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ForumsForum Games{Emerald Sword RPG}

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Deathless950
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Deathless950
1,943 posts
Nomad

Okay, this is the official fixed version, no limit on players that may join

---{Emerald Sword RPG}---

---------------------------
Overview
---------------------------

Great evil has risen in your world, the gate of infinity has been opened by an evil force not yet known to mankind. Horrid creatures roam are lands and terrorize it's citizens. People are looking for a hero, a combatant to defeat and close the gate once and for all. Your weak for now, but your determined to grow strong, and defeat the most difficult and dangerous enemies.

---------------------------
Character Sheet
---------------------------

Name:
Gender: (M/F)
Class: (see below)
Level: 1
PUL(Posts until level): 5/5
Health: 5/5
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/1}
==Gold- 0
==Gear- None
==Food- None
==Other- None

------------------------------
Stats in detail
------------------------------

Level- Your overal experience, If your a higher level, your chance to "Hit" increases

Health- When reaches 0 you must start over, or wait 12 hours to automatically resurrect at the nearest town, you lose all PUL towards your next level.

Damage- Amount of health enemy looses if you "hit"

Accuracy- Your chance to hit is increased

Speed- Amount of damage you automatically deal before combat

(Note: the only way to boost speed accuracy and damage stats is through gear, special items, and class abilities. Leveling only increases your max health and your level)

------------------------------
Classes
------------------------------

Your class determines what abilities you will have access too and several stat changes you will need to apply. (there are ALOT of classes to chose from, enjoy

==Soldier- Starts game with 5 extra health (5/5->10/10)
At level 5- Before a battle you may take 3 damage to increase your accuracy and damage by "2"
At level 15- No limit to the amount of items you may carry, you may equip arrows and bullets.
At level 25- You may carry "2" 2 handed weapons.
At level 30- Increases health and max health by "20"
At level 50- You may reduce health by 35 to increase your damage output by "1"

==Shaman- Starts game with "1" Speed. (Speed-0->Speed-1)
At level 5- Add's "Mana" to your stat sheet. (10/10) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 mana to heal as many players as you want in range (or you) by 2 health.
At level 25- You may summon a tree spirit to fight for you (Level= Your level, Damage= 1 Health= 3/3)
At level 30- You may spend 25 mana to bring a player back to life with half health.
At level 50- You may spend 15 mana to deal 8 damage to up to 3 enemies.

==Archer- Starts game with "1" Accuracy. (Acc.-1->Acc.-2)
At level 5- You may equip arrows and bullets
At level 15- If you "hit" on the first turn you deal double damage
At level 25- If you "hit" on the second turn your accuracy is increased by "10" for the rest of the battle
At level 30- Increases your speed by "5"
At level 50- Cost of all gear at shops reduced by 10%, can tame animals and creatures

==Priest- Initial health reduced to 3/3,
At level 5- Add's "Mana" to your stat sheet. (20/20) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 Mana to heal a target by 9 health.
At level 25- You may spend 35 mana to bring a player back to life with full health
At level 30- You may spend 40 mana to heal a target by 85 health
At level 50- If your killed in combat, you may continue to use mana burning skills on other players, and drink, despite death.

==Mage- Damage increased to "3" (Damage-1 -> Damage-3)
At level 5- Add's "Mana" to your stat sheet. (15/15) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 Mana to deal 3 damage to an enemy target
At level 25- You may spend 10 mana to be granted flight for 1 hour
At level 30- You may create food and water. Usable only twice a day.
At level 50- You may spend 35 Mana to deal 30 damage to an enemy target.

==Rogue- Starts game with "3" Speed. health reduced to 2/2.
At level 5- You may render yourself invisible. If you attack your invisibility fades
At level 15- if your opponent does not "hit" you twice in a row, doubles your damage output for the round
At level 25- You may use &quotoison"
At level 30- You may see in the dark
At level 50- You may wield up to "3" 1 handed weapons.

==Warlock- Can eat and drink almost anything
At level 5- Add's "Mana" to your stat sheet. (30/30) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 20 mana to reduce your opponents "damage" by "1"
At level 15- You may summon an evil minion to fight for you (Level= Your level, Damage= 2 Health= 1/1)
At level 30- You may spend 15 mana to deal 10 damage to an enemy
At level 50- You may reduce your health in half to recover all missing mana, usable once per battle.

==Buccaneer- Level faster then other classes (PUL->3/3)
At level 5- Recover 1 health each time you "hit" the enemy.
At level 15- Cost for all gear at store -30%
At level 25- May equip bullets and arrows.
At level 30- You may build construct and use ships (Parts cost gold)
At level 50- each time you "hit" an enemy reduce there "mana (if they use any) by "4"

==Paladin- Starts game with 2 extra health (5/5->7/7)
At level 5- 50% cheaper costs for a mount
At level 15- Add's "Mana" to your stat sheet. (15/15) Mana is recovered with liquids and increases with items and gear.
At level 15- You may spend 15 mana to heal all of your missing health
At level 30- You may decrease your health by 25 and increase a players or your mana by "15". Usable once per battle.
At level 50- You take 2 less damage from all sources. You take 5 less damage from magic.

==Scout- Can ask host for information and always get a correct answer (example: What is there to the north?)
At level 5- Can attempt to flee (65% chance of success) not usable in dungeons
At level 15- While with other players there accuracy is increased by "5"
At level 35- Can tame wild animals and creatures
At level 40- While with other players there damage output is increased by "3"
At level 50- While other players are in a party with you, they gain twice the amount of PUL. Player's past level 30 no longer are affected by this, does not stack.

==Droid- Starts game with mana. Add's "Mana" to your stat sheet. (50/50) Mana is recovered with liquids and increases with items and gear.
At level 5- Can spend 10 mana to turn into a Lion
At level 10- Can spend 10 mana to turn into a Bear
At level 15- Can spend 30 mana to turn into a Dauphin
At level 30- Can spend 30 mana to turn into a Walking Tree
At level 50- Can spend 40 mana to turn into a Falcon

==Summoner- Starts with 35 Gold (Gold-0 -> Gold-35)
At level 5- Can spend 10 gold to teleport anywhere in the game
At level 10- You may summon an elemental to fight for you (Level= Your level, Damage= 1 Health= 6/6)
At level 15- Can spend 15 gold to teleport another player anywhere in the game.
At level 30- Can read minds
At level 50- You may summon a Greater Elemental to fight for you (Level= Your level, Damage= 5 Health= 15/15). Unlike other pets and companions GE can be healed and buffed by abilities.

------------------------------
Parties
------------------------------

Creating a party is important when trying to defeat dungeons. To take down dungeons that are your level you will likely need "3" sum players. Otherwise parties are great for leveling. To start a party request people to join.

------------------------------
Town's Cities and Zones
------------------------------

There are lots of towns and cities to explore, along with tons and tons of locations, some including huge vast forests, terrible dungeons, and forgotten ruins. Towns will provide food, water, comfort storage and gear, while other places provide you with experience and loot.

------------------------------
PvP
------------------------------

Players may always attack other players, if you defeat a player who is the same level or higher then you, you claim all in his or her backpack. Otherwise you do not get any loot. To avoid loosing gear use city banks.

------------------------------
Final Words
------------------------------

Lastly, to join in post your character sheet, I will then give you details to what there is too see in the city of "Pilrow" (starting place). You will probably want to pick a map up and talk to some of the NPC's to get you started

-----------------------------------------------------

  • 254 Replies
Deathless950
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Deathless950
1,943 posts
Nomad

oh and btw dude, I'm not going to continue night story unless there's 3+ people playing, its just not worth it and not fun for me.

sasukemystery
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sasukemystery
1,447 posts
Nomad

Name: Viet Anh
Gender: M
Class: Rogue
Level: 1
PUL(Posts until level): 1/5
Health: 2/2
Damage: 1
Accuracy: 0
Speed: 3
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/1}
==Gold- 00
==Gear- None
==Food- None
==Other- None

I go back to Pilrow and try to go south

Deathless950
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Deathless950
1,943 posts
Nomad

Level up!

Name: Viet Anh
Gender: M
Class: Rogue
Level: 2
PUL(Posts until level): 6/6
Health: 3/3
Damage: 1
Accuracy: 0
Speed: 3
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/1}
==Gold- 00
==Gear- None
==Food- None
==Other- None

You have made it too the "Broken Hills". There are many creatures that roam these desert hill lands, if you wish you may hunt a specific creature for it's supplies, or if not you may leave this place

Broken Hill Creatures-

Alouju- Level 3, Health 2
Special- "Speed= 2"
25% chance of collecting Alou Bone, Used when fordging "5"
25% chance of collecting Alou Fur, Can be sold for a nice amount "25"
50% chance of finding nothing

Melp Giants- Level 1, Health 8
Special- "None"
25% Chance of collecting Melp Leather, Used when fordging "6"
05% Chance of collecting Melp Tooth, (Ammunition for guns, +30 Accuracy per shot) "40"
70% chance of finding nothing

Blike Rats- Level 3, Health 5
Special- 10% chance to attack you in a pack of 3
30% chance of collecting Rat Poison (Low quality poison)
10% chance of collecting Rat Tail, (Weapon 2 Handed, +3 Damage)
01% chance of gaining a rat as a temporary pet for 3 days
59% of getting nothing

rivercrab01
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rivercrab01
1,242 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 4/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 35
==Gear- None
==Food- None
==Other- None

I ask the man what he has for sale.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 4/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 35
==Gear- None
==Food- None
==Other- None

Fisherman's Warf-
PRODUCTS
Fishing Net x10- (Can be used to catch aquatic beings, consumed after use) C100
Weak fishing pole- (Can be used to catch aquatic beings)- Cost $450
Can O Bait x100- (Used on fishing poles to catch game)- Cost $10
RENTAL
Canoe- (Can be used in water to navigate)- Cost $15 per 5 PUL
Row-Boat- (Can be used to navigate farther off cost)- Cost $30 per 5 PUL
Fishing Boat- (can be used to navigate anywhere)- Cost $65 per 5 PUL

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 4/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 35
==Gear- None
==Food- None
==Other- None

Hmmm... How far does the canoe go, and how many people does it hold?

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 4/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 35
==Gear- None
==Food- None
==Other- None

You could cram up to 3 and the canoe can not lose sight of the shore

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 4/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 35
==Gear- None
==Food- None
==Other- None

Hmm... I suppose we could just follow the shore up... Ok then. I'll rent it and travel 10 clicks north.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 3/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 05
==Gear- None
==Food- None
==Other- Canoe (4PUL remaining)

You travel up the shore with your canoe. After several hours you reach the tundra fields above pilrow, you notice the the land curves like a boomerang and you may follow the shore west to reach a new location, or you may park your boat here

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 3/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 05
==Gear- None
==Food- None
==Other- Canoe (4PUL remaining)

Hmm... I travel past the location of the enemy camp I remember earlier (Let's say 1 click in the canoe) and get off the canoe.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 3/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 05
==Gear- None
==Food- None
==Other- Canoe (4PUL remaining)

See there's the problem, the enemy tribes kind of everywhere. Whenever you search for supplies in this location there's a chance of one coming up

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 3/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 05
==Gear- None
==Food- None
==Other- Canoe (4PUL remaining)

Oh... I'll head back, then.

(Woah, 5 gold? I thought it was 15 gold for 5 PUL. Also, where can I find equipment?)

Deathless950
offline
Deathless950
1,943 posts
Nomad

My bad, you have been refunded

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 3/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 20
==Gear- None
==Food- None
==Other- Canoe (4PUL remaining)

there are lots of growing plants and herbs here of possible interest. However to collect in this zone there is a high chance enemy kunan's (insane tribe of lunatics that kill victims with there bare hands). You may search for herbs and rocks as many times as you want, however each time there is a 35% chance to run into these horrible creatures. Up to you two on how you wish to handle this

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

My bad, you have been refunded

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 3/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 20
==Gear- None
==Food- None
==Other- Canoe (4PUL remaining)

I travel back to Pilrow.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 2
PUL(Posts until level): 3/6
Health: 6/6
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow
Achievements: None
Party: /Kate Smith/

{Backpack W=0/2}
==Gold- 20
==Gear- None
==Food- None
==Other- Canoe (4PUL remaining)

Okay you'll arrive back at pilrow at 5:10. At that point please let me know what you wish to do

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