ForumsGame WalkthroughsGemcraft Labyrinth: Non Premium Leveling Help

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Check12
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Check12
5 posts
Nomad

Having troubling leveling, am stuck at wizard level 75 on level D3 I can't beat it and i have tried going back and replaying on different difficulty settings and using summons but i keep losing so idk what it is my ability point spread or the way i am playing, any help would be appreciated and if you just want to laugh at how much i suck then i guess that works too.

  • 29 Replies
Gremlion
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Gremlion
518 posts
Blacksmith

http://img832.imageshack.us/img832/7316/85376031.jpg
Why nobody read instructions?

Gremlion
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Gremlion
518 posts
Blacksmith

When you are low level, just open fields on easiest settings.
(armored+banish traits). In case red color unlocked at start, you can add double amount. I won game with 3/4 fields this way
http://img402.imageshack.us/img402/7432/expq.jpg

TurboAero
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TurboAero
4 posts
Shepherd

You didn't actually tell me what angering is you just showed me a pic. but thanks for the advice.

Gremlion
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Gremlion
518 posts
Blacksmith

I just understand, that "Angering" was name of "Gem bombing sidebar" in Gemcraft chapter 0. It's born of slang

fractalman
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fractalman
635 posts
Nomad

in chapter 0, one "summons more monsters with their anger" (?exact wording?). This was hand-waved away in labyrinth, as the wizard isn't a super-evil wizard who would use anger-based magic.

Rosemary16
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Rosemary16
151 posts
Peasant

Try going back to older fields and redo them.

TurboAero
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TurboAero
4 posts
Shepherd

So I have a question, I am now lvl 54 or something (YAY!) and for the recharge spell, which is awesome, does the firing speed-up affect the base (not total speed with amps), or the total speed, which would make an AWESOME firing speed? Also, do specials go through specials? example, if you had a dual multiple damage-chain hit, could it hit 2 and the second monster get hit with 2x damage?

Gremlion
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Gremlion
518 posts
Blacksmith

1.Amplifiers transfer % of gem stats.
2.Recharge affect speed in %, thus no difference, will it increase total(for example, 15% recharge -> (30(gem in tower)+5(from amplifier))*115%) or by components 30*115%+ 5*115%. It's equal. BTW i think that it affect base.
About specials: all monsters from chain hit get same decrease hp, so it's work. But managain from tower with chain hit goes only from first hit.

TurboAero
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TurboAero
4 posts
Shepherd

K ty but #2 totally confused me.

vesperbot
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vesperbot
955 posts
Nomad

In short, recharge affects the total value of firing speed the gem has.

Gez
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Gez
26 posts
Nomad

Since the summon multiplier is now capped at 50, anybody can tell the precise value of monsters summoned and killed needed to achieve this score?

Gremlion
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Gremlion
518 posts
Blacksmith

For getting 50, you need 1606 summoned 1607 killed
BTW, amulets for 2k killed uncombined + 120 shrine kills=you need 2120 monsters at least.

Vrighty
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Vrighty
26 posts
Farmer

I dont understand 1 thing about the bloodbound gem...

I made a lvl 7 pure bloodbound, surrounded with 8 amplifiers with grade 2 pure bloodbound. 96% of kills went to damage... after a few mroe waves it was 93%...
on earlier maps i had 100% with pure 7 with 8 amplf grade 2...

WHY does it drop??? i didnt removed a gem from an amplifier...

Heinlein
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Heinlein
15 posts
Peasant

I was able to figure out all of the previous fields i was having trouble with and went back and farmed for some xp and am now level 48. however I am unable to get past L1, I2, J4, and M5 and i have played each of those fields 10 times to no avail. I have 10 resonance, 40 focus, 30/30 forge, 2 replenish, 16/20 armor tearing mastery, 4/20 wild gem mastery, 20/20 construction, 20/20 bloodbound mastery, and 10/10 duel gem mastery. if any of you can help me with L1, I2, J4, and M5 that would be much appreciated!

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