Story: In the year 2023, Humans discovered that magic does exist through many years of research and excavation. They started training unique soldiers in this new art in order to use for war. However, 7 years later, a worldwide terrorist organization became bent on destroying the world because of an unknown reason. In order to do that, they learned and used a spell which unleashed all monsters of lore and fiction into existence, killing themselves in the process. That was the day when the apocalypse started, and within 2 years, only about 800 million Humans were left on Earth. Now they fight for survival in the hopes that they can someday undo the spell cast 9 years ago.
Gameplay: You are a character in the year of 2032. You must defend your town along with others, and fight monsters of lore such as zombies, goblins, aliens, and golems. During the game you can level up through fights and unique events, which will allow you to upgrade certain skills. Once you have reached level 25, you will complete the game and become an angel. Angels are allowed to do whatever they want to the players, help them, hurt them, give them stuff or even level them up. Good luck on your adventures.
Character Sheet: Name: (1 or 2 words, no more than 20 symbols max) Level: (1) XP: (0/5) Class: (Warrior, Guardian, Gunslinger, Mage, Assassin) Health: (100/100) Mana: (100/100) Hunger: (50/100) Strength: (0, +3 if Warrior) Defense: (0, +3 if Guardian) Evasiveness: (0, +3 if Gunslinger) Intelligence: (0, +3 if Mage) Speed: (0, +3 Assassin) Weapons: (Matters on class) Armor: (None) Inventory: (Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 HP), 100 Gold, Small Rock) Skills: (None)
Classes: Warrior-Warriors use swords, clubs, and maces in order to defeat their enemy with brute force. The Warriorâs starting weapon is a Rusty Sword (+1 ATK). Guardian-Guardians use shields, armor, and long swords in order to defend themselves from their enemy. The Guardians starting weapon is a Wooden Shield (+1 DEF). Gunslinger-Gunslingers are the archers of the modern day, using bows, crossbows, and guns to defeat their enemy from a range. The Gunslingerâs starting weapon is a Small Bow (+1 EVA), with 10 Wooden Arrows. Mage-Mages are unique individuals trained in the arts of magic, using man different skills to win battles. The Mageâs starting weapon is a Small Wand (+1 INT). Assassin-Assassins are masters of stealth, using poisons, daggers, and disguises to surprise the enemy. The Assassinâs starting weapon is a Rusty Knife (+1 SPD).
Attributes: Strength-Strength allows you to fight better without a weapon, along with being able to lift, push, pull, and break heavier and harder objects. Strength allows you to use swords, clubs, maces, hammers, and axes. Defense-Defense gives you better endurance to enemy attacks, along with increasing your health. Defense allows you to use shields, defensive armor, broadswords, and longswords. Evasiveness-Evasiveness allows you to better evade enemy discovery and attacks, along with being able to aim weapons better. Evasiveness allows you to use bows, crossbows, guns, and grenades. Intelligence-Intelligence allows you to use magic and think much better, along with sometimes increasing your mana. Intelligence allows you to use staffs, wands, and technology found in-game. Speed-Speed lets you move and attack much faster, along with being able to jump farther, scan faster, and sneak around better. Speed allows you to use daggers, knifes, throwing knives, halberds, and bo-staffs. Note: Every 5 points an attribute gains, you gain a new skill.
Fixed! There was a problem that I couldn't post profiles, but know back to the game!
Name: Matthew Level: 1 XP: 0/5 Class: Gunslinger Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 0 Evasiveness: 3+1 Intelligence: 0 Speed: 0 Weapons: Small Bow (+1 EVA), Wooden Arrows (x10) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
What?
Name: Kiba Level: 1 XP: 0/5 Class: Guardian Health: 95/100 Mana: 100/100 Hunger: 40/100 Strength: 0+2 Defense: 3+1 Evasiveness: 0 Intelligence: 0 Speed: 0 Weapons: Wooden Shield (+1 DEF), Shortsword (+2 STR) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
"They call me the Red Blade, and don't act stupid. We know you have the sunstone." He then throws you outside and kicks your sword about 5 feet away. The guys who where at the fire get a spear each and suround you. The 'Red Blade' cracks his knuckles.
Name: Viet Anh Level: 1 XP: (0/5) Class: Assassin Health: (100/100) Mana: (100/100) Hunger: (50/100) Strength: 0 Defense: 0 Evasiveness: 0 Intelligence: 0 Speed: 3+1 Weapons: Rusty Knife (+1 SPd Armor: None Inventory: (Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 HP), 100 Gold, Small Rock) Skills: None
You become consious and notice you are being led through a tunnel by 2 people. You also see another person walking in front of you. What do you do?
Name: Mr.Stuff Level: 1 XP: 1/5 Class: Guardian Health: 100/100 Mana: 100/100 Hunger: 45/100 Strength: 0 Defense: 3+1 Evasiveness: 0 Intelligence: 0 Speed: 0 Weapons: Wooden Shield (+1 DEF) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock x2, Shard of Glass, Small stick, 4 ft of Rope Skills: None
You are able to dash outside behind a boulder and avoid detection. However, now the guy from earlier is searching for you with 5 armored soldiers. Now that you see his face you notice he is a Vampire.
Name: Blake Firestorm Level: 1 XP: 2/5 Class: Mage Health: 85/100 Mana: 95/100 Hunger: 45/100 Strength: 0 Defense: 0 Evasiveness: 0 Intelligence: 3+1 Speed: 0 Weapons: Small Wand (+1 INT) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
The Archer shoots you in the arm, but your able to cast a quick shock spell and he falls to the ground. Your comrades overpower the other 2 ninjas, but one of them died. Now that your outside, you see 4 more ninjas, 2 on each side of the barracks. They look like their doing something to the walls, but you can't see what.
You have gained: +2 XP for battle
Name: John Level: 1 XP: 0/5 Class: Assassin Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 0 Evasiveness: 0 Intelligence: 0 Speed: 3+1 Weapons: Rusty Knife (+1 SPD) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
Just to remind you, your in an under-construction village, which is being attacked, and isn't the military type. Are you sure you want to run away?
Name: Divy Level: 1 XP: 0/5 Class: Mage Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 0 Evasiveness: 0 Intelligence: 3+1 Speed: 0 Weapons: Small Wand (+1 INT) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
You are awoken in a large hole in the ground to the sound of a storm. You rememer falling into an ambush and being thrown in here. You see your wand next to you, but you don't know any spells that can help you get out of there. What do you do?
Note: If you are a wizard you can make up your own spells as long as they're not too powerful for your level.
Name: Mr.Stuff Level: 1 XP: 1/5 Class: Guardian Health: 100/100 Mana: 100/100 Hunger: 45/100 Strength: 0 Defense: 3+1 Evasiveness: 0 Intelligence: 0 Speed: 0 Weapons: Wooden Shield (+1 DEF) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock x2, Shard of Glass, Small stick, 4 ft of Rope Skills: None
I'll make it a bit easier. Right now they are only looking for you in the hut your in. They can't find any clues of your whereabouts, and think you're already out of the village/encampment (They don't know when you escaped). They then go looking for you outside, while the Vampire goes to the barracks.
Name: Mr.Stuff Level: 1 XP: 1/5 Class: Guardian Health: 100/100 Mana: 100/100 Hunger: 45/100 Strength: 0 Defense: 3+1 Evasiveness: 0 Intelligence: 0 Speed: 0 Weapons: Wooden Shield (+1 DEF) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock x2, Shard of Glass, Small stick, 4 ft of Rope Skills: None
You aren't able to find help, but you do notice an extra weapon rack on the outskirts of the village with 2 soldiers guarding it. 1 of them has a mace, and the other one has a Shortsword and an Iron Buckler.
Name: Matthew Level: 1 XP: 0/5 Class: Gunslinger Health: 100/100 Mana: 100/100 Hunger: 50/100 Strength: 0 Defense: 0 Evasiveness: 3+1 Intelligence: 0 Speed: 0 Weapons: Small Bow (+1 EVA), Wooden Arrows (x10) Armor: None Inventory: Sandwich (+20 HP, +50 H), Medium Health Potion (+50 HP), Medium Mana Potion (+50 MP), 100 Gold, Small Rock Skills: None
Sry, guess my last post for you didn't work.
You walk towards the Archers. As you do, the one that seems to e the leader motions for you to come to him.