Wanted! You're currently someone who is the most wanted person in the FBI. They are trying to chase you. The things you've done, it's unforgivable to the world. (My second RPG. I hope you enjoy this as well. It's completely different from my first RPG, The Superhuman. If you do want to join The Superhuman, click this link. Once again, I hope you enjoy this.)
Character Sheet Name: (Insert name here) Age: (20-40) Weapon: (You either start with a knife or pistol [Not silenced] ) Health: 100/100 EXP: 0/100 Level: 1 Strength: 1 Dexterity: 1 Luck: 1 Speed: 1 Attribute Points: 0 Inventory: N/A Specialty: (Insert in what you're good at)
Levels and Experience Points You should know this when you've been into RPGs. Yet, I have to explain. Levels and Experience Points play an important part of your RPG life. It enhances your abilities and skills. You earn it in almost every scene.
Health Health. It's very, very, VERY important in the RPG. Your Health can alter your actions. Say, if you're low on health, you will move slower than before.
Strength Strength helps you in melee combat. It applies to melee weapons as well. If you plan to use a gun, go for dexterity, although strength is important sometimes.
Dexterity Dexterity, skills in using weapons and handling bombs or any technical stuff. You have a higher chance of defusing a bomb if your dexterity is higher.
Luck Luck plays an important role in this RPG. If your luck is low, more enemies will likely to come, or, injure you. You know how luck is.
Speed The higher your speed, the better when you try to escape from a place. It also helps you to dodge attacks. It's connected to strength, somehow.
Specialty Specialty is what you are able to do other than simple stuff. It can be related to the four attributes, strength, dexterity, luck or speed. It could be something else.
Name: Daniel Age: 20 Weapon: Pistol Health: 100/100 EXP: 10/100 Level: 2 Strength: 2 Dexterity: 2 Luck: 2 Speed: 2 Attribute Points: 0 Inventory: N/A Biography: Born in Australia and was raised by parents who were American. At 15, your father died of cancer. Your mother leaves you because she was too desperate. Ever since, you steal belongings from other people at night. Specialty: Precise Aim
I attempt to knock her unconscious with the back end of my pistol.
Name: "The Brain" Age: 20 Weapon: Revolver, Scar, Mosin Nagant Health: 120/120 EXP: 50/200 Level: 3 Strength: 1 Dexterity: 6 Luck: 3 Speed: 2 Attribute Points: 0 Inventory: Binoculars, cap Biography: Grew up in an orphanage, never to see his biological parents, since they were killed in a car accident. By 17 years old, he had found out the identity of the driver of the other car involved in the accident, which had, actually, been caused by the driver's being intoxicated, and killed him. Afterwards, he murdered a number of corrupt political leaders and revealed a lot of state secrets. He was eventually caught while committing one of his crimes. Money: $22963 Car: Toyota MR-S 1.8 Specialty: Resourceful
Well, I go with what I said
If there are people around, I try to make no noise while approaching the man.
, adding that I still have my hand on the revolver, ready to point it at the man if he turns around, and that I try to silently close the door behind me while going inside (or get it close to closing, always trying not to make it creek).
Name: "The Brain" Age: 20 Weapon: Revolver, Scar, Mosin Nagant Health: 120/120 EXP: 50/200 Level: 3 Strength: 1 Dexterity: 6 Luck: 3 Speed: 2 Attribute Points: 0 Inventory: Binoculars, cap Biography: Grew up in an orphanage, never to see his biological parents, since they were killed in a car accident. By 17 years old, he had found out the identity of the driver of the other car involved in the accident, which had, actually, been caused by the driver's being intoxicated, and killed him. Afterwards, he murdered a number of corrupt political leaders and revealed a lot of state secrets. He was eventually caught while committing one of his crimes. Money: $22963 Car: Toyota MR-S 1.8 Specialty: Resourceful
So, you go inside and close the door, not fully though. You step silently to him. He is still destroying the furniture. You are in the range where hand-to-hand combat happens. What will you do? ----- Name: Jones Age: 28 Weapon: Knife, silenced MP5 Health: 100/110 EXP: 140/150 Level: 1 Strength: 2 Dexterity: 2 Luck: 1 Speed: 3 Attribute Points: 0 Inventory: N/A Money: $10000 Specialty: Ex-navy seals soldier, great at stealth
A gangster opens the door and Alice runs to the man. She quickly elbows his chest and grabs his head. She sends the man down to the ground and she breaks the gangster's neck, paralyzing him. "Do that again and I will kill this guy!" saying Alice while holding the man hostage quickly, always ready to jab the vessel if they do anything to her. What will you do?
Name: "The Brain" Age: 20 Weapon: Revolver, Scar, Mosin Nagant Health: 120/120 EXP: 50/200 Level: 3 Strength: 1 Dexterity: 6 Luck: 3 Speed: 2 Attribute Points: 0 Inventory: Binoculars, cap Biography: Grew up in an orphanage, never to see his biological parents, since they were killed in a car accident. By 17 years old, he had found out the identity of the driver of the other car involved in the accident, which had, actually, been caused by the driver's being intoxicated, and killed him. Afterwards, he murdered a number of corrupt political leaders and revealed a lot of state secrets. He was eventually caught while committing one of his crimes. Money: $22963 Car: Toyota MR-S 1.8 Specialty: Resourceful
I say "Freeze!", with my revolver touching his head, ready to shoot him at point blank.
Name: Balthic Age: 25 Weapon: Pistol Health: 100/100 EXP: 0/100 Level: 1 Strength: 1 Dexterity: 1 Luck: 1 Speed: 1 Attribute Points: 0 Inventory: N/A Specialty: Very silent and thinks a lot before action. He notices a lot of things.
Note: Is this RPG with the creator or with everyone?
Name: "The Brain" Age: 20 Weapon: Revolver, Scar, Mosin Nagant Health: 120/120 EXP: 50/200 Level: 3 Strength: 1 Dexterity: 6 Luck: 3 Speed: 2 Attribute Points: 0 Inventory: Binoculars, cap Biography: Grew up in an orphanage, never to see his biological parents, since they were killed in a car accident. By 17 years old, he had found out the identity of the driver of the other car involved in the accident, which had, actually, been caused by the driver's being intoxicated, and killed him. Afterwards, he murdered a number of corrupt political leaders and revealed a lot of state secrets. He was eventually caught while committing one of his crimes. Money: $22963 Car: Toyota MR-S 1.8 Specialty: Resourceful
You press in your revolver at the head and the man just stops with the furniture-destroying. He does something at the waist. What will you do? ----- Name: Balthic Age: 25 Weapon: Pistol Health: 100/100 EXP: 0/100 Level: 1 Strength: 1 Dexterity: 1 Luck: 1 Speed: 1 Attribute Points: 0 Inventory: N/A Specialty: Very silent and thinks a lot before action. He notices a lot of things.
(You're not with me here, you get to go through a lot with all kinds of people. I'm not playing the RPG and hosting it, but, just hosting it. Players can't interact here because they might be confused. I only answer once or twice per day.)
You hug the wall and peer at the edge. You see your target. There are five people discussing about some activity. You can't hear what they say. You check your pistol and it doesn't have a silencer. What will you do? ----- Name: Jones Age: 28 Weapon: Knife, silenced MP5 Health: 100/110 EXP: 140/150 Level: 1 Strength: 2 Dexterity: 2 Luck: 1 Speed: 3 Attribute Points: 0 Inventory: N/A Money: $10000 Specialty: Ex-navy seals soldier, great at stealth
Other gangsters can't do anything, but their guns are aimed at both of you. Alice walks straight to the stairs. A gangster nearby drops his gun and his hand flies to Alice, trying to punch her face. What will you do?
Name: Daniel Age: 20 Weapon: Pistol Health: 100/100 EXP: 10/100 Level: 2 Strength: 2 Dexterity: 2 Luck: 2 Speed: 2 Attribute Points: 0 Inventory: N/A Biography: Born in Australia and was raised by parents who were American. At 15, your father died of cancer. Your mother leaves you because she was too desperate. Ever since, you steal belongings from other people at night. Specialty: Precise Aim
I attempt to knock her unconscious with the back end of my pistol.
Name: Balthic Age: 25 Weapon: Pistol Health: 100/100 EXP: 0/100 Level: 1 Strength: 1 Dexterity: 1 Luck: 1 Speed: 1 Attribute Points: 0 Inventory: N/A Specialty: Very silent and thinks a lot before action. He notices a lot of things.
Stay, waiting to see if they are going all to exit from one place or either if they are going to part away. I go closer to the one exit while still being camouflaged by some thing around me.
Name: "The Brain" Age: 20 Weapon: Revolver, Scar, Mosin Nagant Health: 120/120 EXP: 50/200 Level: 3 Strength: 1 Dexterity: 6 Luck: 3 Speed: 2 Attribute Points: 0 Inventory: Binoculars, cap Biography: Grew up in an orphanage, never to see his biological parents, since they were killed in a car accident. By 17 years old, he had found out the identity of the driver of the other car involved in the accident, which had, actually, been caused by the driver's being intoxicated, and killed him. Afterwards, he murdered a number of corrupt political leaders and revealed a lot of state secrets. He was eventually caught while committing one of his crimes. Money: $22963 Car: Toyota MR-S 1.8 Specialty: Resourceful
I shout "Stop, or I shoot!" and disengage the safety.
Name: Daniel Age: 20 Weapon: Pistol Health: 100/100 EXP: 10/100 Level: 2 Strength: 2 Dexterity: 2 Luck: 2 Speed: 2 Attribute Points: 0 Inventory: N/A Biography: Born in Australia and was raised by parents who were American. At 15, your father died of cancer. Your mother leaves you because she was too desperate. Ever since, you steal belongings from other people at night. Specialty: Precise Aim
You smack her on the head but she dodges it. She gets out of the car and takes out something that looks like a trigger. You notice a C4 inside there. What will you do? ----- Name: Balthic Age: 25 Weapon: Pistol Health: 100/100 EXP: 0/100 Level: 1 Strength: 1 Dexterity: 1 Luck: 1 Speed: 1 Attribute Points: 0 Inventory: N/A Specialty: Very silent and thinks a lot before action. He notices a lot of things.
All of them leaves except the target. He turns around and says, "Okay, what is it that you want, Balthic?" He already noticed you from the start. What will you do? ----- Name: "The Brain" Age: 20 Weapon: Revolver, Scar, Mosin Nagant Health: 120/120 EXP: 50/200 Level: 3 Strength: 1 Dexterity: 6 Luck: 3 Speed: 2 Attribute Points: 0 Inventory: Binoculars, cap Biography: Grew up in an orphanage, never to see his biological parents, since they were killed in a car accident. By 17 years old, he had found out the identity of the driver of the other car involved in the accident, which had, actually, been caused by the driver's being intoxicated, and killed him. Afterwards, he murdered a number of corrupt political leaders and revealed a lot of state secrets. He was eventually caught while committing one of his crimes. Money: $22963 Car: Toyota MR-S 1.8 Specialty: Resourceful
"Alright, I'll stop." He lets go and you see frag grenades that are going to explode. What will you do? ----- Name: Jones Age: 28 Weapon: Knife, silenced MP5 Health: 100/130 EXP: 0/200 Level: 1 Strength: 2 Dexterity: 2 Luck: 1 Speed: 3 Attribute Points: 4 Inventory: N/A Money: $10000 Specialty: Ex-navy seals soldier, great at stealth
You shoot the gangster and he dies. (10 EXP+) Level up! Alice says, "Thanks. Out of curiosity, do you have any other companions waiting outside?" while focusing on the gangsters. What will you do?
Name: Balthic Age: 25 Weapon: Pistol Health: 100/100 EXP: 0/100 Level: 1 Strength: 1 Dexterity: 1 Luck: 1 Speed: 1 Attribute Points: 0 Inventory: N/A Specialty: Very silent and thinks a lot before action. He notices a lot of thing
( omg you make it quite hard for me, so i'm being a bit slow pass.
Name: Daniel Age: 20 Weapon: Pistol Health: 100/100 EXP: 10/100 Level: 2 Strength: 2 Dexterity: 2 Luck: 2 Speed: 2 Attribute Points: 0 Inventory: N/A Biography: Born in Australia and was raised by parents who were American. At 15, your father died of cancer. Your mother leaves you because she was too desperate. Ever since, you steal belongings from other people at night. Specialty: Precise Aim