http://www.youtube.com/watch?v=-6By0mWyCYw&feature=youtu.be oh i did it again :P its another BO2 breakdown video. just 5 minuets long. i think im getting a hang of the interesting voice.
Today is the day. Remember to watch the playoffs on TNT for Black Ops 2 world reveal.
In other news, I decided to play some public matches and in 9/10 games I went into most of the enemy team was wearing blind eye, assassin, dead silence and using the type-95 or mk14. I'm surprised that people want to make this game so slow paced. I also like how when you choose those perks when you take the first letter from each of them it makes BAD.
In other news, I decided to play some public matches and in 9/10 games I went into most of the enemy team was wearing blind eye, assassin, dead silence and using the type-95 or mk14. I'm surprised that people want to make this game so slow paced. I also like how when you choose those perks when you take the first letter from each of them it makes BAD.
I justed lol'd there.
I stopped using all those perks commonly when I realized I do good when I make the people come to me with a UAV. Unless of course I have a class built around certain perks. (Ninja class, AA class, Running class.) They become unnecessary when you're skilled enough.
None of the SMGs are bad, but some people think the PM-0 is. If you stay close enough and hipfire, this gun is good. It has the highest rate of fire for a primary, and the highest rate of fire for a primary w/ rapid fire. If you use it right it is a good gun. None of the assault rifles are bad. None of the LMGs are that bad.
So it comes down to shotguns and snipers. Most shotguns and sniper are playable.
Bad shotguns: AA-12 Bad Snipers: RSASS, Dragunov.
The RSASS barely has any kick, and you can spray it fast enough it is a two hit kill almost as fast as a one hit kill.
So it comes down to the Dragunov and the AA-12. This is a tough one. The Dragunov is a one-shot headshot, so it is still a powerful weapon. But headshots are hard to get, and you can shoot two shots immediately and land both of them over 75% of the time.
The AA-12 can barely get a kill. It takes about a full clip with no extra proficiencies. But if you play right, this is good enough to get you some kills, you just need to reload safely. If you play with this gun enough, you can unlock damage and range, and then it can compete with some other shotguns. So, IMO it is better than the Dragunov. You can't really compare all of the guns in MW3 though, especially shotguns vs snipers. If you play with a gun right, you can do decent with any of them.
Personally I think it has gone over the top and treyarch should have stuck to historic wars because if you want future warfare you go to ghost recon or halo and other future games I personally go to cod for past wars or very near future not 13 years in the future when BO2 is hinted to be in on the trailer.
Dragunov is possibly the worst gun because its weak for a sniper and has a fair bit of recoil unlike the rsass which makes up in being weak for a sniper by having little recoil.
As for AA12 it isn't that bad but to use it well you have to wait round corners if you see someone at range to get the 'jump' on them and be able to take them out due to the poor range.
But I have a another question what guns do you think are overpowered?
I say ACR it has little recoil and high damage and is easily better then all the other ARs
Type 95 Even though they increased the hip spread you can still get kills on people at close range hip firing and it is a 2 hit kill alot of the time making it hard to beat
Striker yes it has a fairly weak damage and short range for a shotgun but when people run around spraying it that thing is so annoying and in my opinion overpowered and they should drop the firerate
Anything akimbo thats automatic (especially FMG9s) because they have two guns that range from 15-42 dmg depending on range and gun with a good fire rate that means you stand no chance at close to mid range if you run into them and they need to have a bigger hipfire radius or just not be in the game.
MP7 it has no recoil a good fire rate and decent damage making it deadly at any range when its an smg and should only be deadly at close to medium range I mean cmon it literally has no recoil...
My first reaction was: WHAT THE F**K? Followed by another WHAT THE F**K? Two things stuck out to me really.
First off, they're trying to slam the vehicles in your face. It seemed like every other scene was the view from some cockpit in a jet or helicopter, or the flight cam of what looks like an AC-130. Now what first person shooter do we know of that focuses heavily on vehicles? And what first person shooter do we know of that almost came close to topping MW3? Battlefield. I'm reminded of a five year old with a crude crayon drawing screaming 'look at this! Look at this!' Except this time, it's not cute.
Next was the whole future thing. I understand with WWII being out, Vietnam done, and the desert/urban cornered by the Modern Warfare series that theres really not much left. But the 'ZOMG THE ROBOTS ARE AFTER US!' isn't really that original. The momement the narrator mentioned 'robots' I immediately thought of Terminator, and Crysis, and a crap load of everything else. The concept could be good, but from what I've seen it doesn't really look all that interesting. And if these robots were designed to replace the US military, then how are foot soldiers going to take those out? Either the game is going to switch to people vs robots with heavy weapons, or it'll be the usual people vs people, with the occasional robot thrown in. And if it's the former, I'm afraid it'll play out more like Duke Nuke'em. And if the latter then whats the point of playing off the whole robot thing?
Scroll down until you see "Strike force mode". Below that it mentions that the story will jump between timelines. The primary one in 2025 then some of it will be in 1980s after the end of Black Ops 1. You'll be playing as Mason in the 80s then his son in 2025.
They also mention multiplayer in zombies in there.