a person who continues to function or prosper in spite of opposition, hardship, or setbacks.
The Four Survivors-Forum game by Secretmapper
Story: You wake up, not knowing where and who you are. I know you've heard of these lines thousands of times already, but this is different. Very different... Suddenly, you here banging of doors, and the smell of the undead creeps in. Adrenaline rushes in. You need to survive...
Features: -Survival System The forum game has a so-called survival system. They are a set of values that govern how much you receive damage, how much your character follows you, and how long you can stay alive without rest. Having a negative value in the survival meter will mean you will receive more damage, your character follows you less frequently and you cannot stay much long without rest. The higher the value, means better, but having lower, is bad.
Basic Rules: 1. Follow Armorgames' rules. 2. It is not allowed to control NPCs or Teammates. You can recommend teammates to do something but you cannot control neither them nor NPCs EG. Hey could you help me out here!- Correct My partner kills him- Wrong I kick the zombie's head and decapitates it-Wrong I'll kick the zombie's head- Correct 3. Because the forum game involves interconnected storylines between characters, the player sometimes need to pick on two choices, to move or not to move. Not moving causes the game to mantain a "aused" phase, where the real world's time does not affect the game world's time. Of course, this could bore players, and they might choose to move the game without the others having choices yet. They can choose to move, but since other players have not yet picked a choice, they will suffer consequences. 4. Though the above rule is stated, it is still defined that the game must wait for a player for at least 24 hours before enabling other players to move without waiting. 5. The game only accepts 4 people to join. Though if someone quits or is kicked, registrations will be accepted again.
Attributes description.
Maneuverability: Decides how maneuverable you are. Being more maneuverable means you can traverse more areas.
eg. If, in a set of choices, a "jump across window" choice is present, a value telling the minimum amount of maneuverability needed will be present.
Jump across window (needs 5+ maneuverability)
Having more that 5 or more maneuverability points means you can jump across the window
Speed: Decides how fast you are. It does not only govern how fast you are in running, but how fast you are generally, in shooting, in typing, in eating, etc.
Intelligence: Although how smart you are in the real world is also put to the test, intelligence in game govern how your character follows you. Having a high intelligence index means your character is more disciplined, and he/she is able to use weapons better. He is also able to identify more items, and their potential uses. Having a high intelligence index may sometimes mean that you do not need to solve a puzzle.
*Note that a first name, a middle initial, and a Last name is required. **You're game age must be older that 18. ***Attributes are decided, as well as energy and health from your description. Please be as descriptive as possible, and honest of course. (Overpowered descriptions will not be accepted)
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15) Energy:20/20(18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-10) Inventory: --Umbrella Attributes*** Intelligence:6 Speed:10 Maneuverability:8
LOL XD!!
------------------------------------------------------------ As again attempt to slowly peak through another window, more of those "men" started banging the glass doors. Only one was banging the door though, and a it seemed that the door beyond the door is much larger than the hallway from the other. There is also two lightbulbs lighting the other room. You can see some corpses lying, but apart from that, nothing. YOu need to get a closer look, ****ing man is on the way.
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15) Energy:20/20(18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-10) Inventory: --Umbrella Attributes*** Intelligence:6 Speed:10 Maneuverability:8
remove the barricade from the door and quickly move into the other room with the umbrella ready,
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15) Energy:20/20(18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-10) Inventory: --Umbrella Attributes*** Intelligence:6 Speed:10 Maneuverability:8
---------------------------------- Removing the barricade quickly allowed you to imbalance the "man" for a second. You see the two light sources, and there are two corpses to your left. There are some office tables here, with some drawers. There seems to be no door out, though you can inspect closer. The "man" starts "ulling" his way to you. ---------------------------------- TIP: Along the game, you will receive TIP messages like this one. Read them carefully to have an advantage in the game.
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15) Energy:20/20(18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-10) Inventory: --Umbrella Attributes*** Intelligence:6 Speed:10 Maneuverability:8
smack the zombie in the head a couple of times with the umbrella before i search through anything i must eliminate the threats around me,dont wanna be caught off guard now do i xD
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15/15) Energy:20/20(18/18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-15) Inventory: --Umbrella Attributes*** Intelligence:6 Speed:10 Maneuverability:8
------------------------------------------- Smacking the zombie as hard as you can, about eight times it fell down. It's blood was all over you, and you continued to smack it, checking if it isn't just faking it. It's dead. -------------------------------------------
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15/15) Energy:20/20(18/18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-15) Inventory: --Umbrella Attributes*** Intelligence:6 Speed:10 Maneuverability:8
check the other corpses to see if they will get up and try to eat me,prod them with the umbrella for a safe distance type of thing.
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15/15) Energy:20/20(18/18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-15) Inventory: --Umbrella Attributes*** Intelligence:6 Speed:10 Maneuverability:8
------------------------------------------------- Poking them with the umbrella, they seemed to not have minded it. They are probably dead. They are wearing a bloody tuxedo (both) and seemed to have a hole in the stomach. The corpse may be already there for the past four-eight days (hard to tell) ------------------------------------------------- TIP:Branch Commands- Sometimes, you may want to use branch commands. These types of commands enables you to order the player to do some stuff at once, otherwise stopped. eg, checking all drawers, peeking at all windows, etc.
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15/15) Energy:20/20(18/18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-15) Inventory: --Umbrella Attributes*** Intelligence:6 Speed:10 Maneuverability:8
search all drawers and close the door i came from while moving one of the tables to block that door
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15/15) Energy:20/20(18/18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-15) Inventory: --Umbrella --Metal Pin --Penny Attributes*** Intelligence:6 Speed:10 Maneuverability:8
----------------------------------------------- Blocking the door, you were given the liberty of time to search the drawers for items. Opening the first and second only revealed bloody papers, most of which that were written were illegible. On the last drawer however, you were able to get a metal pin. Not much of a weapon, but you kept it anyway. Also, on the next table, you started searching. Only the middle drawer had something that caught your eye, a penny. Might as well keep it right? -----------------------------------------------
Items Obtained: Metal Pin Penny
TIP:If you die in the game, it's permanent! So be weary of your actions.
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15/15) Energy:20/20(18/18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-15) Inventory: --Umbrella --Metal Pin --Penny Attributes*** Intelligence:6 Speed:10 Maneuverability:8
check outside the door that isnt blocked but try to do it without being seen xD
Name: Cla X. Idous Age: 24 Health:-- Energy:-- Description: Tall (1.90m), wights 70 kg, always wears finger-less gloves and a t-shirt under and unbuttoned shirt. He graduated as a computer programmer and is really smart. He is also quick because he joined "Marathon club" in high school. His strength is above average or slightly less, but he makes it up in cleverness. He is slightly allergic to lactose (nothing big tho) and also gets sick easily from quick temperature changes. Survival meter: Neutral Attributes Intelligence: 5 Speed: 4 Maneuverability: 5
Name*:Jason-w-Mcnare Age**:18 Health:16/16(15/15) Energy:20/20(18/18) Description: around 6'2(1.87m),weighs 11 stone(69.85kg) he wears a tight blue t-shirt with O'Neill on the front,tracksuit bottoms which are tight enough not to be called baggy but loose enough to move freely,he practiced free running(parkour) and went to the gym often,although he was rarely seen outside that was because he would more likely go out with a bandana to cover his face so no one would recognize him,he didn't like attention much. Survival meter: Scared (-15) Inventory: --Umbrella --Metal Pin --Penny Attributes*** Intelligence:6 Speed:10 Maneuverability:8
check outside the door that isnt blocked but try to do it without being seen xD
------------------------------------ You checked the door on the otherside. Apparentl, the "men" are just banging there. It seems that nothing has changed, as there is still two men there. ------------------------------------ _________________________________
Name: Cla X. Idous Age: 24 Health:24 Energy:16 Description: Tall (1.90m), wights 70 kg, always wears finger-less gloves and a t-shirt under and unbuttoned shirt. He graduated as a computer programmer and is really smart. He is also quick because he joined "Marathon club" in high school. His strength is above average or slightly less, but he makes it up in cleverness. He is slightly allergic to lactose (nothing big tho) and also gets sick easily from quick temperature changes. Survival meter: Neutral Attributes Intelligence: 9 Speed: 8 Maneuverability: 5 ------------------------------------------------------------------ You were lying, there on the floor. You had no memories of who you are, though, weirdly, you knew your age and name. Having heard banging doors everywhere, you felt scared, and immediately looked at what was causing the ruckus. You saw the men, bleeding, but, they were eating humans too. You knew they were zombies... who doesn't. ------------------------------------------------------------------ --You are in a small room. There are three doors, one directly in front of you, the other beside that, and the last one on your left. The door in front of you is barricaded with a single chair, and the door beside it seemed to have lost its hinges. The other door on your left is simply locked. The doors were made of wood, but there is a glass look-through on the one on the left. Blood is dripping from the ceiling and no vents can be seen. The air feels humid. There is a trash can in the corner, and a single table. There seems to be no drawer in the table. Your light source is a flickering light bulb, though very faint. -------------------------------------------------------------- What will you do?
Name: Cla X. Idous Age: 24 Health:24 Energy:16 Description: Tall (1.90m), wights 70 kg, always wears finger-less gloves and a t-shirt under and unbuttoned shirt. He graduated as a computer programmer and is really smart. He is also quick because he joined "Marathon club" in high school. His strength is above average or slightly less, but he makes it up in cleverness. He is slightly allergic to lactose (nothing big tho) and also gets sick easily from quick temperature changes. Survival meter: Neutral Attributes Intelligence: 9 Speed: 8 Maneuverability: 5
I slightly open the front door, trying to make no noise, so I can see whats beyond there without being discovered
Name: Cla X. Idous Age: 24 Health:24 Energy:16 Description: Tall (1.90m), wights 70 kg, always wears finger-less gloves and a t-shirt under and unbuttoned shirt. He graduated as a computer programmer and is really smart. He is also quick because he joined "Marathon club" in high school. His strength is above average or slightly less, but he makes it up in cleverness. He is slightly allergic to lactose (nothing big tho) and also gets sick easily from quick temperature changes. Survival meter: Scared (-15) Attributes Intelligence: 9 Speed: 8 Maneuverability: 5
-------------------- As you slowly opened the door and peeked, the "men" instantly went to your way and you shut the door close. It seems that they smelled you, not saw you. Unfortunately, it happened so fast you didn't see anything else across the room. -------------------- TIP:Sometimes in the game, there are TIP messages like this one. Read them carefully to have an advantage in the game.
Name: Cla X. Idous Age: 24 Health:24 Energy:16 Description: Tall (1.90m), wights 70 kg, always wears finger-less gloves and a t-shirt under and unbuttoned shirt. He graduated as a computer programmer and is really smart. He is also quick because he joined "Marathon club" in high school. His strength is above average or slightly less, but he makes it up in cleverness. He is slightly allergic to lactose (nothing big tho) and also gets sick easily from quick temperature changes. Survival meter: Scared (-15) Attributes Intelligence: 9 Speed: 8 Maneuverability: 5
-------------------- I barricade the door with the desk, then head for the door that was to my back, being careful not to be seen from the one on my left, and see if I can open it (the door to my back)