There is a specific point in all this in which logic becomes the deciding factor instead of proof. This case is beyond that point.
Oh, so just because YOU say he spammed, he spammed. Yeah, nice logic there. Since you made the claim that he spammed game ratings, you must prove it, otherwise it's void. It's like me saying you chat spammed all those comments. Can I prove it? No, so it isn't right.
So according to you, he was able to remember how good 2173 games were? He's able to look at all of those games and tell you everything about them? I don't buy it at all.
Okay? You don't have to buy it, but it's still possible. There is something out there called "memory", if you haven't heard of it. I can remember most games I've played if I load up the screen for them.
The more games that are added to Armor Games over time, the more this number rises. It's going to have to be fixed sooner or later. Might as well be soon.
From what I've seen, the people who just go out and rate all the games that are out don't wait for more games to be added to the site to rate them. They usually just leave the site when they've rated all the games on a certain day/week.
It may take double the time, but some people are obsessed with the idea of getting AP. And again, when more games are added, they will still end up being able to get as many points from spamming ratings as they will on the current Armor Games.
Being able to rate fifty games a day with my idea would reduce it since they won't get getting much points and rating will be limited. Unlike now, you can rate however many games you want.
But there is no guarantee that someone can't just go ahead and play beyond 50 games
Sure. But setting it as fifty will be good because it takes time to actually play flash games before you can give it a real rating.
Limiting the amount of games one can rate will make AG more strict as well.
Not as strict as "you have to wait fifteen minutes to rate!". I've played several games I haven't rated, and if I want to rate them, I'll have to wait fifteen minutes, when I've already played these games, that'd be frustrating.
But let's take a look at the amount of browsers out there. internet explorer, firefox, chrome, opera, safari, and maybe one or two more that I not really known.
There's about ten-fifteen web browsers, if not more. Those are just the top web browsers. Someone could easily download, install, and open them all with a flash game in each, wait for the time limit to be over, then rate the games, then repeat. That won't stop rate spam.
People can easily play 2 games thoroughly in 15 minutes?
Remember, flash games aren't video games. Flash games don't take very long to go through. Setting this time limit on rating games will just upset people which will result in them moving away from the site. It's like setting a fifteen minute rule on posting in the forums, it's very annoying and is unnecessary.
Remember: the timer simply keeps you from rating the game. Not playing it. Once the timer for the first game you have open, the timer for the next game begins counting down, whether you rated the first game or not.
Remember, tabs and web browsers. Nothing is stopping people from opening twenty+ tabs on several web browsers to rate games. I don't think AG will implement something that stops you from rating a game if you're not playing another.
But one minute/30 seconds is no where near enough time for a person to play through a game at all. Would still be spamming even if they waited a minute/30 seconds.
So? It'll still stop rate spam by a little. But I still don't agree with the time limit for several reasons.
- Tabs and web browsers.
- It'll drive people away, since they have to play a game for fifteen minutes to rate a game. If I want to play a flash game then rate it when I'm done with it, I want too. I'm not going to wait fifteen minutes just to rate a game, or any other time limit. There are games out there I haven't rated yet I've played.