replenish, is useless, since it doesn't affect mana gain rate. Basically a +600% replenish is fine for a maximum, and put the rest into focus.

Let's say your starting mana pool is 10k. After lets say, during the game, you get it to 4,000,000. After 10 pool extends, it is 4,050,000. It costs you about 40 million (more like 38.5).

Now let's say your mana pool is 25k. After you get it to 4,000,000, then 10 more extends, you get it to 4,125,000. It cost 39.5 million (approx.). Replenish does nothing at this rate, unless you have a grade 9-13 mana farm.

Also, tell me your level and skill points available. But since I don't know, try to distribute your skill points so that renosance and replenish are either +250, 300, 400, 500, or 600. Rest go into focus, but make sure your focus is at least 1400%

Gremlion
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Gremlion
518 posts
Blacksmith

Based on your level.
Focus based on your level.
1. Low. (<2000)
You sell wild gem, build damage gem and summon a small amount of monsters.
Best yield from Resonance(Let you do summoning at all), even without Replenish. Focus there more like an obstacle than helper. (harder to build one-hit=full-mana gem)
2. Average.
You already maxed (400-500%) Resonance, Now you could get insane amount of mana solely from summon+Replenish. Thereâs Focus start to play â" you will notice that you need more mana at start for summoning.
3. High. Resonance 500%; Replenish 800%
Adding another 100% to replenish very costly, and effective yield increased only by 12.5% ((900-800)%/800%).
For these skillpoints you could increase Focus and get 20-30% boost to manamultiplier. (now at first wave my manapool multiplier ~1.45)
At this point high focus definitely helper. Last 1500 levels i spend my points in Focus, and now i finish my damage gem at 35 wave, and 12 grade gem i have at 6-7 wave. (Old values â" 45 and 10 accordingly)
BTW point of game - not an insane multiplier, you just need exact amount of manapool. Yes, i finish game with ~1500 multiplier. Yes, you could have 15000. Overall - no exp difference.

Mephisto893
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Mephisto893
6 posts
Nomad

I'm level 451 and i have 4248 skill points. With my current distribution, i have 463% starting mana pool, 199% more mana replenish over time and per kill, and 137% damage increase.

Also, i know this has been asked before, but i don't remember reading an answer. Is the level cap for premium now at 500? if so, i'm really going to be bummed. :P

ConnerC
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ConnerC
652 posts
Peasant

i use my mana gem till its grade 24 or so, then i add a 24 pure yellow, a 25 pure yellow, a 26 pure yellow, and now i have a grade 27 thats mainly yellow, has about 100 splash a a tiny bit of mana gain

i then surround it with grade 27 pure yellows and bam, no monsters get on screen

Gremlion
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Gremlion
518 posts
Blacksmith

In trap?

Ledrias
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Ledrias
101 posts
Peasant

I realised what I'm doing wrong. I'm using my damage gem in a trap, and duplicating it to make a bigger gem. I use 50/50 L/Y Gems. I could use a 28 90/10 Y/L or 27 maybe...

Ledrias
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Ledrias
101 posts
Peasant

Gremlion, what's your mana pool at 1500? I can duplicate 23's at 1300-1350.

Ledrias
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Ledrias
101 posts
Peasant

Also, Conner is right, you can use a grade 27 and 8 27 amps. I did, with a 112M pool. 314 multiplier. Took less than 45 minutes (of actual gameplay, I had to do other things in between. The gem had 2000x damage and x54 targets. 75M max and 13M minimum. (Pure Yellow Amps.)

It was 1/128th Lime, the rest yellow. Basically a grade 21 50/50 Y/L Then adding pure Yellows until 27.

I added a grade 27 pure yellow to that halfway through, and it only added +7M max and +2M minimum. Only +600x multi, -5 targets. It didn't help noticeably. Either way, 27 or 28, I still had 15-25 targets on the field with auto casting the waves (although closer to 15-20 with the 28).

Gremlion
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Gremlion
518 posts
Blacksmith

~449mln. also 23 grade duplication.

Ledrias
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Ledrias
101 posts
Peasant

Also, what is the armor gain formula for angering? It's not the same as health, that's for sure. I had a wave with 750 hp and 21 armer, after 36 grade 1's, 23k hp and 49k armor... Have we figured this out already or not?

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