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FinnDragon
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FinnDragon
993 posts
Blacksmith

Technoshard RPG

Story:At 23rd century Earth population was grown to big for this planet.So goverments formed together, and founded new organization; United Human Space Colonization Organization (UHSCO) to find and colonize new planets.
2402 UHSCO found their 134th planet, only called as number 178452.That planet was deserted and it would been left to peace if one thing wasnt founded there.Technoshard, huge skyscrapper, was only structure what had found over there.And it wasnt a human orign.What extraordinary items could that building contain!Sadly it has shield around it, and no human weapon could shot those shields down.But after months, those shield suddently disappeired, and lot of UHSCO soldiers ran inside to see what that building contaided.But as suddently were shield gone, as suddently they come back, and UHSCO soldiers get trapped inside Technoshard.

In this rpg you are one of those "lucky" ones who are stuckked inside Technoshard.Search fabulous items and weapons, fight agains threats and descover mysteries of Technoshard!


Character sheet:
Name:
Appearance
Hp:10x endurance
Hp reg. endurance/2
Energy:10x intelligence
Energy reg: intelligence/2
Classick below
Weapons:select 2 by your class starting weapons, can find more in game
Melee weapon:get by your class melee weapon, can find more in game
Avabilityick below
Items:get by your class, find more in game
Allies.Find in game
Stats:Use 25 points in stats below.Remember to put your class bonuses too!(stats cant get below 0!)
Endurance:
Intelligence:
Agility:
Strenght:
Sniping:
Gunsmith:
Explosives:
Seaching:
Luck:

Stat explanations:
Endurance:increases your max hp, and hp reg.Cant be below 1
Intelligence:Increases your max energy, energy reg and skill to use energic weapons.Energy is needed to use energy weapons and skills.
Agility:Increases your moving and reloading speed
Strenght:Increases your melee fighting skills,with your without melee weapons.Also decreases damage to you on melee fights.
Sniping:Increases your skills to use long range weapons
Gunsmith:Increases your skills to use medium and low range weapons
Explosives:Increases your skills to use heavy weapons
Seaching:increases your searching skills;you can find better weapons, ammo etc faster!
Luck:Self explanation.
I recomment to choose which kind of weapons you want to use, and focus mainly your skill points on them.You however can use any weapon which you find, but your skills on using them can be pretty low if you havent get some points on stats which increase their skills.

Classes:
Marine +2 endurance,+1 strenght,+2 gunsmith,-3 sniping,-1 intelligence,-1 explosives
Basic soldiers,trained to use various weapons.
Starting weaponspick 2 if you select marine-class)
Assault rifle (30/300)
Pistol (12/120)
Smg (45/225)
Combat rifle (10/40)
Shotgun (8/80)
Auto-shotgun (10/70)
Machinegun (50/200)
Laser rifle (-2/30)
Melee weapon:knife
Items: 3 hand granedes

Sniper +5 sniping,-2 endurance,-1 agility,-2 gunsmith
Long ranged unit,best against heavy and single opponents
Starting weaponspick 2 if you select sniper-class)
Sniper rifle: (5/50)
Combat rifle (10/40)
Laser rifle (-2/30)
Bazooka (1/10)
Railgun (-5/50)
Pistol (12/120)
Melee weapon:knuckle-duster
Items:2 smoke granedes, 1 paralyzer granede

At-trooper +4 explosives +1 intelligence -3 agility -2 endurance
At-troopers carry heavies weapons,
Starting weaponspick 2 if you select at-trooper class)
Combat rifle (10/40)
Laser rifle (-2/30)
Bazooka (1/10)
Rocket launcher (2/10)
Laser rifle (-2/50)
Granede laucher (5/10)
Pistol (12/120)
Melee weapon:knuckle-duster
Items: 2 emp granedes

Brute +2 endurance +2 strenght +1 agility -3 sniping -2 intelligence
Heavy units, mostly use melee and low range weapons.
Starting weapons: (pick 2 if you select brute class)
Shotgun (8/80)
Auto-shotgun (10/70)
Pistol (12/120)
Smg (45/225)
Melee weapon:sledge hammer
Items:none!

Pioneer +3 intelligence,+1 agility,+1 endurance -2 explosives,-2 sniping,-1 strenght
Pioneers are intelligence soldiers, which usually use energy weapons
Starting weaponspick 2 if you select pioneer-class)
Laser rifle (-2/30)
Railgun (-5/50)
Laser pistol (-1/20)
Melee weapon:energy blade

Avabilitiesick 1 below
Cloak: become undetectible for short period of time,-7 energy,2 charge
Battle mode:Get faster, stronger, and aim better when battle mode is on -6 energy, 1 charge
Teleport:Instatly travel a location which you choose.Low range.-10 energy, 2 charge
Quick heal:heal by +10 hp -10 energy 3 charge
Emp:Fire an Electro-Magnetic pulse aroud you, stunning and/or damaging mechanic devices.-13 energy,4 charge
Shockwave:Fire a shockwave around you, pushing enemies away.-12 energy,3 charge
Shield: create a energy barricade where you want, blocking most of fire. -16 energy, 4 charge

About this RPG:
This is NOT suppose to be "realistic" rpg, you dont need to sleep or eat in here!Its all about wondering...

I cant be online every day, so you propably need to wait some time before getting replay by me...

FAQ:
If you have some questions, look over here before asking to me.
Can I ask questions (about this game)?
Sure!Feel free to ask questions, in here, or in my profile.I try to answer as quickly as possible!
What means (x/y) after a weapon?
It means weapon clip/max ammo.X is ammo ammount currently in clip, y is max ammo for weapon AMMOS ALREADY IN CLIP ARENT COUNTED!
Why some weapons, like laser rifle, has negative clip then?
Energetic weapons wprk different way than normal ones.-x on them means energy ammount needed to fire a shot for it.So energetic weapons dont need ammos, only energy!However, they have cooldown bar, which is at same place as normally max ammo.It also counts down, when firing, and then when it reaches 0, you cant shoot!

  • 234 Replies
p1a2r3i4s5
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p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 34/40
Hp reg.: 2
Energy: 33/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/24), Railgun (-5/43)
Melee weapon: Energy blade
Avability: Shockwave (charging, 2 left)
Items: 2 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/210
Jack Hp:70/70 reg. 4 Assault rifle 20/210
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 5
Level: 2
Exp: 170/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I say "Yeah, we should go forth together, but could we wait for a while? I need to rest.".

Did you check my RPG, or did you miss the last part of my last post?

FinnDragon
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FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 57/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/47)
Melee weapon: Energy blade
Avability: Shockwave (charging, 1 left)
Items: 2 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/210
Jack Hp:70/70 reg. 4 Assault rifle 20/210
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 5
Level: 2
Exp: 170/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

"Fred:I wonder if we ever get rest in this place, but take your rest.We will guard for that time."
You rest for 5 hours (+4 hp,+20 energy)
What you want to do now?
Search items for neighbouring areas, go to back where you met a drone or forward were enemies came.

I checked it out, but I usally dont play forum games for nowon, because I "busy" with hosting a one, and using level editors for Plazma burst 2 and Armor Mayhem.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 57/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/47)
Melee weapon: Energy blade
Avability: Shockwave (charging, 1 left)
Items: 2 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/210
Jack Hp:70/70 reg. 4 Assault rifle 20/210
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 5
Level: 2
Exp: 170/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I say "Alright guys, I'm ready. Shall we scavenge the area for useful items, first?".

Oh, OK, I see. Thank you for checking it .

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 61/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 2 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/210
Jack Hp:70/70 reg. 4 Assault rifle 20/210
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 5
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

Fred:As you wish, we are under you command!"
Your teams searches (+3 exp), and they found 2 handgranedes and a shotgun (6/80).Would you swap shotgun some of your ranged weapons, or give it to ally (allies can carry only 1 weapon with them)?

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 61/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 2 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/210
Jack Hp:70/70 reg. 4 Assault rifle 20/210
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 5
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I ask the two "Well, would either of you prefer a shotgun over an assault rifle? It would be good to have a variety of weapons.".

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 65/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 6
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

(+1 moral for asking, not ordering)
Jack:"Hmm, I would like to test shotgun."
You gave shotgun to Jack, and Jack gives his assault rifle ammo to Fred.
Where you want to go now?Forward where enemies came or back to place where you met a 1st drone.

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 65/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 6
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I tell them "Well, I've checked pretty much all of the area behind us, so I suggest we go forward." and start walking that way unless either of the two has an objection.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 69/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 6
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

They dont, and so you walk forward.After some walking, you see that corridor is divided into 2 other corridors.
Jack:"Which way we take?At left corridor is a symbol of guarding eye, whatever that means.And right is something that I would interpret a gun symbol."

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 69/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 6
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I say "At first thought, I'd say the left one looks safer. But what if the one with what looks like a gun is a storing room? I say we go right.".

Timmy33
offline
Timmy33
330 posts
Peasant

is it too late to join this game FinnDragon.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Timmy33
No, it isnt

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 73/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 6
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

You step in a new hallway.When your team has walked little deeper, door closes.
Jack:"Looks like we have no other option to go deeper..."
You and your team walks deeper.Hallway ends and stairs to down starts.You walk them 100,200, 500 steps to bottom.
At botom, there are 3 doors.You look door, its some sort of typing on it.Oh wait!Its english!One door has text "Gun laboratory", one "Armory" and last one has "equiment".
Which door do you select to open?

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 73/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 6
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I guess we first would want to take a break for a sec, that was 500 steps ! Anyway, I tell them "Equipment sounds nice and general. Shall we go through that one?" and, if they agree, I go ahead and open the door.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 77/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

(Again, +1 moral fot asking first)
They agree, so you enter a small room, which has 3 small pillars and each pillars has a one skill on top; EMP,Cloak and Teleport.
Fred:"Looks like you can get some skills!"
Unknown voice:"Only one skill per person is allowed!"
Jack"What or whoever that voice is, it think you should listen to him/her.
Which skill do you select?(your allies cant have skills).

p1a2r3i4s5
offline
p1a2r3i4s5
2,752 posts
Nomad

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 40/40
Hp reg.: 2
Energy: 77/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avability: Shockwave
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 173/200
Missions: Defend! (help defending UHSCO soldiers)
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

I tell them "I think I'll go with that one.", and pick Teleport. After we're done with the room, I say "Armory next?" and head towards that door, if they do not disagree.

FinnDragon
offline
FinnDragon
993 posts
Blacksmith

Name: Tegael
Appearance: Somewhat tall, of average build, medium length, brown hair, blue eyes, goatee.
Hp: 36/40
Hp reg.: 2
Energy: 80/80
Energy reg.: 4
Class: Pioneer
Weapons: Laser rifle (-2/30), Railgun (-5/50)
Melee weapon: Energy blade
Avabilities:Shockwave
Teleport
Items: 4 handgranedes
Allies: Fred Hp:80/80 hp reg. 4 Assault rifle 14/420
Jack Hp:70/70 reg. 4 Shotgun 6/80
Stats
Endurance: 4
Intelligence: 8
Agility: 3
Strength: 3
Sniping: 1
Gunsmith: 1
Explosives: 1
Searching: 2
Luck: 4
Moral: 7
Level: 2
Exp: 173/200
Missions:Use teleport
Medals: 1st blood (kill 1st enemy,+5exp)
Skilled (Use your avability 1st time,+5exp)
Rookie (complete 1st mission, +20 exp)

They dont disagree, but when you try to get out of room, you hit somekind of invisible wall (-4hp).
Unknown voice:"Before you can get out of here, you must prove that you know how to use that skill.

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