ForumsForum GamesEmerald Sword {V4} (See Page 100)

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Deathless950
offline
Deathless950
1,943 posts
Nomad

As it seems I can't edit the last thread I want to make some important changes before starting up the game again. Everyone who posted in V2 will be counted in on the 3rd post of this thread. You may join this game at any time, no player limit

---{Emerald Sword V3}---

---------------------------
Overview
---------------------------

Great evil has risen in your world, the gate of infinity has been opened by an evil force born from complete chaos and endless destruction. Horrid creatures roam are lands and terrorize it's citizens. People are looking for a hero, a combatant to defeat and close the gate once and for all. Your weak for now, but your determined to grow strong, and defeat the most difficult and dangerous the emerald universe has to offer.

---------------------------
Character Sheet
---------------------------

Name:
Gender: (M/F)
Class: (see below)
Level: 1
PUL(Posts until level): 5/5
Health: 5/5
Damage: 1
Accuracy: 0
Speed: 0
Location: Pilrow (Starting zone)
Achievements: None
Party: None

{Backpack W=0/1}
==Gold- 0
==Gear- None
==Food- None
==Other- None

------------------------------
Stats in detail
------------------------------

Level- Your overal experience, If your a higher level, your chance to "Hit" increases

Health- When reaches 0 you may start over, or wait 12 hours to automatically resurrect at the nearest town, you lose all PUL towards your next level.

Damage- Amount of health enemy looses if you "hit"

Accuracy- Your chance to hit is increased

Speed- Amount of damage you automatically deal before combat

(Note: the only way to boost speed accuracy and damage stats is through gear, special items, and class abilities. Leveling only increases your max health and your level)

------------------------------
Classes
------------------------------

Your class determines what abilities you will have access too and several stat changes you will need to apply. (there are ALOT of classes to chose from)

==Soldier- Starts game with 5 extra health (5/5->10/10)
At level 5- Before a battle you may take 3 damage to increase your accuracy and damage by 25%
At level 15- No limit to the amount of items you may carry, you may equip arrows and bullets.
At level 25- You may carry "2" 2 handed weapons or 2 Shields
At level 30- Increases health and max health by "35", Other group members get +10 max health when in a group with you
At level 50- You may "Sharpen Weapons" and "Pad" gear at the town craftshop.

==Shaman- Starts game with "1" Speed. (Speed-0->Speed-1)
At level 5- Add's "Mana" to your stat sheet. (10/10) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 mana to heal as many players as you want in range (or you) by 2 health x10's digit of max mana.
At level 25- You may summon a tree spirit to fight for you (Level= Your level, Damage= 1 Health= 3/3)
At level 30- You may spend 25 mana to bring a player back to life with half max health.
At level 50- You may spend 15 mana to deal 8 damage to up to 3 enemies.

==Archer- Starts game with "1" Accuracy. (Acc.-1->Acc.-2)
At level 5- You may equip arrows and bullets
At level 15- If you "hit" on the first turn you deal double damage
At level 25- If you "hit" on the second turn your accuracy is increased by "10" for the rest of the battle
At level 30- Increases your speed by "5"
At level 50- Cost of all gear at shops reduced by 10%, can tame animals and creatures

==Priest- Initial health reduced to 3/3,
At level 5- Add's "Mana" to your stat sheet. (20/20) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 Mana to heal a target by 9 health.
At level 25- You may spend 35 mana to bring a player back to life with full health
At level 30- You may spend 40 mana to heal a target by 85 health
At level 50- If your killed in combat, you may continue to use mana burning skills on other players, and drink, despite death.

==Mage- Damage increased to "3" (Damage-1 -> Damage-3)
At level 5- Add's "Mana" to your stat sheet. (15/15) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 5 Mana to deal 3 damage to an enemy target
At level 25- You may spend 10 mana to be granted flight for 1 hour
At level 30- You may create food and water. Usable only twice a day.
At level 50- You may spend 35 Mana to deal 30 damage to an enemy target.

==Rogue- Starts game with "3" Speed. health reduced to 2/2.
At level 5- You may render yourself invisible. If you attack your invisibility fades
At level 15- if your have more accuracy then the target, your attacks deal extra damage equal to the difference.
At level 25- You may use &quotoison" on your weapons
At level 30- You may see in the dark
At level 50- You may wield up to "3" 1 handed weapons.

==Warlock- When you have less then 5 health your attacks/spells deal double damage
At level 5- Add's "Mana" to your stat sheet. (30/30) Mana is recovered with liquids and increases with items and gear.
At level 5- You may spend 20 mana to reduce your opponents "damage" by "1"
At level 15- You may summon an evil minion to fight for you (Level= Your level, Damage= 2 Health= 1/1)
At level 30- You may spend 15 mana to deal 10 damage to an enemy
At level 50- You may reduce your health in half to recover all missing mana, usable once per battle.

==Buccaneer- Level faster then other classes (PUL->3/3)
At level 5- Recover 1 health each time you deal damage to an enemy
At level 15- Cost for all gear at shops -30%
At level 25- May equip bullets and arrows.
At level 30- You may build construct and use ships (Parts cost gold)
At level 50- each time you "hit" an enemy reduce there "mana (if they use any) by "4"

==Paladin- Starts game with 2 extra health (5/5->7/7)
At level 5- 50% cheaper costs for a mount
At level 15- Add's "Mana" to your stat sheet. (15/15) Mana is recovered with liquids and increases with items and gear.
At level 15- You may spend 15 mana to heal all of your missing health
At level 30- You may decrease your health by 25 and increase a players or your mana by "15". Usable once per battle.
At level 50- You take 10% less damage from all sources. You take an additional 10% less damage from magic.

==Scout- Can ask host for information and always get a correct answer (example: What is there to the north?)
At level 5- When normally killed, scout will attempt to flee (65% chance of success) not effective in dungeons.
At level 15- While with other players everyones accuracy is increased by "5"
At level 35- Can tame wild animals and creatures
At level 40- While with other players everyones damage is increased by "3"
At level 50- You work 50% faster when committed to a job.

==Droid- Starts game with mana. Add's "Mana" to your stat sheet. (50/50) Mana is recovered with liquids and increases with items and gear. Can spend 5 mana to turn into a Mouse
At level 5- Can spend 10 mana to turn into a Lion
At level 10- Can spend 10 mana to turn into a Bear
At level 15- Can spend 30 mana to turn into a Dauphin
At level 30- Can spend 30 mana to turn into a Walking Tree
At level 50- Can spend 40 mana to turn into a Falcon

==Summoner- Starts with 35 Gold (Gold-0 -> Gold-35)
At level 5- Can spend 10 gold to teleport anywhere in the game
At level 10- You may summon an elemental to fight for you (Level= Your level, Damage= 1 Health= 6/6)
At level 15- Can spend 15 gold to teleport another player anywhere in the game.
At level 30- Can read minds
At level 50- You may summon a Greater Elemental to fight for you (Level= Your level, Damage= 5 Health= 15/15). Unlike other pets and companions GE can be healed and buffed by abilities.

==Warden- When exploring a zone, 10% less chance to get attacked
At level 5- Add's "Mana" to your stat sheet. (15/15) Mana is recovered with liquids and increases with items and gear.
At level 5- Can spend 10 mana to double damage output of a target (or you) while in Forests or Swamps. Does not stack, wears off upon new level.
At level 15- Spend 20 mana to deal 5 damage to a target and heal a friendly target by 10
At level 35- Can spend 15 mana to double damage output of a target (or you) while in Dungeons. Does not stack, wears off upon new level.
At level 50- Can spend 20 mana to double damage output of a targets magical attacks or heals. Does not stack, wears off upon new level.

==Blacksmith- Starts game with a "Blacksmith Pack" full of goods (See 3rd post for details)
At level 5- Your max health is from now on, constantly increased by the amount of room in your backpack.
At level 10- Goods that you craft or forge, can be sold for twice as much value.
At level 25- You may "Sharpen Weapons" and "Pad" gear at the town craftshop.
At level 30- You may triple your max health by reducing both your accuracy and damage to "1". This effect lasts 5 hours then returns to normal.
At level 50- Gear that you wear that was crafted or forged by you provided 50% more of an attribute effect.

------------------------------
Additional Information
------------------------------

Parties-

Creating a party is important when trying to defeat dungeons. To take down dungeons that are your level you will likely need "3" sum players. Otherwise parties are great for leveling. To start a party request people to join.

Town's Cities and Zones-

There are lots of towns and cities to explore, along with tons and tons of locations, some including huge vast forests, terrible dungeons, and forgotten ruins. Towns will provide food, water, comfort storage and gear, while other places provide you with experience and loot.

PvP-

Players may always attack other players, if you defeat a player who is the same level or higher then you, you claim all in his or her backpack. Otherwise you do not get any loot. To avoid loosing gear use city banks. Combat is explained in post #2

Secondary Character-

Level a character to level "35" and you may start up a completely different character of another class (or the same). However the two companions may never engage in combat together.

------------------------------
Final Words
------------------------------

Lastly, to join in post your character sheet, I will then give you details to what there is too see in the city of "Pilrow" (starting place). Also, Your much better off exploring then staying in town, the game favors the occasional risk. Combat explained in post #2


-----------------------------------------------------

  • 1,692 Replies
gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 3/7
Health: 12/12 +5
Damage: 1 -> 2
Accuracy: 0
Speed: 0 -> 1
Location: Pilrow
Achievements: None
Party: None

{Backpack W=2/3}
==Gold- 17
==Gear- {{Play Sword (+1 Damage)}}
Handed)}}, {{Cloud Armor (+5 Max Health, Spell
power +1)}}
==Food-
==Other-


"You got yourself a deal." I say smiling to the man.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 3/7
Health: 12/12 +5
Damage: 1 -> 2
Accuracy: 0
Speed: 0 -> 1
Location: Pilrow
Achievements: None
Party: None

{Backpack W=3/3}
==Gold- 15
==Gear- {{Play Sword (+1 Damage)}}
Handed)}}, {{Cloud Armor (+5 Max Health, Spell
power +1)}}
==Food-
==Other- Empty Bucket

gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 3/7
Health: 12/12 +5
Damage: 1 -> 2
Accuracy: 0
Speed: 0 -> 1
Location: Pilrow
Achievements: None
Party: None

{Backpack W=3/3}
==Gold- 15
==Gear- {{Play Sword (+1 Damage)}}
Handed)}}, {{Cloud Armor (+5 Max Health, Spell
power +1)}}
==Food-
==Other- Empty Bucket

I return to the street and look for a fountain or any other water source.

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 2/7
Health: 12/12
Damage: 1
Accuracy: 0
Speed: 0 +1 for 3 PUL (3/3)
Location: Pilrow
Achievements: None
Party:

{Backpack W=3/3}
==Gold- 10
==Gear- {{Play Staff (+5 Max Mana, 2 Handed)}} {{(Cloud Armor (+5 Max Health, Spellpower +1)}}
==Food- Chickuro Meat (+5 Health, +1 Max speed for 3 hours) X1
==Other-

What spells? Do I have to learn them? I travel North.

xAyjAy
offline
xAyjAy
4,710 posts
Blacksmith

Name: Cactus McCoy
Gender: M
Class: Soldier
Level: 6
PUL(Posts until level): 09/10
Health: 16/20 +5
Damage: 1
Accuracy: 0 -> 3
Speed: 0
Location: Tundra Fields
Achievements: None
Party: None

{Backpack W=3/6}
==Gold- 19
==Gear- {{Rust Trident (+ 3 accuracy, 2 Handed)}} {{Cloud Armor (+5 Max Health, Spell power +1)}} {{(Kunan Pendant (Trinket: when attacked or attacking a kunan you may select which type of a kunan to attack)}}
==Food-
==Other- Kunan Head x5

i go back to pilrow to complete the quest where i must defeat 5 kunan blood mages. i give the quest giver the heads to get my prize.

how long is the halloween quest available?

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 3/7
Health: 12/12 +5
Damage: 1 -> 2
Accuracy: 0
Speed: 0 -> 1
Location: Pilrow
Achievements: None
Party: None

{Backpack W=3/3}
==Gold- 15
==Gear- {{Play Sword (+1 Damage)}}
Handed)}}, {{Cloud Armor (+5 Max Health, Spell
power +1)}}
==Food-
==Other- Empty Bucket

Normally water would be free, but in this game liquid are used as a mana replenisher so the only way to get a hold of it in pilrow is rain, the bar or the store

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 2/7
Health: 11/12
Damage: 1
Accuracy: 0
Speed: 0 +1 for 3 PUL (3/3)
Location: Tundra Fields
Achievements: None
Party:

{Backpack W=3/3}
==Gold- 10
==Gear- {{Play Staff (+5 Max Mana, 2 Handed)}} {{(Cloud Armor (+5 Max Health, Spellpower +1)}}
==Food- Chickuro Meat (+5 Health, +1 Max speed for 3 hours) X1
==Other-

Summoners currently have no spells, most high level players however can benefit greatly from spells they can learn to cast. For example a priest can revive a player and nock out some amazing heals, while a droid uses mana to turn into wild animals fit for all sorts of tasks ect.
the OP has all the details. If we get 3 players to reach level 50, expect a whole new bunch of moves for the next levels after that, but that's in awhile if not never depending on how long you guys play for

You have arrived to the tundra fields of northern pilrow...

It's oddly cold out here, but there are lots of growing plants and herbs here of possible interest. However to collect in this zone there is a high chance enemy kunan's (insane tribe of lunatics that kill victims with there bare hands). You may search for herbs and rocks as many times as you want, however each time there is a 35% chance to run into these horrible creatures. Up to you two on how you wish to handle this.

Name: Cactus McCoy
Gender: M
Class: Soldier
Level: 6
PUL(Posts until level): 09/10
Health: 15/20 +5
Damage: 1
Accuracy: 0 -> 3
Speed: 0
Location: Tundra Fields
Achievements: None
Party: None

{Backpack W=3/6}
==Gold- 19
==Gear- {{Rust Trident (+ 3 accuracy, 2 Handed)}} {{Cloud Armor (+5 Max Health, Spell power +1)}} {{(Kunan Pendant (Trinket: when attacked or attacking a kunan you may select which type of a kunan to attack)}}
==Food-
==Other- Kunan Head x5

And this prize will be?

HQ runs until November 1st

xAyjAy
offline
xAyjAy
4,710 posts
Blacksmith

Name: Cactus McCoy
Gender: M
Class: Soldier
Level: 6
PUL(Posts until level): 09/10
Health: 15/20 +5
Damage: 1
Accuracy: 0 -> 3
Speed: 0
Location: Tundra Fields
Achievements: None
Party: None

{Backpack W=3/6}
==Gold- 19
==Gear- {{Rust Trident (+ 3 accuracy, 2 Handed)}} {{Cloud Armor (+5 Max Health, Spell power +1)}} {{(Kunan Pendant (Trinket: when attacked or attacking a kunan you may select which type of a kunan to attack)}}
==Food-
==Other-

i take the cross block. i go to the store to take a look at the weapons.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Cactus McCoy
Gender: M
Class: Soldier
Level: 6
PUL(Posts until level): 09/10
Health: 15/20 +5
Damage: 1
Accuracy: 0 -> 3
Speed: 0
Location: Tundra Fields
Achievements: None
Party: None

{Backpack W=4/6}
==Gold- 19
==Gear- {{Rust Trident (+ 3 accuracy, 2 Handed)}} {{Cloud Armor (+5 Max Health, Spell power +1)}} {{(Kunan Pendant (Trinket: when attacked or attacking a kunan you may select which type of a kunan to attack)}} Cross Block (+11 max health, 1 Handed)
==Food-
==Other-

Congrats

Biscuit (+2 Health)- Cost $15
Pilrow Wine (+4 Health +10 mana 20% drunk chance) - Cost $23
Lemonade (15$) (+5 Mana)- Cost $19
Play Sword (+1 Damage, 2 Handed)- Cost $30
Play Staff (+5 Max Mana, 2 Handed)- Cost $20
Burnt Mace (+4 Damage, -25% max Health, 1 handed)- Cost $60
Slager (+1 speed, 1 handed)- Cost $55
Rust Trident (+ 3 accuracy, 2 Handed)- Cost $55
Clay Tablet (Trinket: Increases max health by "1&quot- Cost $100
Play Shield (+2 Max health, 1 Handed)- Cost $30
Play Staff (+5 Max Mana, 2 Handed)- Cost $20
Dirt Armor (+6 Max health)- Cost $75
50 Bronze Bullets (Ammunition for guns, +2 Accuracy per shot)- $40
50 Silver Bullets (Ammunition for guns, +4 Accuracy per shot)- $300
100 Bronze Arrows (Ammunition for bows, +1 Accuracy per shot)-$40
100 Silver Arrows (Ammunition for bows, +3 Accuracy per shot)-$40

gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 3/7
Health: 12/12 +5
Damage: 1 -> 2
Accuracy: 0
Speed: 0 -> 1
Location: Pilrow
Achievements: None
Party: None
{Backpack W=3/3}
==Gold- 15
==Gear- {{Play Sword (+1 Damage)}}
Handed)}}, {{Cloud Armor (+5 Max Health,
Spell
power +1)}}
==Food-
==Other- Empty Bucket

Well, that makes it slower... I go to the bar and ask for a bucket refill.

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 3/7
Health: 12/12 +5
Damage: 1 -> 2
Accuracy: 0
Speed: 0 -> 1
Location: Pilrow
Achievements: None
Party: None
{Backpack W=3/3}
==Gold- 15
==Gear- {{Play Sword (+1 Damage)}}
Handed)}}, {{Cloud Armor (+5 Max Health,
Spell
power +1)}}
==Food-
==Other- Empty Bucket

"The water supplies bin a bit low son, Going to have to ask an extra 4 gold for a full bucket"

xAyjAy
offline
xAyjAy
4,710 posts
Blacksmith

Wood - Serf


Flag

Name: Cactus McCoy
Gender: M
Class: Soldier
Level: 6
PUL(Posts until level): 09/10
Health: 15/20 +5
Damage: 1
Accuracy: 0 -> 3
Speed: 0
Location: Tundra Fields
Achievements: None
Party: None

{Backpack W=4/6}
==Gold- 19
==Gear- {{Rust Trident (+ 3 accuracy, 2 Handed)}} {{Cloud Armor (+5 Max Health, Spell power +1)}} {{(Kunan Pendant (Trinket: when attacked or attacking a kunan you may select which type of a kunan to attack)}} Cross Block (+11 max health, 1 Handed)
==Food-
==Other-

i work at the docks as a cleanet untill my health reach 1.

i want to do it tommorow again (working), can you tell me how much gold i would get for my rust trident and for the cloud armor (plus trinket if the answer to the question below is no)?

if i wander in the tundra around and a kunnan appears, can i chose, with the help of the trinket, the kunnan leader?

gerundio992
offline
gerundio992
444 posts
Peasant

Name: Argett
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 3/7
Health: 12/12 +5
Damage: 1 -> 2
Accuracy: 0
Speed: 0 -> 1
Location: Pilrow
Achievements: None
Party: None
{Backpack W=3/3}
==Gold- 15
==Gear- {{Play Sword (+1 Damage)}}
Handed)}}, {{Cloud Armor (+5 Max Health,
Spell
power +1)}}
==Food-
==Other- Empty Bucket

"Sure, that's ok."

Deathless950
offline
Deathless950
1,943 posts
Nomad

With the new update for the rules, I am also going to need to fix the job enlistment. This is not what I want players to use as a source of income so I'm drastically increasing the amount of time the job consumes. This way gold will mostly can be acquired through quests and monsters rather then job farming. I'm also eliminating health loss.

To sum things up the docks are now more for when your going on vacation and want to come back to some income.

--Docks job enlistment both--

Work as a Cleaner- (6 gold per 5 Days)
Require's any level

Work as a Barrel Carrier- (10 gold per 1 Week) L-7
Requires level 7+

Work as a Sailor (150 gold, 1 Month) L-15


Name: Cactus McCoy
Gender: M
Class: Soldier
Level: 6
PUL(Posts until level): 09/10
Health: 15/20 +5
Damage: 1
Accuracy: 0 -> 3
Speed: 0
Location: Tundra Fields
Achievements: None
Party: None

{Backpack W=4/6}
==Gold- 19
==Gear- {{Rust Trident (+ 3 accuracy, 2 Handed)}} {{Cloud Armor (+5 Max Health, Spell power +1)}} {{(Kunan Pendant (Trinket: when attacked or attacking a kunan you may select which type of a kunan to attack)}} Cross Block (+11 max health, 1 Handed)
==Food-
==Other-

I'm sort of confused when reading this post, I'll let you try to explain exactly what you want to do, and possibly change your actions due to the new change

Deathless950
offline
Deathless950
1,943 posts
Nomad

Name: Argett
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 3/7
Health: 12/12 +5
Damage: 1 -> 2
Accuracy: 0
Speed: 0 -> 1
Location: Pilrow
Achievements: None
Party: None

{Backpack W=3/3}
==Gold- 11
==Gear- {{Play Sword (+1 Damage)}}
Handed)}}, {{Cloud Armor (+5 Max Health,
Spell
power +1)}}
==Food- Water Full Bucket (+2 Mana)
==Other-

rivercrab01
offline
rivercrab01
1,242 posts
Nomad

Name: The Crab Lord
Gender: Male
Class: Summoner
Level: 3
PUL(Posts until level): 2/7
Health: 11/12
Damage: 1
Accuracy: 0
Speed: 0 +1 for 3 PUL (3/3)
Location: Tundra Fields
Achievements: None
Party:

{Backpack W=3/3}
==Gold- 10
==Gear- {{Play Staff (+5 Max Mana, 2 Handed)}} {{(Cloud Armor (+5 Max Health, Spellpower +1)}}
==Food- Chickuro Meat (+5 Health, +1 Max speed for 3 hours) X1
==Other-

I travel further north.

Showing 331-345 of 1692