ForumsForum GamesBuild your Empire and unite the fallen lands of Centra!

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bicola1
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bicola1
1,715 posts
Nomad

Hello, and welcome. This RPG is for people who want to build their empire, and become strong enough to unite the fallen lands of Centra! Whoever is mighty enough to bring peace will be crowned emperor!

[/i]PLAYING THE GAME
BM
You will start with 500 Building Material, or BM as I like to call it. You use this building material for building everything. for example, the list of game buildings show how much BM cost is per building.

House= 100 BM
Barracks= 100 BM
BM mines= 50 BM
Marketplace= 150 BM


Rules:
1. You may make alliances and join them.
2. Whichever alliance reaches a certain collaborated score, that whole alliance will be crowned emperor alliance.
3. You do not need to be in an alliance to be crowned emperor, however being in an alliance helps greatly, because you can send BM and army to people who really need it.
4. If 2 or more alliances reach the designated score to become emperors, hey will have to wage war if they want to become emperors. whichever alliance kills off the other alliance(s) completely, to the point of critical, or to the point of surrender that alliance will be crowned emperor.
5. You may improvise on these rules but if you do please ask me first. you can contact me by using this link: [url=http://armorgames.com/user/bicola1]
6. Most importantly, have fun!!!

Armies
Armies are divided into 2 groups, Offence armies and Defense armies. Offence armies are strictly for attacking people, and cannot be used for defense. Defense armies are strictly for defense, and can be used to defend your city from invaders. The more barracks you have, the more of each unit you can have. recruiting does NOT cost anything. however, in order to recruit you need to have space, and in order to have space, you need to build barracks.

Actions
If you want to attack someone, send resources to someone, or anything of that sort, just say so. it will arrive instantly, so the pace of this game will be fairly fast.


The things below will be explained as to what they do.

Buildings
House - increases the population of your empire by 20.
Barracks - give you the ability to recruit more soldiers.(50 per barracks, offence or defense)
BM mines - give you more BM per day. Every BM mine gives 100 BM per day. ([i]APPROXIMATELY 1 DAY
)
Marketplace - gives people the ability to shop, which is a must have for any empire, as it ears you gold, and it makes your population a little happier.(100 gold per day)
happiness - how happy your empire is. if happiness is too low, people will work less, and wont give as much money at the marketplace. If happiness is very high, people will give more gold and work harder.(Armies will also fight harder if happiness is high.)

List of all the buildings in the game (This might be improvised):
BM mine
Barracks
Marketplace
House

List of all the titles in the game:
Sir
Squire
Earl
Duke
King
Emperor

There is no maxim number of buildings, you can build as much as you want!

Gold
Gold is used for buying. you can buy BM, or already finished buildings. I will post what is on sale when, so check in every once in a while, I might have a good deal for you. There is usually a tax, for example:

$1,200 per 1000 BM

That is a regular price for BM. it is 1,200 gold for 1000 BM. If you don't want to wait for tomorrow to get your BM, you can get it instantly by buying it here!

Character Sheet

NameChoose a name. any one works.)
Titlestart with sir, i'll rank you up as you evolve.)
Allianceif you are not in an alliance, put none.)
Population: (start with 20, once you build more houses I will add more.)
Building number: (start with one, and then when u add more i will calculate it.)
BM: (how much building material.)
Happiness of your empire: (happiness. this is the start:
|------------ |
Goldi'll upgrade your gold per day once you build a MP. start 0)

Guys if you have any questions, comments, ideas, or innovations, feel free to tall me.

Your friend, bicola1.

  • 543 Replies
Patrick2011
online
Patrick2011
12,321 posts
Treasurer

whichever has more BM, resources, and army should be your first target.


That would be bicola's evil twin.

Name: Patrick2011
Title: Archbishop
Alliance:the spartans (104,050)(NAP w/ the confederacy)
Population: 20060/20060
Building number: 3621
BM: 0 (10,000/day)
Purified resources: 50
Morale of your empire: 10/15
Gold: 0 (5000/day)
Score: 122,180
Army Space: 0
Army: 73,190 (O), 41,790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense, advanced scouting, wall, Mage Tower lvl 1, Mage Temple lvl 2.
Achievements: The Big City, The Jump, Overcrowded, Drill Baby Drill, the elites, The HUGE Relic, pocket burner, the pros, THE GODS, RICH GUY
Given: 50 BM, 600 gold

I will scout bicola's evil twin.
bicola1
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bicola1
1,715 posts
Nomad

time for daily profit!

i'll include your request, too.

just wait about 3-5 minuites

bicola1
offline
bicola1
1,715 posts
Nomad

Name: Patrick2011
Title: Archbishop
Alliance:the spartans (104,050)(NAP w/ the confederacy)
Population: 20060/20060
Building number: 3621
BM: 10,000 (10,000/day)
Purified resources: 50
Morale of your empire: 12/15
Gold: 5000 (5000/day)
Score: 122,180
Army Space: 0
Army: 73,190 (O), 41,790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense, advanced scouting, wall, Mage Tower lvl 1, Mage Temple lvl 2.
Achievements: The Big City, The Jump, Overcrowded, Drill Baby Drill, the elites, The HUGE Relic, pocket burner, the pros, THE GODS, RICH GUY
Given: 50 BM, 600 gold

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (129,150)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 94,150 (10,500/day +500 TEMP)(+150/mine)
Morale of your empire: 14/15
Gold:1750 (300/day)(+100 TEMP)
Score:92,500
Army space:0
Army: 67,750(D) 26000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

Name:THE DERP
Title:Squire!
Alliance: the spartans (129,150)(NAP with the confederacy)
Population:60/60
Building number:63
BM: 6000 (6000/day)
Morale of your empire: 12/15
Gold: 400 (200/day)
score: 340
army space: 0
army: 0(D) 0(O)
Research:none

Name: Thluron
Title: Lord
Alliance: The Confederacy (90,700)(NAP w/ The Spartans)
Population: 3200/3200
Building number: 512
BM: 50,100 (10050/day +1000 TEMP)
Morale of your empire: 16/15
Gold: 35,700 (5000/day +700 TEMP)
Score: 23,365
Army space: 0
Army: 15800(D) 5400(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic.

Name: Mav
Title: Archbishop
Alliance: The Confederacy (64,700)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 52,950 (10,000/day)
Morale of Your Empire: 13/15
Gold: 19,400 (3200/day)
Score: 69,370
Army Space: 0
Army: 36,000(D), 5000(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

Name: bicola's nice twin
Title: KING
Alliance: Sons of war (129,370)
Population: 80/80
Building number: 2501
BM:1,750(10,050/day +700 TEMP) (+150/mine)
Morale of your empire: 15/15
Gold:21,950(5000/day +300 TEMP)
Score: 152,550
Army space:0
Army: 31,200(D) 27,500(O)
Research: advanced houses, advanced mines, advanced offence, advanced defence.
Achievements: The jump, The big City, the elites, the pro's, the GODS! Rich guy
Given: 100 BM, 50 Gold

build 100 barracks and recruit 5,000 army D.

now king!

Name: bicola's evil twin
Title: Archbishop
Alliance: Sons of war (129,370)
Population: 100/100
Building number:1446
BM: 300 (10,050/day)
Morale of your empire: 11/15
Gold: 7,550(3000/day)
Score:116,440
Army space:0
Army:40,000(D) 55,000(O)
Research: advanced defense, advanced offence.
Achievements: The jump, the big city, the HUGE relic, the rich guy, the GODS, the pros, the elites,
Given: 1000 gold

recruit 10k O after buying 200 barracks. then i buy as much BM with gold as i can to build another 6k in O army. (220 barracks)

here are the new titles:
sir: start
squire:300
Earl:1000
duke:5,000
Lord:25,000
Archbishop: 50,000
Prince: 150,000
King: 500,000
emperor: 1,000,000
supreme emperor: 1,500,000

LIST OF ACHIEVEMENTS:
The jump: jumping 2000+ score with only one post 500 BM, 100 gold
The big city: getting 100+ building number 600 BM
the king: conquering someone 25,000 BM, and 7,500 gold
pocket burner: keeping 15,000 BM or gold lying around in your empire without spending them. 7,500 BM, 1000 gold.
the elites - 10,000 alliance score 1000 BM and 500 gold to each alliance member
The pros - 30,000 collaborated score! 10,000 BM, divided among the alliance members equally.
THE GODS!!! - 100,000 collaborated score! 100,000 BM and gold for everyone in the alliance!
Overcrowded - have 1000+ people in your empire! 750 BM
The HUGE Relic - have 500+ building number. 1250 BM
caravan - give 1500 or more BM, or Gold to a single player of your alliance. 1000 BM, 500 gold
Drill Baby Drill! - get 5000+ BM/day. 1000 BM
THE RICH GUY - have 100,000 BM or gold at once. 25,000 BM and gold.

RULE FOR MAGE TEMPLES, LVL 1
the mage temple can do abilities. here they are:
Purify resources, power 1: purifying either gold or BM makes a universal resource, which can be used anywhere, as anything. Gold or BM. Cost: 100 gold or BM, for 50 purified, power 1. (the more powers, the more it can do.)
Enlighten, power 1: enlightenment helps make your empire happier, if you are in need of a quick morale bonus. Cost: 5,000 per 1 number higher. (the more power, the more it can do.)
Switch: switching enables you to swap between offense, defense, and population. for example: i use switch to move 3000 offensive to defensive. (i know i let you do this earlier, but no more.) COST: 1000 BM per switch.

Mage temples, LEVEL 2

What can it do?
(read the Mage level 1 before you read this one!)
list of abilities:
Purify, Power 2 - in this power, the resources can be turned back into regular resources, with a 100% refund, and also can GROW OVER TIME!!! it's growth rate for this power is the number of purified resources you have, x2 a day. (hey, that can add up!)[must be power 2 though!]
example:

if you have 100 purified, it grows 200 a day. morale does not effect growth. COST: 500 per 50 purified.

enlighten, power 2 - now, the enlightenment can earn you +2#s per 2,000 BM, AND can make you have a TEMPORARY +100/day gold and BM FOR 1 DAY!!! COST: 2,000 BM or gold per 2#s

Long rage attack, power 1- this is a attack that acts like a mortar. it fires a long range blast, that can destroy foes up to 1,000 strong! COST: 5,000 er blast, 3 page cool down.

Here are the research topics:
Sir:
none
Squire:
Sharp roofs gold:50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)Gold:150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)Gold:200 BM:500
Advanced mine: (Makes mines make 50 more BM per day Gold:500 BM:1000
Duke:
advanced Defense (makes defense stronger)(gold:500 BM: 1700)
Advanced offence (makes offense stronger)(gold: 750 BM: 1900)
Lord:
Advanced scouting (makes you able to scout first, giving you a tactical advantage. this is very important for targeted assaults.) Gold:1000 BM: 2500
Wall: (makes all of your empire stronger, including the buildings, and your armies.) Gold: 600 BM: 1200
Archbishop:
Mage tower: lvl 1 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Prince: gods' call (allows the user to summon the gods' force to instantly have 10,000 super soldiers! COST: 100,000 BM. COOLDOWN 5 PAGES!
King:
Mage temple lvl 2 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Advanced wall: (puts towers on the wall, making it stronger, and increasing your defense.) Gold:1250 BM:3000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 1500 BM: 5000
Emperor:
baron: (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 10,000 BM: 30,000 AND TAKES 3 DAYS TO FINISH TRAINING.
Mage Temple lvl 3(The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Supreme Emperor: mage tower level 4... you know the drill...

godandd
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godandd
1,285 posts
Nomad

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (129,150)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 94,150 (10,500/day +500 TEMP)(+150/mine)
Morale of your empire: 14/15
Gold:1750 (300/day)(+100 TEMP)
Score:92,500
Army space:0
Army: 67,750(D) 26000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

I build aanother 400 barracks and i recruit as many offensive as posible.

Maverick4
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Maverick4
6,804 posts
Peasant

Name: Mav
Title: Archbishop
Alliance: The Confederacy (64,700)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 52,950 (10,000/day)
Morale of Your Empire: 13/15
Gold: 19,400 (3200/day)
Score: 69,370
Army Space: 0
Army: 36,000(D), 5000(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

How much does BM cost?

I buy 529 Barracks for 52900BM. This allows me to recruit 26450 men. I put 4000 into my Defensive Army, and 22450 into my Offensive Army. This *will* bring my Defensive Army up to 40000, and my Offensive Army up to 27450.

Maverick4
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Maverick4
6,804 posts
Peasant

I scout Bicola's Evil Twin. Sorry, forgot to put it.

snowguy13
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snowguy13
2,159 posts
Nomad

Name: Thluron
Title: Lord
Alliance: The Confederacy (90,700)(NAP w/ The Spartans)
Population: 3200/3200
Building number: 512
BM: 50,100 (10050/day +1000 TEMP)
Morale of your empire: 16/15
Gold: 35,700 (5000/day +700 TEMP)
Score: 23,365
Army space: 0
Army: 15800(D) 5400(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting
Achievements: The Jump, The Big City, The Pocket Burner, The Elites, The Pros, Overcrowded, Drill Baby Drill, The HUGE Relic

I buy 501 Barracks. I allocate 20000 of the spots to defensive troops, and 5050 to offensive troops. My new numbers are 35800(D) 10450(O).

I have no BM left after this action.

snowguy13
offline
snowguy13
2,159 posts
Nomad

[bicola, where have you gone? D: ]

bicola1
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bicola1
1,715 posts
Nomad

4 days have passed!

HAIL!

Scroll down to the very bottom to see the latest surprise!

SCOUT REPORT: (this is for maverick and patrick since you both scouted him.)
Units in city: 40,000
Description: they're everywhere, inside the city, on the wall, everywhere!
Recommendation: you need alot of troops. 40k wonk work. 50k is a chance, but i would go with 55k just in case. all out attack, if you have a lot of troops. if you have minimal troops, you wll get crushed. period.

Name: Patrick2011
Title: Archbishop
Alliance:the spartans (104,050)(NAP w/ the confederacy)
Population: 20060/20060
Building number: 3621
BM: 50,200 (10,000/day +100 TEMP)
Purified resources: 50
Morale of your empire: 13/15
Gold: 25,000 (5000/day)
Score: 122,180
Army Space: 0
Army: 73,190 (O), 41,790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense, advanced scouting, wall, Mage Tower lvl 1, Mage Temple lvl 2.
Achievements: The Big City, The Jump, Overcrowded, Drill Baby Drill, the elites, The HUGE Relic, pocket burner, the pros, THE GODS, RICH GUY
Given: 50 BM, 600 gold

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (129,150)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 100,150 (10,500/day +1000 TEMP)(+150/mine)
Morale of your empire: 16/15
Gold:4950 (300/day)(+500 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

Name:THE DERP
Title:Squire!
Alliance: the spartans (129,150)(NAP with the confederacy)
Population:60/60
Building number:63
BM: 24,000 (18000/day)
Morale of your empire: 11/15
Gold: 1200 (200/day)
score: 340
army space: 0
army: 0(D) 0(O)
Research:none

Name: Thluron
Title: Lord
Alliance: The Confederacy (90,700)(NAP w/ The Spartans)
Population: 3200/3200
Building number: 512
BM: 45,700 (10050/day +2500 TEMP)
Morale of your empire: 17/15
Gold: 58,800 (5000/day +1000 TEMP)
Score: 40,900
Army space: 0
Army: 35,800(D) 10450(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic.

Name: Mav
Title: Archbishop
Alliance: The Confederacy (64,700)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 40,550 (10,000/day +500 TEMP)
Morale of Your Empire: 14/15
Gold: 32,400 (3200/day +100 TEMP)
Score: 87,595
Army Space: 0
Army: 40,000(D), 27,450(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

Name: bicola's nice twin
Title: KING
Alliance: Sons of war (129,370)
Population: 80/80
Building number: 2501
BM:45,950(10,050/day +1000 TEMP) (+150/mine)
Morale of your empire: 16/15
Gold:27,450(5000/day +500 TEMP)
Score: 152,550
Army space:0
Army: 31,200(D) 27,500(O)
Research: advanced houses, advanced mines, advanced offence, advanced defence.
Achievements: The jump, The big City, the elites, the pro's, the GODS! Rich guy
Given: 100 BM, 50 Gold

Name: bicola's evil twin
Title: Archbishop
Alliance: Sons of war (129,370)
Population: 100/100
Building number:1446
BM: 40,500 (10,050/day)
Morale of your empire: 12/15
Gold: 19,550(3000/day)
Score:116,440
Army space:0
Army:40,000(D) 55,000(O)
Research: advanced defense, advanced offence.
Achievements: The jump, the big city, the HUGE relic, the rich guy, the GODS, the pros, the elites,
Given: 1000 gold

here are the new titles:
sir: start
squire:300
Earl:1000
duke:5,000
Lord:25,000
Archbishop: 50,000
Prince: 150,000
King: 500,000
emperor: 1,000,000
supreme emperor: 1,500,000

LIST OF ACHIEVEMENTS:
The jump: jumping 2000+ score with only one post 500 BM, 100 gold
The big city: getting 100+ building number 600 BM
the king: conquering someone 25,000 BM, and 7,500 gold
pocket burner: keeping 15,000 BM or gold lying around in your empire without spending them. 7,500 BM, 1000 gold.
the elites - 10,000 alliance score 1000 BM and 500 gold to each alliance member
The pros - 30,000 collaborated score! 10,000 BM, divided among the alliance members equally.
THE GODS!!! - 100,000 collaborated score! 100,000 BM and gold for everyone in the alliance!
Overcrowded - have 1000+ people in your empire! 750 BM
The HUGE Relic - have 500+ building number. 1250 BM
caravan - give 1500 or more BM, or Gold to a single player of your alliance. 1000 BM, 500 gold
Drill Baby Drill! - get 5000+ BM/day. 1000 BM
THE RICH GUY - have 100,000 BM or gold at once. 25,000 BM and gold.

RULE FOR MAGE TEMPLES, LVL 1
the mage temple can do abilities. here they are:
Purify resources, power 1: purifying either gold or BM makes a universal resource, which can be used anywhere, as anything. Gold or BM. Cost: 100 gold or BM, for 50 purified, power 1. (the more powers, the more it can do.)
Enlighten, power 1: enlightenment helps make your empire happier, if you are in need of a quick morale bonus. Cost: 5,000 per 1 number higher. (the more power, the more it can do.)
Switch: switching enables you to swap between offense, defense, and population. for example: i use switch to move 3000 offensive to defensive. (i know i let you do this earlier, but no more.) COST: 1000 BM per switch.

Mage temples, LEVEL 2

What can it do?
(read the Mage level 1 before you read this one!)
list of abilities:
Purify, Power 2 - in this power, the resources can be turned back into regular resources, with a 100% refund, and also can GROW OVER TIME!!! it's growth rate for this power is the number of purified resources you have, x2 a day. (hey, that can add up!)[must be power 2 though!]
example:

if you have 100 purified, it grows 200 a day. morale does not effect growth. COST: 500 per 50 purified.

enlighten, power 2 - now, the enlightenment can earn you +2#s per 2,000 BM, AND can make you have a TEMPORARY +100/day gold and BM FOR 1 DAY!!! COST: 2,000 BM or gold per 2#s

Long rage attack, power 1- this is a attack that acts like a mortar. it fires a long range blast, that can destroy foes up to 1,000 strong! COST: 5,000 er blast, 3 page cool down.

Here are the research topics:
Sir:
none
Squire:
Sharp roofs gold:50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)Gold:150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)Gold:200 BM:500
Advanced mine: (Makes mines make 50 more BM per day Gold:500 BM:1000
Duke:
advanced Defense (makes defense stronger)(gold:500 BM: 1700)
Advanced offence (makes offense stronger)(gold: 750 BM: 1900)
Lord:
Advanced scouting (makes you able to scout first, giving you a tactical advantage. this is very important for targeted assaults.) Gold:1000 BM: 2500
Wall: (makes all of your empire stronger, including the buildings, and your armies.) Gold: 600 BM: 1200
Archbishop:
Mage tower: lvl 1 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Prince: gods' call (allows the user to summon the gods' force to instantly have 10,000 super soldiers! COST: 100,000 BM. COOLDOWN 5 PAGES!
King:
Mage temple lvl 2 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Advanced wall: (puts towers on the wall, making it stronger, and increasing your defense.) Gold:1250 BM:3000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 1500 BM: 5000
Emperor:
baron: (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 10,000 BM: 30,000 AND TAKES 3 DAYS TO FINISH TRAINING.
Mage Temple lvl 3(The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Supreme Emperor: mage tower level 4... you know the drill...


A new player has risen...

this person has been building up his territory, just like you guys.

but, just recently, he found something new.

something that you guys don't have....

He found and artifact.

not just any artifact, a black magic one, who had been locked away and buried.

now he has it, and it has bestowed amazing powers to him...

Name: unnamed
Title: earl
Alliance: None
Population: 0/0
Building number: 3621
BM: 50,000 (Random/day +500 PERMA [artifact])
Purified resources (darkness): 100
Morale of your empire: 13/15
Gold: 25,000 (Random/day +500 PERMA [artifact])
Score: 122,180
Army Space: 0
Army: 10,000 (O), 10,000 (D)
Research: artifact
Achievements: none

WARNING: you will not be told this person's move each day, the only thing that will be displayed is his changing sheet.

NEW FEATURE!

ARTIFACTS:

there are 6 artifacts total:

1. earth artifact
2. fire artifact
3. wind artifact
4. water artifact
5. artifact of darkness (already taken)
6. artifact of light

each one can instantly grant you magical powers, however they are very protected, and are very hard to find.

each one will likely have a riddle attached, which only people with the most will will be able to survive.

godandd
offline
godandd
1,285 posts
Nomad

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (129,150)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 100,150 (10,500/day +1000 TEMP)(+150/mine)
Morale of your empire: 16/15
Gold:4950 (300/day)(+500 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

I scout the unamed guys terrirory.

snowguy13
offline
snowguy13
2,159 posts
Nomad

Name: Thluron
Title: Lord
Alliance: The Confederacy (90,700)(NAP w/ The Spartans)
Population: 3200/3200
Building number: 512
BM: 45700 (10050/day +2500 TEMP)
Morale of your empire: 17/15
Gold: 58800 (5000/day +1000 TEMP)
Score: 40900
Army space: 0
Army: 35800(D) 10450(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic

I build 57 Houses for 5700 BM. My population is now 4340/4340.

I build 400 Barracks for 40000 BM. I allocate 10000 troops as offensive and the other 10000 as defensive. My new troop numbers are 45800(D) 20450(O).

I have no BM left after this action.

bicola1
offline
bicola1
1,715 posts
Nomad

Name: Patrick2011
Title: Archbishop
Alliance:the spartans (104,050)(NAP w/ the confederacy)
Population: 20060/20060
Building number: 3621
BM: 70,400 (10,000/day +700 TEMP)
Purified resources: 50
Morale of your empire: 14/15
Gold: 35,400 (5000/day +200 TEMP)
Score: 122,180
Army Space: 0
Army: 73,190 (O), 41,790 (D)
Research: sharp roofs, sticky material, advanced houses, advanced mines, advanced offense, advanced defense, advanced scouting, wall, Mage Tower lvl 1, Mage Temple lvl 2.
Achievements: The Big City, The Jump, Overcrowded, Drill Baby Drill, the elites, The HUGE Relic, pocket burner, the pros, THE GODS, RICH GUY
Given: 50 BM, 600 gold

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (129,150)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 123,150 (10,500/day +1000 TEMP)(+150/mine)
Morale of your empire: 16/15
Gold:6,550 (300/day)(+500 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

you begin scouting him, when you see a black cloud engulf the region.
your scouts cannot see anything, and mysteriously get lost and are never seen again...

Name:THE DERP
Title:Squire!
Alliance: the spartans (129,150)(NAP with the confederacy)
Population:60/60
Building number:63
BM: 60,000 (18000/day)
Morale of your empire: 8/15
Gold: 1600 (200/day)
score: 340
army space: 0
army: 0(D) 0(O)
Research:none

your people refuse to build the barracks, and do not want you as their leader anymore.

riots start in the streets, and they do not like your over industrialism. the people want you to lower your BM/day to 10,000, or they will leave and refuse to work.


Name: Thluron
Title: Lord
Alliance: The Confederacy (157,065)(NAP w/ The Spartans)
Population: 3200/3200
Building number: 512
BM: 150,100 (10050/day +2500 TEMP)
Morale of your empire: 17/15
Gold: 69,800 (5000/day +1000 TEMP)
Score: 65,470
Army space: 0
Army: 45,800(D) 20450(O)
Research: Sticky material, Sharp roofs, Advanced houses, Advanced mines, Advanced defense, Advanced offense, Wall, Advanced scouting.
Achievements: The jump, the big city, the pocket burner, the Elites, the pros, overcrowded, Drill baby drill, The HUGE relic, the RICH guy, the GODS!!!

Name: Mav
Title: Archbishop
Alliance: The Confederacy (157,065)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 186,550 (10,000/day +500 TEMP)
Morale of Your Empire: 14/15
Gold: 39,200 (3200/day +100 TEMP)
Score: 87,595
Army Space: 0
Army: 40,000(D), 27,450(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

Name: bicola's nice twin
Title: KING
Alliance: Sons of war (129,370)
Population: 80/80
Building number: 2501
BM:68,050(10,050/day +1000 TEMP) (+150/mine)
Morale of your empire: 16/15
Gold:38,450(5000/day +500 TEMP)
Score: 152,550
Army space:0
Army: 31,200(D) 27,500(O)
Research: advanced houses, advanced mines, advanced offence, advanced defence.
Achievements: The jump, The big City, the elites, the pro's, the GODS! Rich guy
Given: 100 BM, 50 Gold

Name: bicola's evil twin
Title: Archbishop
Alliance: Sons of war (129,370)
Population: 100/100
Building number:1446
BM: 60,600 (10,050/day +100 TEMP)
Morale of your empire: 13/15
Gold: 25,550(3000/day)
Score:116,440
Army space:0
Army:40,000(D) 55,000(O)
Research: advanced defense, advanced offence.
Achievements: The jump, the big city, the HUGE relic, the rich guy, the GODS, the pros, the elites,
Given: 1000 gold

here are the new titles:
sir: start
squire:300
Earl:1000
duke:5,000
Lord:25,000
Archbishop: 50,000
Prince: 150,000
King: 500,000
emperor: 1,000,000
supreme emperor: 1,500,000

LIST OF ACHIEVEMENTS:
The jump: jumping 2000+ score with only one post 500 BM, 100 gold
The big city: getting 100+ building number 600 BM
the king: conquering someone 25,000 BM, and 7,500 gold
pocket burner: keeping 15,000 BM or gold lying around in your empire without spending them. 7,500 BM, 1000 gold.
the elites - 10,000 alliance score 1000 BM and 500 gold to each alliance member
The pros - 30,000 collaborated score! 10,000 BM, divided among the alliance members equally.
THE GODS!!! - 100,000 collaborated score! 100,000 BM and gold for everyone in the alliance!
Overcrowded - have 1000+ people in your empire! 750 BM
The HUGE Relic - have 500+ building number. 1250 BM
caravan - give 1500 or more BM, or Gold to a single player of your alliance. 1000 BM, 500 gold
Drill Baby Drill! - get 5000+ BM/day. 1000 BM
THE RICH GUY - have 100,000 BM or gold at once. 25,000 BM and gold.

RULE FOR MAGE TEMPLES, LVL 1
the mage temple can do abilities. here they are:
Purify resources, power 1: purifying either gold or BM makes a universal resource, which can be used anywhere, as anything. Gold or BM. Cost: 100 gold or BM, for 50 purified, power 1. (the more powers, the more it can do.)
Enlighten, power 1: enlightenment helps make your empire happier, if you are in need of a quick morale bonus. Cost: 5,000 per 1 number higher. (the more power, the more it can do.)
Switch: switching enables you to swap between offense, defense, and population. for example: i use switch to move 3000 offensive to defensive. (i know i let you do this earlier, but no more.) COST: 1000 BM per switch.

Mage temples, LEVEL 2

What can it do?
(read the Mage level 1 before you read this one!)
list of abilities:
Purify, Power 2 - in this power, the resources can be turned back into regular resources, with a 100% refund, and also can GROW OVER TIME!!! it's growth rate for this power is the number of purified resources you have, x2 a day. (hey, that can add up!)[must be power 2 though!]
example:

if you have 100 purified, it grows 200 a day. morale does not effect growth. COST: 500 per 50 purified.

enlighten, power 2 - now, the enlightenment can earn you +2#s per 2,000 BM, AND can make you have a TEMPORARY +100/day gold and BM FOR 1 DAY!!! COST: 2,000 BM or gold per 2#s

Long rage attack, power 1- this is a attack that acts like a mortar. it fires a long range blast, that can destroy foes up to 1,000 strong! COST: 5,000 er blast, 3 page cool down.

Here are the research topics:
Sir:
none
Squire:
Sharp roofs gold:50 BM:150
Sticky material (acts like cement to make items made of stone harder to destroy.)Gold:150 BM:300
Earl:
Advanced houses: (makes houses nicer to sleep in, and increases morale. it also makes them a little stronger. once purchased, works with all houses)Gold:200 BM:500
Advanced mine: (Makes mines make 50 more BM per day Gold:500 BM:1000
Duke:
advanced Defense (makes defense stronger)(gold:500 BM: 1700)
Advanced offence (makes offense stronger)(gold: 750 BM: 1900)
Lord:
Advanced scouting (makes you able to scout first, giving you a tactical advantage. this is very important for targeted assaults.) Gold:1000 BM: 2500
Wall: (makes all of your empire stronger, including the buildings, and your armies.) Gold: 600 BM: 1200
Archbishop:
Mage tower: lvl 1 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Prince: gods' call (allows the user to summon the gods' force to instantly have 10,000 super soldiers! COST: 100,000 BM. COOLDOWN 5 PAGES!
King:
Mage temple lvl 2 (The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Advanced wall: (puts towers on the wall, making it stronger, and increasing your defense.) Gold:1250 BM:3000
Siegeing weapon: (a weapon that makes it very easy to destroy enemy buildings.) Gold: 1500 BM: 5000
Emperor:
baron: (the ability to take over ones city, if it destroys the defensive army, and add the person's empire to his/her own.) GOLD: 10,000 BM: 30,000 AND TAKES 3 DAYS TO FINISH TRAINING.
Mage Temple lvl 3(The mage temple allows you to do many different things such as purify resources, Reincarnate your dead, or even use powerful spells on your enemy!...for a price. the higher the levels, the better spells it can do.)
Supreme Emperor: mage tower level 4... you know the drill...

Name: unnamed
Title: Archbishop
Alliance: None
Population: 0/0
Building number: 4567
BM: ----- (Random/day +500 PERMA [artifact])
Purified resources (darkness): 100
Morale of your empire: 13/15
Gold: ----- (Random/day +500 PERMA [artifact])
Score: 145,180
Army Space: 0
Army: 30,000 (O) 30,000 (D)
Research: artifact
Achievements: none

WARNING: you will not be told this person's move each day, the only thing that will be displayed is his changing sheet.

ARTIFACTS:

there are 6 artifacts total:

1. earth artifact
2. fire artifact
3. wind artifact
4. water artifact
5. artifact of darkness (already taken)
6. artifact of light

each one can instantly grant you magical powers, however they are very protected, and are very hard to find.

each one will likely have a riddle attached, which only people with the most will will be able to survive.

Maverick4
offline
Maverick4
6,804 posts
Peasant

Name: Mav
Title: Archbishop
Alliance: The Confederacy (157,065)(NAP w/ The Spartans)
Population: 1000/1000
Building number: 504
BM: 186,550 (10,000/day +500 TEMP)
Morale of Your Empire: 14/15
Gold: 39,200 (3200/day +100 TEMP)
Score: 87,595
Army Space: 0
Army: 40,000(D), 27,450(O)
Achievements: The Jump, The Big City, Drill Baby Drill, The Elites, Pocket Burner, The HUGE Relic.
Research: Wall, Advanced Scouting, Advanced Offence, Advanced Houses, Sticky Material, Sharp Roofs, Siege Weapon, Advanced Wall, Mage Temple: Lvl 1,2
Given: 350 Gold, 1000 BM

What is the exchange rate for BM?

I build 1865 Barracks for 186500BM. This allows me to recruit 93250 Men. I put 20000 into my Defensive Army, and 73250 into my Offensive Army. This *will* bring my Defensive Army up to 60000, and my Offensive Army up to 100700.

I send out scouts in an attempt to find some Artifacts.

I send an envoy to 'unnamed', and see if he'll join 'The Confederacy'.

I scout 'The Derp'.

Don't forget about Project Eve.

godandd
offline
godandd
1,285 posts
Nomad

Name: Mine owner
Title: Archbishop
Alliance: The Spartans (129,150)(NAP w/ the confederacy)
Population: 1360/1260
Building number: 912!!
BM: 123,150 (10,500/day +1000 TEMP)(+150/mine)
Morale of your empire: 16/15
Gold:6,550 (300/day)(+500 TEMP)
Score:116,500
Army space:0
Army: 67,750(D) 46,000(O)
Research: Sharp roofs, advanced defense, advanced offense, advanced mines, sticky material, advanced scouting, wall, mage tower 1
Achievements: The big city, the Elites,the PROS,pocket burner,the king, the jump, Overcrowded, Drill Baby Drill, THE RICH GUY, the HUGE relic, THE GODS

i send 10,000 offensive to carge into unamed citys. I dont think he sohuld be able to just cancle an action without a cooldown.

godandd
offline
godandd
1,285 posts
Nomad

bicola? are you alive?

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