ForumsForum GamesBuild your Empire and unite the fallen lands of Centra!

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bicola1
offline
bicola1
1,715 posts
Nomad

Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!

[/i]PLAYING THE GAME
BM
You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.

House= 100 BM
Barracks= 100 BM
BM mines= 50 BM
Marketplace= 150 BM


Rules:
1. You may make alliances and join them.
2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance.
3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it.
4. If 2 or more alliances reach the designated score to become emperors, hey will have to wage war if they want to become emperors. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor.
5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1]
6. Most importantly, have fun!!!

Armies
Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything. however, in order to recruit you need to have space, and in order to have space, you need to build barracks.

Actions
If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.


The things below will be explained as to what they do.

Buildings
House - increases the population of your empire by 20.
Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense)
BM mines - give you more BM per day. Every BM mine gives 100 BM per day. ([i]APPROXIMATELY 1 DAY
)
Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day)
happiness - how happy your empire is. if happiness is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if happiness is high.)

List of all the buildings in the game (This might be improvised):
BM mine
Barracks
Marketplace
House

List of all the titles in the game:
Sir
Squire
Earl
Duke
King
Emperor

There is no maxim number of buildings, you can build as much as you want!

Gold
Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:

$1,200 per 1000 BM

That is a regular price for BM. it is 1,200 gold for 1000 BM. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!

Character Sheet

NameChoose a name. any one works.)
Titlestart with sir, i'll rank you up as you evolve.)
Allianceif you are not in an alliance, put none.)
Population: (start with 20, once you build more houses I will add more.)
Building number: (start with one, and then when u add more i will calculate it.)
BM: (how much building material.)
Happiness of your empire: (happiness. this is the start:
|------------ |
Goldi'll upgrade your gold per day once you build a MP. start 0)

Guys if you have any questions, comments, ideas, or innovations, feel free to tall me.

Your friend, bicola1.

  • 543 Replies
godandd
offline
godandd
1,285 posts
Nomad

Flag
Name: Mine owner
Title: DUKE
Alliance: The spartans (2690!!!)
Population: 420/420
Building number: 36
BM: 550 (1900 +200 TEMP/day)
Morale of your empire: 14/15
Gold:600 (300/day)
Army space:
Score:1100
Army: 275(D) 275(O)
Reasearch: Sharp roofs, advanced defence, advanced offense, advanced mines.

I reaserch advanced houses.

bicola1
offline
bicola1
1,715 posts
Nomad

TO ALL YOU NEW PEOPLE: READ THIS!!! IT EXPLAINS ALL OF THE NEW RULES THAT HAVE BEEN ADDED!

This might be a little similar, it was copied and pasted from the original, but some aspects are different.

Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!

PLAYING THE GAME
BM
You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.

House= 100 BM
Barracks= 100 BM
BM mines= 50 BM
Marketplace= 150 BM
Research Canter= 200 BM

Alliance Rules:
1. You may make alliances and join them.
2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance.
3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it.
4. If 2 or more alliances reach the designated score to become emperors, they will have to wage war if one of them wishes to become emperor. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor.
5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1] (copy paste)
6. Most importantly, have fun!!!

Armies
Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Offence armies cannot be killed in an attack, if the player who is being attacked has O armies, however, the attacker's O armies CAN be killed by the victims Defensive armies. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything, or take time, however, in order to recruit you need to have space, and in order to have space, you need to build barracks.

Actions
If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.

Events
events happen randomly. events are when weather strikes, or something unforeseen, which cannot be prevented occurs. Events include rain, sow, hail, earthquakes, ECT. these events can cause widespread panic, lower morality, destroy buildings, and even temporarily flood mines.

Protection
Each player has 3 days of protection with which he or she can prepare themselves if they are attacked in the future. (this prevents people who are powerful in the game to pick on new players.)

The things below will be explained as to what they do.

Buildings
House - increases the population of your empire by 20.
Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense)
BM mines - give you more BM per day. Every BM mine gives 100 BM per day. (APPROXIMATELY 1 DAY)
Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day)
Research center - allows you to research upgrades for your empire! a list of all upgrades will be shown below.
Morale - how happy your empire is. if morale is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if Morale is high.)

Here are the research topics:
Sir:
none
Squire:
Sharp roofs COST50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)COST150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)COST200 BM:500
Advanced mine: (Makes mines make 50 more BM per day COST300 BM:500
Duke:
advanced Defense (makes defense stronger)(gold:200 BM: 700)
Advanced offence (makes offense stronger)(gold: 250 BM: 700)
King:
Advanced wall: makes all of your empire stronger, including the buildings, and your armies.) Gold:500 BM:1000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 500 BM: 1250
Emperor:
baron (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 1000 BM: 2500

List of all the buildings in the game (This might be improvised):
BM mine
Barracks
Marketplace
House
Research center

List of all the titles in the game:
Sir
Squire
Earl
Duke
King
Emperor

There is no maxim number of buildings, you can build as much as you want!

Gold
Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:

100 gold per 100 BM with a 50 gold charge for every purchase.

That is a regular price for BM. it is 100 gold for 100 BM, with a 50 gold charge. buy as much as you can in one purchase, as you will end up paying more. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!

Character Sheet(improvised)

NameChoose a name. any one works.)
Titlestart with sir, i'll rank you up as you evolve.)
Allianceif you are not in an alliance, put none. I will also calculate the total alliance score.)
Population: (start with 20, once you build more houses I will add more.)
Building number: (start with one, and then when u add more i will calculate it.)
BM: (how much building material.)
Morale of your empire: (start 10/15)
Goldi'll upgrade your gold per day once you build a MP. start 0)
Army space: (start with 0, when you build a barracks that�s +50)
Army: (self explanatory)

Guys if you have any questions, comments, ideas, or innovations, feel free to tell me.

Your friend, bicola1.



FOR ALL EXISTING PLAYERS: PLEASE SCROLL UP. YOUR SHEETS ARE THERE, AND BELOW THIS POST.

bicola1
offline
bicola1
1,715 posts
Nomad

Flag
Name: Mine owner
Title: DUKE
Alliance: The spartans (2690!!!)
Population: 420/420
Building number: 57
BM: 0 (3000 +500 TEMP/day)(+150/mine)
Morale of your empire: 15/15
Gold:600 (300 +200 TEMP/day)
Army space:0
Score:1120
Army: 275(D) 275(O)
Reasearch: Sharp roofs, advanced defence, advanced offense, advanced mines.

i automatically bought 1 BM mine because it easier for me to calculate, and is the best choice to do with the BM you've got, anyway.

your empire is very happy! happiness pays off! +400 BM and +200 Gold the next day, and every day after that, as long as you keep the morale up!


Name: Patrick2011
Title: duke
Alliance:the spartans (2690)
Population: 180/180
Building number: 72
BM: 0 (2100/day)(+150/mine)
Morale of your empire: 10/15
Gold: 0 (1200/day)
Score: 1390
Army Space: 1250
Army: 300 (O), 240 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense.

Patrick, an event has occurred. snow has engulfed your region! fortunately for you, your research has proven valuable, as nothing was damaged.

Name: Daylin
Title: Sir
Alliance: None
Population: 20/20
Building number: 1
BM: 500
Happiness of your empire: 10/15
Gold: 0

good?


yes, but you need to build something. i recommend you start with 1 marketplace, and as many BM mines as you can.

Name: bicola's nice twin
Title: DUKE
Alliance: Sons of war (3660)
Population: 80/80
Building number: 63
BM:0 (3000/day) (+150/mine)
Morale of your empire: 13/15
Gold:100 (500/day)
Score: 2370
Army space:0
Army: 600(D) 1100(O)
Research: none

i build 13 BM mines, 4 marketplaces, research advanced mines, advanced houses, 30 barracks,2 houses. i recruit 1000 O army and 500 D army.

New Sheet:
Name: bicola's evil twin
Title: DUKE
Alliance: Sons of war (3660)
Population: 100/100
Building number:47
BM: 0 (2500/day)
Morale of your empire: 11/15
Gold:600(100/day)
Score:1290
Army space:0
Army:400(O) 300(D)

build a research center, build 20 BM mines, build 10 barracks, and build 3 houses. train 250 o and d armies.

the BICOLA twins are back on track! and more vicious than ever! just try and stop them! you will be crushed!

The bicola twins ow hiring!

TO EVERYONE THAT IS NEW!!! JOIN AN ALLIANCE AS SOON AS POSSIBLE! THERE ARE 2 ALLIANCES AVAILABLE:
1. THE SONS OF WAR (the bicola twins)
2. THE SPARTANS (godandd and Patrick2011)

JOIN THESE FOR GREAT REWARDS!
Patrick2011
offline
Patrick2011
12,319 posts
Templar

Name: Patrick2011
Title: duke
Alliance:the spartans (2690)
Population: 180/180
Building number: 72
BM: 0 (2100/day)
Morale of your empire: 10/15
Gold: 0 (1200/day)
Score: 1390
Army Space: 0
Army: 1000 (O), 790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense.

I will recruit 1250 army, 700 offensive and 550 defensive.

bicola1
offline
bicola1
1,715 posts
Nomad

ok.

Name: bicola's nice twin
Title: DUKE
Alliance: Sons of war (3660)
Population: 80/80
Building number: 63
BM:0 (3000/day) (+150/mine)
Morale of your empire: 13/15
Gold:400 (500/day)
Score: 2370
Army space:0
Army: 600(D) 1100(O)
Research: none

New Sheet:
Name: bicola's evil twin
Title: DUKE
Alliance: Sons of war (3660)
Population: 100/100
Building number:47
BM: 0 (2500/day)
Morale of your empire: 11/15
Gold:650(100/day)
Score:1290
Army space:0
Army:400(O) 300(D)

BOTH TWINS SEND ATTACK GODANDD.
Troops sent: 1500

REPORT:
Buildings damaged: 3 mines damaged, 1 barracks destroyed.
Death toll: mine owner lost all men, the bicola army stayed in the city until the entire job was done. bicola twins lost 400 altogether.150 from bicola's evil twin and the rest lost from bicola's nice twin. 20 people have died.
BM looted:none
Gold looted: 450. 400 to bicola nice twin, 50 to bicola evil.

Name: Mine owner
Title: DUKE
Alliance: The spartans (2690!!!)
Population: 400/420
Building number: 57
BM: 0 (3000 +500 TEMP/day)(+150/mine)
Morale of your empire: 12/15
Gold:150 (300 TEMP/day)
Army space:-50
Score:1120
Army: 275(D) 275(O)
Reasearch: Sharp roofs, advanced defence, advanced offense, advanced mines.

bicola1
offline
bicola1
1,715 posts
Nomad

Flag
Name: Mine owner
Title: DUKE
Alliance: The spartans (2690!!!)
Population: 400/420
Building number: 57
BM: 6500 (3000/day)(+150/mine)
Morale of your empire: 15/15
Gold:950 (300/day)
Army space:0
Score:1120
Army: 0(D) 275(O)
Reasearch: Sharp roofs, advanced defence, advanced offense, advanced mines.

Name: Patrick2011
Title: duke
Alliance:the spartans (2690)
Population: 180/180
Building number: 72
BM: 4200 (2100/day)(+150/mine)
Morale of your empire: 10/15
Gold: 2400 (1200/day)
Score: 1390
Army Space: 1250
Army: 300 (O), 240 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense.

Name: Daylin
Title: Sir
Alliance: None
Population: 20/20
Building number: 1
BM: 500
Happiness of your empire: 10/15
Gold: 0

good?


yes, but you need to build something. i recommend you start with 1 marketplace, and as many BM mines as you can.

Name: bicola's nice twin
Title: DUKE
Alliance: Sons of war (3660)
Population: 80/80
Building number: 63
BM:6000 (3000/day) (+150/mine)
Morale of your empire: 13/15
Gold:1100 (500/day)
Score: 2400
Army space:0
Army: 600(D) 850(O)
Research: advanced houses, advanced mines

New Sheet:
Name: bicola's evil twin
Title: DUKE
Alliance: Sons of war (3700)
Population: 100/100
Building number:47
BM: 5000 (2500/day)
Morale of your empire: 11/15
Gold:800(100/day)
Score:1300
Army space:0
Army:400(O) 300(D)

OMNIHERO IS NOW OUT OF THE GAME!

Name: Mav
Title: Earl
Alliance: None
Population: 80/80
Building number: 13
BM: 4500 (1500/day)
Morale of your empire: 9/15
Gold: 750(100/day)
Score: 265
Army space: 0
Army:150(D), 0(O)

Name: Thluron
Title: Squire
Alliance: None
Population: 60/60
Building number: 7
BM: 200 (200/day)
Morale of your empire: 11/15
Gold: 400 (100/day)
Score: 230
Army space: 0
Army: 60(D) 40(O)
Research: sticky material, sharp roofs

the BICOLA twins are back on track! and more vicious than ever! just try and stop them! you will be crushed!

The bicola twins now hiring!

TO EVERYONE THAT IS NEW!!! JOIN AN ALLIANCE AS SOON AS POSSIBLE! THERE ARE 2 ALLIANCES AVAILABLE:
1. THE SONS OF WAR (the bicola twins)
2. THE SPARTANS (godandd and Patrick2011)

JOIN THESE FOR GREAT REWARDS!
Patrick2011
offline
Patrick2011
12,319 posts
Templar

You copied an older sheet of mine in your latest post. This is my latest sheet:

Name: Patrick2011
Title: duke
Alliance:the spartans (2690)
Population: 180/180
Building number: 72
BM: 0 (2100/day)
Morale of your empire: 10/15
Gold: 0 (1200/day)
Score: 1390
Army Space: 0
Army: 1000 (O), 790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense.

bicola1
offline
bicola1
1,715 posts
Nomad

ok, sorry

Patrick2011
offline
Patrick2011
12,319 posts
Templar

Name: Patrick2011
Title: duke
Alliance:the spartans (2690)
Population: 180/180
Building number: 72
BM: 0 (2100/day)
Morale of your empire: 10/15
Gold: 0 (1200/day)
Score: 1390
Army Space: 0
Army: 1000 (O), 790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense.

I will send 1000 offensive army to attack bicola's evil twin.

bicola1
offline
bicola1
1,715 posts
Nomad

REPORT:
Buildings damaged: 4 mines destroyed, 2 houses destroyed, 1 barracks destroyed, 1 research center destroyed.
Death toll: 400 Bi's evil twin and patrick had 10 casualties.
BM looted:4000
Gold looted:400

GOOD! but now Bi's nice twin will not be nice! D:

Name: Patrick2011
Title: duke
Alliance:the spartans (2800)
Population: 180/180
Building number: 72
BM: 10300 (2100/day)
Morale of your empire: 10/15
Gold: 4000 (1200/day)
Score: 1500
Army Space: 0
Army: 990 (O), 790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense.

Name: Mine owner
Title: DUKE
Alliance: The spartans (2800!!!)
Population: 410/420
Building number: 57
BM: 9500 (3000/day)(+150/mine)
Morale of your empire: 15/15
Gold:1250 (300/day)
Army space:-50
Score:1120
Army: 0(D) 275(O)
Reasearch: Sharp roofs, advanced defence, advanced offense, advanced mines.

Name: Mav
Title: Earl
Alliance: None
Population: 80/80
Building number: 13
BM: 6000 (1500/day)
Morale of your empire: 9/15
Gold: 850(100/day)
Score: 265
Army space: 0
Army:150(D), 0(O)

Name: Thluron
Title: Squire
Alliance: None
Population: 60/60
Building number: 7
BM: 400 (200/day)
Morale of your empire: 11/15
Gold: 500 (100/day)
Score: 230
Army space: 0
Army: 60(D) 40(O)
Research: sticky material, sharp roofs

Name: bicola's nice twin
Title: DUKE
Alliance: Sons of war (3700)
Population: 80/80
Building number: 63
BM:9000 (3000/day) (+150/mine)
Morale of your empire: 13/15
Gold:1600 (500/day)
Score: 2400
Army space:0
Army: 600(D) 850(O)
Research: advanced houses, advanced mines

New Sheet:
Name: bicola's evil twin
Title: DUKE
Alliance: Sons of war (3700)
Population: 60/60
Building number:41
BM: 3100 (2100/day)
Morale of your empire: 9/15
Gold:500(100/day)
Score:1300
Army space:0
Army:400(O) 0(D)

A DAY HAS PASSED

the BICOLA twins are back on track! and more vicious than ever! just try and stop them! you will be crushed!

The bicola twins now hiring!

TO EVERYONE THAT IS NEW!!! JOIN AN ALLIANCE AS SOON AS POSSIBLE! THERE ARE 2 ALLIANCES AVAILABLE:
1. THE SONS OF WAR (the bicola twins)
2. THE SPARTANS (godandd and Patrick2011)

JOIN THESE FOR GREAT REWARDS!

Patrick2011
offline
Patrick2011
12,319 posts
Templar

Name: Patrick2011
Title: duke
Alliance:the spartans (2800)
Population: 780/780
Building number: 217
BM: 0 (5850/day)
Morale of your empire: 10/15
Gold: 0 (3200/day)
Score: 1500
Army Space: 3500
Army: 990 (O), 790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense.

I will buy 3950 BM for 4000 gold. Then I will build 25 BM mines, 30 houses, 20 marketplaces, and 70 barracks. My sheet has been updated accordingly except for score and possibly morale.

godandd
offline
godandd
1,285 posts
Nomad

Name: Mine owner
Title: DUKE
Alliance: The spartans (2800!!!)
Population: 410/420
Building number: 57
BM: 9500 (3000/day)(+150/mine)
Morale of your empire: 15/15
Gold:1250 (300/day)
Army space:-50
Score:1120
Army: 0(D) 275(O)
Reasearch: Sharp roofs, advanced defence, advanced offense, advanced mines.

I spend half of my BM on barracks.

godandd
offline
godandd
1,285 posts
Nomad

D:! patrick i know you wanted revenge but, now they might attack me because your stronger then me. PYCE! by the time the days over the bicola twins might be at a disadvantage but not by numers.

godandd
offline
godandd
1,285 posts
Nomad

Oh yea and heres secret information. (Bicola the twins wont know about this because it would break the 4th wall) next time we attack we should do it in unisone. im thinking we should get the evil one out of the way.

Maverick4
offline
Maverick4
6,800 posts
Peasant

Name: Mav
Title: Earl
Alliance: None
Population: 80/80
Building number: 13
BM: 4500 (1500/day)
Morale of your empire: 9/15
Gold: 750(100/day)
Score: 265
Army space: 1900
Army: 900(D), 1000(O)

10 Houses, for 1000BM

35 Barracks, for 3500BM

I hire 1750 men, and distribute them accordingly. *updated char*

I attack 'Evil Bicola', and ravage his land.

I offer 'Patrick2011' to join my alliance, 'The Confederacy'.

I offer 'Mine Owner' to join my alliance, 'The Confederacy'.

I offer 'Thluron' to join my alliance, 'The Confederacy'.

I offer 'Daylin' to join my alliance, 'The Confederacy'.

Showing 181-195 of 543