Here's a sticky thread to put achievement-based ideas and discussion.
Our plan is to engage game developers to send us periodic information about your game play, such as how many castles you've toppled in Crush the Castle, or how many times your dinosaur jumped in Treadmillasaurus Rex, etc. and that these pieces of information would accumulate to award you 'achievements' on AG3.
We're actively designing and building the achievement system right now, so as we have information, we'll share it here, but we're welcome to listen to ideas and feedback along the way.
Achievements can be win one time. But daily achievements [like on kong] are suck ...
Comment 0 Point Rate only one time 1 Point.
Commenting won't reward any points in AG3 and rating probably won't either. Read the opening post in this thread, they are making achievements for games like how Kong and most other flash gaming sites do.
if the achievements are a part of AG3 they should be like kong
well i don't think thats a good idea because then ppl can become kings more quickly but maybe they could go to like a shop for ideas you can use in other games
i vote that there should be like a armor games store where you can buy a weapon or power or whatever but you need to get achievements till you rack up enough achievement points (each achievement has a value based on its difficulty)
If these questions has already been answered then I am sorry.
Will only games coming out after the release of AG3 have the Achievements or all of the games will?
If you have already played a game in AG2 and did something that would give you an achievement in AG3 would you get it or would you have to play the game again?
Will it be like, how the Stats Bar works in Raze 2? I mean, there will be like a Cloud, on which each and every score will be stored, along with the stats, that will let you compete with other players.? It's an awesome idea, I loved it...