ForumsGamesKingdom Rush: Frontiers! (Coming Sequel...)

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2timothy316
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2timothy316
109 posts
Nomad

So I'm sure most people have heard one way or another of the second Kingdom Rush game coming out.

This discussion is for discussing that game. What would be some of the things you'd like to see in the new game? What do you want to see come back from the first game? What would you like changed? How excited are you that we're going to soon be seeing the second Kingdom Rush game?

As for myself, I'm hoping that the Sequel maintains the purity of the first one. I liked the simple graphics and gameplay. I liked how the maps were interactive (killing the sheep, catching fish, and activating windmills). Seeing that again would be a treat. I'm also hoping that the towers from the first game come back in the second one. Nothing would be more devastating than to see the towers have a complete makeover. I highly doubt it would happen, but still... Lastly, I want them to keep the upgrade tree. I most definitely liked the style of the star upgrades. I thought they were very well thought out and developed, and I would like to see the tree with its same or very similar cleverness of build.

Things I want changed? I might be secretly hoping for maybe a different kind of tower, but if that doesn't happen, I'd still be happy. I would want the levels to be a little bit longer perhaps. It seemed like I would just be hitting my stride in the tower building process and then it would be over, which was kind of disappointing. So if they would add longer levels or maybe add an "Endless" mode, I would thoroughly enjoy the game all the more.

What do you all think?

  • 168 Replies
Roty
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Roty
779 posts
Nomad

I want to know who invented the first ever TD and called it TD game type.

Turtelman1234
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Turtelman1234
2,914 posts
Nomad

They're talking about a sequel already? Snap, I still need to beat the first one.

2timothy316
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2timothy316
109 posts
Nomad

/Users/joshuakoh/Desktop/Screen shot 2011-09-04 at 9.31.22 PM.png

@Roty its right here. Look closely.

How would it be coping? You wouldn't be copying, people learn from other people, you see? if your on ur own, then what will you do?

In that KR is a very unique game, I don't think IH would want to steal from another game's ideas.
2timothy316
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2timothy316
109 posts
Nomad

I really like all of the ideas about environmental effects and damage. The problem is that I can't come up with any on my own!

2timothy316
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2timothy316
109 posts
Nomad

But i really liked the Sun Tower from the last game. I loved being able to control the environment. That was pretty awesome.

2timothy316
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2timothy316
109 posts
Nomad

Except I'm also trying to think of things that would be original enough and true enough to be KR worthy.

wrymslayer
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wrymslayer
16 posts
Nomad

2Timothy, that is the problem lol finding something to be worry of KR!

vinster132
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vinster132
5,881 posts
Jester

Not sure if that would be necacary.... All the towers are prettymuch traps.

Having a similar idea of traps isn't really copying Gemcraft directly. You'll just have the same idea. But different style of traps, maybe.
Arjan
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Arjan
41 posts
Nomad

The sun tower should definitely be in the sequel, indeed.

2timothy316
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2timothy316
109 posts
Nomad

I like the turn based wave system, bigfatkitty. One thing I might be curious about though is how many waves you would have to wait. I mean, KR is like a game of waves with miniwaves (unrecorded, unnumbered miniwaves), and there aren't exactly that many waves in the first place, even on the last level. So how might that work?

And yeah, if the sun tower or its equivalent isn't in the game, I'd be pretty sad.

samblue234
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samblue234
136 posts
Peasant

First of all, they could include mana with a wide range of spells.
Second of all they can add guns, cannons, cavalary and UFOs.
If they did, the game would be EVEN better.

Igave it 10/10!

ninjajr
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ninjajr
56 posts
Nomad

I guess I would be excited for the sequel. It wasn't a bad game like other TD games.

samblue234
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samblue234
136 posts
Peasant

kingdom rush isn't a TD game, it's an rts game, it has units AND towers. It's much better than just a TD game.

2timothy316
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2timothy316
109 posts
Nomad

Fusion... good word, bigfatkitty.

Olddeath22
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Olddeath22
33 posts
Nomad

Different terrain, water can only be crossed by aquatic and flying enemies and only aquatic towers can be placed on them.

Combining towers, e.g. arrow tower + barracks makes archer barracks.

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