ok, so this is basically the same thing as get to the top of the building, but this time you need to get down the building! there is no sheet, and I will run the game, unless I appoint someone else. the goal of the game is to get to the ground floor, and GET OUT OF THE BUILDING!
and the first building:
Tower Bicola floors: 50 Transportation: stairs, from floor 50 to floor 40 in jail: no one dead: no one Specials: none
Specials are things like: weapons of any kind, that are ready to shoot shops or anything else that is "special", is in that group.
Bicola's push button office floors: 120 in jail:none dead: Transportation:elevator from level 50 to level 1 Shape: modern, curved. the lower levels you get, the bigger the rooms get, its sort of like a bent cone. Specials: no nearby buildings! spartandestroyer: floor 109 sonicheroes: floor 98 Everyone else: floor 120
Bicola's push button office floors: 120 in jail:none dead: none Transportation:elevator from level 50 to level 1 Shape: modern, curved. the lower levels you get, the bigger the rooms get, its sort of like a bent cone. Specials: no nearby buildings! spartandestroyer: floor 109 sonicheroes: floor 98 godandd: floor 118 Everyone else: floor 120
Bicola's push button office floors: 120 in jail:none dead: none Transportation:elevator from level 50 to level 1 Shape: modern, curved. the lower levels you get, the bigger the rooms get, its sort of like a bent cone. Specials: no nearby buildings! spartandestroyer: floor 109 eclipse: floor 100 sonicheroes: floor 98 godandd: floor 118 Everyone else: floor 120
Bicola's push button office floors: 120 in jail:none dead: none Transportation:elevator from level 50 to level 1 Shape: modern, curved. the lower levels you get, the bigger the rooms get, its sort of like a bent cone. Specials: no nearby buildings! spartandestroyer: floor 109 eclipse: floor 100 sonicheroes: floor 98 godandd: floor 100 Everyone else: floor 120
Bicola's push button office floors: 120 in jail:none dead: none Transportation:elevator from level 50 to level 1 Shape: modern, curved. the lower levels you get, the bigger the rooms get, its sort of like a bent cone. Specials: no nearby buildings! spartandestroyer: floor 109 eclipse: floor 100 sonicheroes: floor 98 godandd: floor 100 Everyone else: floor 120
ok i use my dimond pickaxes untill i reach the second floor then i jump out, leaving me to fall 10 feet witch i should easily surive. if posible i roll on landing!
Bicola's push button office floors: 120 in jail:none dead: none Transportation:elevator from level 50 to level 1 Shape: modern, curved. the lower levels you get, the bigger the rooms get, its sort of like a bent cone. Specials: no nearby buildings! spartandestroyer: floor 109 eclipse: floor 100 sonicheroes: floor 98 godandd: floor 89 Everyone else: floor 120
WHOEVER GETS TO 30 PTS FIRST GETS TO HOST THE NEXT ROUND!!!
big GIANT LEADERBOARD sonicheroes...15 eclipse...10 pablo...10 LEAPretard...5
ok i use my dimond pickaxes untill i reach the second floor then i jump out, leaving me to fall 10 feet witch i should easily surive. if posible i roll on landing!
pickaxes wear out- not the diamond part, the metal part! you are on floor 89.
Bicola's push button office floors: 120 in jail:none dead: none Transportation:elevator from level 50 to level 1 Shape: modern, curved. the lower levels you get, the bigger the rooms get, its sort of like a bent cone. Specials: no nearby buildings! spartandestroyer: floor 109 eclipse: floor 100 sonicheroes: floor 98 godandd: floor 50 Everyone else: floor 120