ForumsGamesGemCraft Labyrinth: General Discussion

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slogsdon
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slogsdon
28 posts
Nomad

It's finally here!

http://armorgames.com/play/10317/gemcraft-labyrinth

I'm loving it so far. The map is much better than the previous games, and I love all the new battle options.

  • 1,151 Replies
Ledrias
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Ledrias
101 posts
Peasant

Theres a glitch with the crafting pylons. Use the shadow clash option, and charge the pylon. Don't kill the shadow, though. After it is charged, all monsters on the field will die. The shadow will still spit out monsters, then the victory screen will pop up. This is just a weird glitch I found. I will post image a lil' bit later.

Ledrias
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Ledrias
101 posts
Peasant

http://s1219.photobucket.com/albums/dd438/Ledrias/?action=view&current=Project2.jpg
See on the side how there are no more waves? The Forgotten is having a spasm in the pool, like it normally does after a pylon. I timed the picture kinda badly, it's hard to tell.

ConnerC
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ConnerC
652 posts
Peasant

that 46 impressed me

alghout idk how high hes upgraded his dmg skill because its dmg should belike 1.5x higher than that for a decent wizard lvl, can make a whole grade diff

his lime is too much, 140k isnt needed, stop it at 10k

the 1t mana pool is crazy, i could easily do it if i had a brand new computer but thats a lag machine right there

i hope the cap is raised again, 10t is too weak to have fun with big gems, id like max to be 999quad at least, or maybe 999quint(the max number before it becomes "E" numbers)

adv0catus
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adv0catus
19 posts
Nomad

So closeeeeeee.

[IMG]http://i17.photobucket.com/albums/b89/btg2290/brutall.png[/IMG]

Gremlion
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Gremlion
518 posts
Blacksmith

@ConnerC
Play in Gemcraft chapter 0. It's hard enough. And angering have it's point.
GCL is more casual, but i'm ok with it. I don't have enough time and will to play 1 game more than 3 hours, and even 9-ish cap barely include in it.

vesperbot
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vesperbot
955 posts
Nomad

Gremlion, in fact Conner is one of the elite GC0 players the main difference between GC0 and GCL is that here specials raise infinitely and exponentially, while there all specials have caps, which in turn severely impairs building of big gems and raising their damage - here, supergemming is plain not needed, there you needed it to ever earn an 1M.

Gremlion
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Gremlion
518 posts
Blacksmith

That's it. We already have game, where we need constantly upgrade gems. Not again.

jpk133
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jpk133
2 posts
Nomad

I got a quick question regarding big gems:

Is there a certain trick to making them (besides the mana needed)? The only way I know how to make gems above grade 12 are to constantly spam more g12 gems over and over, then combine them, then rinse and repeat and it takes forever once you get into the 20s.

jpk133
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jpk133
2 posts
Nomad

And nevermind, went back a couple pages and found my answer!

adv0catus
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adv0catus
19 posts
Nomad

Anyone else notice that the game doesn't keep track of the amulets "Spend 60,000 mana on X". I was at ~30k for slow and on H13, I spent >60k and I still never got the amulet. This has happened several times now, it's not even like I unlocked that type...

Gremlion
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Gremlion
518 posts
Blacksmith

Game have issues with duplication. try to create absolute new grade 10 or 11 gem, will be enough.

Gremlion
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Gremlion
518 posts
Blacksmith

i hope the cap is raised again, 10t is too weak to have fun with big gems, id like max to be 999quad at least, or maybe 999quint(the max number before it becomes "E" numbers)

So endurance will looks:
trap with lime+cyan+purple = indefinitely stun + armor reduce for 500-1000 monsters with 6 shrines around.
4..6..N gem grade 30, and finish them. So, even removing cap will change game only to needing to constant control every 10-20 waves, not building 45+ grade.
vesperbot
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vesperbot
955 posts
Nomad

the only worthy alteration IMHO will be to completely remove the cap, and check if the total HP of 1337th wave to not exceed 1.0e+200. Or nerf L/Y, which GiaB refuses to perform.

Gremlion
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Gremlion
518 posts
Blacksmith

In case exceed:
1 shrine 1e200->1e20. lol
2 shrine 1e20->1e2
3 shrine 1e2->1e0.2
...
Nothing scary.
10 shrines still easy to do. grade 30 gems also not hard to get.

ifju
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ifju
91 posts
Shepherd

GiaB told me, that the Number variable in Flash caused unpredictable surprises at trillion+ values when he tested the game without hp caps. IIRC he saw waves with Infinity Hps (obviously those can't be hurt).
This is why he kept Hp caps. It's a matter of Flash.

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