ForumsForum GamesA Hero in a Dungeon RPG/Beta (See Page 5 to sign up)

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loloynage2
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loloynage2
4,211 posts
Peasant

This is an RPG, you have been warned. Three spots at the time.

You sir, are a hero, or atleast very courageous. Because you just chose to destroy an evil lord that is plaguing the little town that you swore to protect...for free! The evil lord lives in an evil lair that looks a bit like a big dungeon. But watch out! There is always competition. Go now hero! Make me proud!

Anyways, the goal is to get to the evil lord and beat him before the other players do. The dungeon is a maze made out of many different rooms. You can find traps, items and who knows what else. The adventure takes place in medieval fantasy time.

How to play
The game is pretty simple, you have, usually, more then one decision you can choose from, each with their own consequences. Choose wisely and smart and maybe you might just end up in one piece after this.

Attributes and stats
Stats are attributed to skills that you can perfect during your mission. Here is a list of the following skills you can have:
-Strenght (More damage you do)
-Charisma (more chances of persuading someone)
-Precision (more chances of hitting someone)
-Endurance (more health and more defensive points)
-Agility (more chances of evading ennemy attacks)

Classes
There are different classes, but they do not directly affect your stats, thus giving you full liberty to customize. What the classes really do, is to give you adventages and disadvantages during the game. Here are the different classes:
-Mage (+Range attacks, -melee attacks, ++light areas, -darken areas)
-Necromancer (++Ally spawning/mind controlling, --melee attacks, -light areas, +darken areas)
-Warrior (--Range attacks, ++melee attacks, +Endurance)
-Soldier (-Range attacks, +melee attacks, +Strength)
-Mastermind (-Range attacks, -melee attacks, +light areas, +darken areas, +Every stat)
-Ranger (++Range attacks, -melee attacks)

(-)= -25% handicap
(--)= -50% handicap
(+)= +25% enhancement
(++)= +50% enhancement

How to fight
You can talk to someone that has an intelligence level of 5 or more, if their intelligence is lower then 5, then it will be hard for you to avoid fighting. You can also engage in fights with other players, if you ever meet them. Fights always takes into account the environment (light or darken). You always get a chance to flee, but if you fail, you will get a 20% handicap for the next turn. Anyways, this is how you play:

Everytime you engage in a fight, your stats (which you have to post every turn) will play a key role in the fight, but not only them, you also have your equipment, which will enhance you fighting skills. So here is an example of a fight.

You:

Strength 10
Current sword strength 8

10*8=80

You would be able to do 80 damage a turn, but it's not certain, because there are other factors.

1. Every sword (or weapon) has a number of times it can hit, let's say, for this example, that your sword can hit 3 times in one attack. That would make 80*3=240, right? Not exactly.

2. Not every hit is a clear shot, you have chances of hitting the target or missing it, the chances will always be indicated before you attack. For this example, we could have a 60% chance hit for every hit.

3.Armor, strong endurance, spells, traps, or other special affection can stop you from dealing as much damage as youn would of hoped for. But they can work on both ways of course.

Well, I think that covers a bit of this RPG, I will continue writing more about it, and I will not launch the RPG right away. You can still sigh up by completing the sheet below:

Name:
Sex:
Age:
Class:

Skills: (10 points can be spend)
-Endurance: 0
-Strenght: 0
-Charisma: 0
-Intelligence: 7
-Agility: 0

Too late to join? Don't worry, you can still sigh up and I will contact you once a spot is free or once a hero finished the quest.

This RPG is still in beta, consider yourself a beta tester if you want. feedback is always great.

Updates on the RPG will always come, as I work hard on this

Sign up today, hero!

  • 188 Replies
loloynage2
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loloynage2
4,211 posts
Peasant

@StormDragon, you can only put 15 extra points. Remove 5 skill points. Other then that. Your sheet it okay. Only 2 more to go.

loloynage2
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loloynage2
4,211 posts
Peasant

Ooops sorry. Don't pay attention to what i said just then. I forgot you where a mastermind.

Sadowassassian113
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Sadowassassian113
54 posts
Peasant

mame: Leon Winterblade
Health: 80
Sex: Male
Age: 18
Class: Mage

Skills:

-Endurance:5
-Strenght: 3
-Charisma: 3
-Intelligence: 7
-Agility:4

Attacks:
-Ice spear ( A spear of ice come from Leons hand and shoots for 3dmg)
-Punch

Inventory:
Back from the grave pill x1
Side Quests:
None

Map:
0 rooms discovered

loloynage2
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loloynage2
4,211 posts
Peasant

you can't invent a new attack Sadowassassian113, so you get the Energy bolt (Range, Neutral, 13dmg, 75% chance of hit, hits 2 times). Other then that, your accepted! 1 more to go.

StormDragon
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StormDragon
4,584 posts
Peasant

I'm bumping this so we might finally get a third player.

Sadowassassian113
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Sadowassassian113
54 posts
Peasant

Oh srry

Sadowassassian113
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Sadowassassian113
54 posts
Peasant

name: Leon Winterblade
Health: 80
Sex: Male
Age: 18
Class: Mage

Skills:

-Endurance:5
-Strenght: 3
-Charisma: 3
-Intelligence: 7
-Agility:4

Attacks:
-(Range, Neutral, 13dmg, 75% chance of hit, hits 2 times).
-Punch

Inventory:
Back from the grave pill x1
Side Quests:
None

Map:
0 rooms discovered
K re did the moves

loloynage2
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loloynage2
4,211 posts
Peasant

Still one more spot....Shameless bump.

loloynage2
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loloynage2
4,211 posts
Peasant

ok let's play with 2 people

@Sadowassassian113
You enter the dungeon, Now you have to look for the room where the evil lord is living. You walk down a hall until the hall just simply stops, you see 3 doors, 2 (A and B) on the left and 1 on the right, which room do you want to enter?
----------------------------------------------------------------------
@StormDragon
You enter the dungeon, Now you have to look for the room where the evil lord is living. You walk down a hall until the hall just simply stops, you see 3 doors, 2 (A and B) on the left and 1 on the right, which room do you want to enter?

Zyba
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Zyba
1,126 posts
Peasant

Name: Zarrow
Health: 80
Sex: Male
Age: 20
Class: Soldier (-Range attacks, +melee attacks, +Strength)

Skills:

-Endurance: 3
-Strenght: 5
-Charisma: 2
-Intelligence: 7
-Agility: 2
-Precision: 3

Attacks:
-Strike (Melee, Light, 4dmg, 70%, hits 4)
-Punch

Inventory:
Empty

Side Quests:
None

Map:
0 rooms discovered

I wonder why I was 56, but anyways it has been fixed I guess.

Zyba
offline
Zyba
1,126 posts
Peasant

Name: Zarrow
Health: 80
Sex: Male
Age: 20
Class: Soldier (-Range attacks, +melee attacks, +Strength)

Skills:

-Endurance: 3
-Strenght: 5
-Charisma: 2
-Intelligence: 7
-Agility: 2
-Precision: 3

Attacks:
-Strike (Melee, Light, 4dmg, 70%, hits 4)
-Punch

Inventory:
1X back-from-the-grave pill

Side Quests:
None

Map:
0 rooms discovered

Err I forgot about my pill- I need it.

Sadowassassian113
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Sadowassassian113
54 posts
Peasant

I enter room B

loloynage2
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loloynage2
4,211 posts
Peasant

@Sadowassassian113
You enter room B. Everything seems pretty calm until. BANG! An arrow hits you in the leg and you lose 6hp. You look around, but you can't see anyone. You do see a trap mechanism and you draw the conclusion that it was a trap. Just as you got relieved a bullet goes piercing threw your hand (you lose 4hp). Again, you draw to the conclusion that it was a trap. Aware that there might be more traps, you start getting more careful, and it pays off! You dodge a unknown projectile that seems to be coming from the other end of the room. You walk carefully over to the other side and you notice there is a couple of windows on the top of the wall, with a door that is probably leading towards the windows which look like some kind of control room. What should you do?

hint for beginners:
You could go back and explore other rooms or enter the next room in front of you.
----------------------------------------------------------------------
@Zyba
You enter the dungeon, Now you have to look for the room where the evil lord is living. You walk down a hall until the hall just simply stops, you see 3 doors, 2 (A and B) on the left and 1 on the right. There is also a man standing at the end of the hallway. What would you want to do?

hint for beginners:
You could enter a room, talk to the man or attack him if you suspect him to be of bad nature. Or you could even simply examine the man from a safe distance.

Zyba
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Zyba
1,126 posts
Peasant

I quickly examine the man before trying to interact with him.

Sadowassassian113
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Sadowassassian113
54 posts
Peasant

I run back after dodging all projectiles an enter the other room ready for more traps 70/80 hp

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