gatherers-get approximately 20 gold per unit. spearmen-in great enough numbers they will take down the plasma blob. slingers-great backup for the spearmen. if you get these units the tutorial is over. boar raiders-actually very powerful units when improved a bit. seige catapult-there arent any heavy units around at this stage. dont bother getting. siege ram-basically a melee siege catapult. pterodactyl-there arent going to be any air units around just yet. dragon-the best unit at this era. capable of taking down the acid shrooms rather early on when in swarms. wooden repeater-strong dmg when upgraded and low cost! bone turret-VERY strong. highest dmg dealer within this era!
enemies at this stage...
crawlers-pathetic. quickly delt with. acid spitters-quite a hazard in swarms as they can ruin an impossible run. plasma blob-with enough patience your spearmen will kill this. WARNING! GLITCH INVOLVING THE DOUBLESHOT! acid shrooms-you probably wont get rid of these until era 4!