ForumsGame WalkthroughsThe Last Stand 2 Basic Walkthrough

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DieZombiesDie
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DieZombiesDie
13 posts
Nomad

The Last Stand 2 is the sequel to the hit game, that's right, The Last Stand. It takes place where the first left off, your character has boarded the helicopter untill there is an accident on board and you become the sole survivor of it's crash.

Movement and actions are pretty simple. Use either the W,A,S,D or Arrow keys to move your character. The 'R' Key reloads your current weapon. Last, but not least, the Space bar switches between your main and off-hand weapon. Use your mouse to aim and shoot those wicked Zombies.

Your only goal is to make it to Union city in fourty days to catch the last trip out of this hell-hole. Spend daytime searching stores for supplies and weapons, and night fending off the zombies behind your barricade.

Lets get familiar with our enemies now:
Zombie: Your average unlucky citizen, not to much trouble, aim for the head for a quick take down.

Runner: A zombie that charges at your barricade, try for these suckers first, then pick off any remaining ones. Shooting their legs may make them lose their balance.

Zombie Dog: These guys will charge at you the fastest, lucky for you they have almost no health and can be taken down with just a few shots from even the weakest guns.

Army/Swat Zombies: These are the worst there is, they have bullet-proof vests and protective helmets, weaker guns wont even phase these guys. Go for the legs if your using an automatic and they should go down fairly easy. A high powered gun may be able to pierce their armor but your best bet is always their legs.

Good, now since we met our new "friends" we can get down to bussiness. As stated before, your day time hours, a total of about 12, should be spent searching stores and houses for guns and supplies, you might pick up a survivor when doing this too. Gun shops, police stations, and some households will be where you will want to search first, as these have the highest chance of yielding one of those ever so pretty toys. Other stores and most houses will give you supplies, which you need to travel between towns, and the occasional trap.

Before I lose you too much let's learn alittle more about guns, traps, and survivors:

Guns: These are your primary source of damage and one of the few ways to kill those pesky zombies. Searching police stations and gun stores will almost always reward you with a new one of these.

Traps: Traps come in three shapes, bear traps, exploding traps, and land mines. The bear trap will catch any zombie that walks over it and gives you a nice chance to score a easy head shot. The Exploding barrels will trigger if you shoot them with a ranged weapon, taking out anything standing too close, carefull this may trigger other barells accidentally. The last, the land-mine, is one of the best. This spells immediate doom for any zombie and close friends of his that get too close, but these arnt found usually till a little later.

Survivors: Ahhh, company at last. Much better than survivors in the first game, these guys you can equip with any weapon you have that you currently arn't usuing. Equip your survivors on the screen where you choose the weapons you'll carry the upcomming night. Just click-and-drag the weapon you want them to have to the bottom right and drop it in one of the nice red-outlined boxes, Note: You have to have a suvivor to equip one, duhh..

Now since you know your enemies, toys, and friends, lets get to know the towns!

Glendale: The starting town, searching the local buildings will get you these goodies;
Revolver: Good damage, and six shots. Fairly slow reload time. Very accurate and good for the first few towns.
Chainsaw: Your best friend and off-hand for the rest of the game, this guy may have a slow refilling time but will hack any zombie banging on your barricade.

Whistler's Grove: The next town. Search for these weapons;
Compound bow: Fast reload time and fairly good damage. A player favorite so far, but wont get you far in the game.
Shotgun: One of my favorites early on, great damage and its shot spread through multiple adjacent enemies. Good gun till you find some in later towns, great to equip a survivor with.

Claysburg: Search the gun stores/police department for these great guns;
Uzi: Good clip of 50 bullets and great damage. Rate of fire is superb, this should be your primary for a while.
Ump 45: Submachine gun, recommended to pass it to a survivor for best results.

Aspenwood: Now your in the middle of nowhere, not too many shops so it shouldnt be hard to find;
Sawn-off: Not nearly as good as the version in the first one, this is gonna be discarded very easily, not even recommended for a survivor.
Hunting rifle: One of my favorites, one shot kill with only moderate aiming skills, the fact it only has one bullet before it needs a reload is a bummer though...

Jonestown: Were closing in on Union City now guys. This city is pretty damn big, lots of places to search, but we just want to find the goodies here. A security company and police station are ripe for the taking, this years harvest includes;
M4A1: Not a bad gun, but not the best reload time. A survivor will appreciate this.
Ak-47: Seems to have better damage than your Uzi, but the reload time in compairson is just too slow. Suvivors will adore you for this though.
Grenades: Although I havn't gotten them myself in game, they should do some good damage, and damages clusters of zombies. Would be a usefull secondary arm, if your willing to give up your Chainsaw that is...

Fort Tran: Your right before Union city and this is the last level, if you made it this far you should have no problem beating the game. Just dont stick around too long. This city hides the best weapon in the game;
M429 Minime: This thing is massive! It holds 200 bullets per clip, and the reload time is actually not too shabby for the clip size it has. The damage is superb. Best Gun in the game and not too hard to find.
RPG: If you need to take out a group clustered together, look no further. Upsides: High splash damage, Downside: Slow reload time and can only fire once at a time. Might be fun to see a survivor use if possible.

Congratulations, You've most likely made it to Union City with all this help in the fourty days you have! If not, well... now you know not to waste your time and you can certainly make it on your second attempt.

Some extra tips/recapped information:
Fat zombies have alot of health and your more likely to hit their shoulders than their heads, shoot for the legs to take these guys down quick.

When choosing your primary arm, remember: Fast reload and fairly decent clip size/damage are the most important.

As for secondary arms I suggest: Chainsaw, Grenades, RPG

Dont forget to equip your survivors!!!

Thank you for reading my guide,
- DieZombiesDie

  • 52 Replies
DieZombiesDie
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DieZombiesDie
13 posts
Nomad

Some last minute added Tips:
-If your having trouble getting to Union City fast enough then advance through the towns as fast as possible by:
*Only picking up the weapons you know you'll use.
*Using your daylight time to search more shops instead of houses.
*Not sticking around for too long in any single town, the 40 days they give you is barely enough for some people. My first run through the game was in 39 days.

-Dont equip all your survivors with any particular type of gun, for example. All suvivors with sub machine guns wont fair too well. Remember that survivors dont fire nearly as much as you do, so high damage weapons make up for this fact.

-Make sure you pay close attention to the ammount of hours your spending searching through houses, a house that needs 6 hours to search through could be replaced with two three hour houses, increasing the chance you could find something usefull.

DieZombiesDie
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DieZombiesDie
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Nomad

Update:
-Hand Grenades: Finally got some of these. They are fairly good as a secondary weapon, although I would still prefer the chainsaw.

More hints:
-Positioning: Depending on where you guy is on the map can help determine the trajectory of your next shot. So try to position yourself so you are directly across from your target, thereby increasing your chance of scoring a head-shot. If the zombies are in the middle, move to the middle, so on and so forth.

-Houses and Apparments are practically the same, and both of which are overlooked. If your are running ahead of schedule check them out for possible survivors.

-Get out of Aspenwood as quick as possible. It's almost worthless, the Hunting Rifle is the only thing you can gain from there, and that works better in the hands of a survivor.

I'll keep adding on as I learn more, feel free to add any tips you find helpfull that I may have not listed.

DieZombiesDie
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DieZombiesDie
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Nomad

Update:
I recently looked into the Shotgun as a primary weapon and I found some pretty suprising results. I have used it before and It did pretty well but I tossed it aside for the Uzi. The Shotgun does far better damage than the Uzi does per clip and its much more accurate, on top of that every shot hits all adjacent enemies so you can take down almost four Zombies in only a few shots. It has a decent rate of fire so you dont have to worry to much about runners, the only real downside would be the reload time is pretty long, although since you dont have to wait for the whole thing to be loaded before you can shoot again, it makes this a worthy opponent for the Uzi. Check it out.

More Indepth look at the Survivor System:
The survivors you gain along your way can be alot more helpfull than you think. Im sure you already know by what you read that they can be equiped with any weapon you arnt using, and just as before, the more survivors you have, the more things you get done.
Some things that are overlooked are the fact that since this game is timed, you dont want to be wasting even one of your 12 daylight hours you get. The survivor system helps utilize all 12 of your daylight hours to their fullest potential.
Another thing you may know but overlook would be how helpfull they are in a tight situation. With a full group of survivors in the fighting portion of the game, alot of things will go down pretty easy. Survivors are almost always aiming for the head so when they do fire, its usually a good head shot, and when they dont hit the head it leaves the Zombie wounded for you to finish off. Later on when you have days to spare after beating it a few times you can have fun, equiping survivors with RPGS and Hand Grenades and sit back to watch the mayhem. Survivors should not be overlooked as just helpfull, they can mean the difference between winning and losing.

Thanks for reading, more updates to come!
- DieZombiesDie

LordBob
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LordBob
517 posts
Nomad

Not to crush your dreams or anything, but there is already a walkthrough for "The last stand 2" if you look in the game description this is one made by KING. Nice walkthrough though.

KlNG
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KlNG
301 posts
Nomad

*flex*

Beat yah to it.

DieZombiesDie
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DieZombiesDie
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Nomad

I know there is a walkthrough made my KING already. This is a more indepth one though, for new and old players, it offers quite a bit of information not included in KING'S.

DieZombiesDie
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DieZombiesDie
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Nomad

Update:
I just found a new glitch in the game, im not quite sure how to trigger it but I thought i'd share it. I was in Whistler's Grove and I just finished spending my daylight hours, and the diary popped up showing what it is supposed to say when you first enter, I close out of it and its the next day and I get to spend more hours. It skipped a complete night of fighting. I thought this was pretty cool so if any of you encounter it i'd be pleased to know.

Thanks for reading, more updates to come.
-DieZombiesDie

outbreak
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outbreak
69 posts
Nomad

i hate this game because it dosent want to load

DieZombiesDie
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DieZombiesDie
13 posts
Nomad

To outbreak and other readers:
It's not loading probably because of your having problem with your ActiveX controlls, it might even say so on your task bar. This was a problem for me till I went to the controll panel and then my internet settings, theres a tab under there that will allow you to set your ActiveX controlls to allow websites like ArmorGames to use them and allow YOU to play the game.

DieZombiesDie
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DieZombiesDie
13 posts
Nomad

Update:
Getting to Know your Zombies!
-Weapon Zombies: These come in all shapes and sizes, fat, skinny, runners, walkers, Army, Swat, you name 'em, they got 'em. These guys will kill any survivor near them when they get up to your barricade, so try and take them out first. They can be identified by carrying a 2X4, Machette, Sledge Hammer, and other various hand weapons. Don't let them come close!

-Zombie Dogs, yeah I know I talked about them earlier but there's more to say. It's very important to position your self according to them when you want to use the least ammount of ammo to kill them. Try to get right infront of them to pump a few rounds into their heads to take 'em out quick. If they charge the bottom/top and your in the middle you can find yourself wasting an ENTIRE CLIP of Uzi ammo into their backs and stomaches before they go down. Get infront of them and mow them down in a few shots to save you from reloading.

Nothings worse than a Running Army Zombie with a Bloody Cleaver, or any weapon for that matter, if you see one of these take them out as fast as possible.

Trap Update:
Where you place your traps is very important. If your putting down landmines it's a good idea to place four right up against your barricade. Exploding barells should be spaced away from each other so they don't all blow up at once. And bear traps should be placed one space away from your barricade in a straight line as this is where they walk through the most, and it gives you a good vantage point for a headshot.

Thanks for reading,
-DieZombiesDie

GBunny222
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GBunny222
29 posts
Nomad

making another walkthrough is like throwing the first one in kings face

DieZombiesDie
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DieZombiesDie
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Nomad

I didn't make this guide to rub it in KING's face, I made it at first as just a simple walkthrough and introduction to the game which has since expanded into a very lengthy and detailed guide that is still growing. Im sorry if it seems as though I did this just to piss off KING, I didnt. With that said,
Updates:
-Just beat game again using the Shotgun as primary, I had a easier time on some levels that I found difficult using the UZI. I had enough supplies I didnt even need to make the stop at the Fort. Just something to keep in mind, if your seeking to beat it again, try it this time with the shotgun.

Needed information:
-As you may know some weapons survivors can't use, I.E. Bow, Chainsaw, Grenades. If someone knows, can they please post if a Survivor can use the RPG, if not I'll try it out myself.

More updates to come,
Thanks for reading.
-DieZombiesDie

Gnauga
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Gnauga
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Nomad

Actually, I suggest going through through Whistler's Grove, then Aspenwood, and hitting every single place you can search before moving on. If you're playing to finish, or you can't handle the last two cities, this method should let you end up with enough supplies to get through two towns in one go. And it should take less than 40 days. If not, well, it's partly up to luck.

nozdormu89
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nozdormu89
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Nomad

Yeah, but It is also fun to how long you last after the forty day deadline the towns should by resetable for those who like to play that way

andropogi
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andropogi
1 posts
Nomad

Thanks for the DEEP walkthrought

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