ForumsForum GamesWWIISBG (World War II Squad Based Game)

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loco5
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loco5
16,287 posts
Peasant

well hyper, Sirnoobs, trooper, you know what this is :P

anywho the name implies what this is so, ONTO CLASSES, HAHA!

Allies
it goes: American/British/Russian

Rifleman: 1903 Springfield rifle/Lee enfield Mk.II/Mosin Nagant M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 3 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Assault Trooper: Thompson M1927/Sten/PPD-40, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, 3 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice

Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice

Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice

Axis Classes

it goes
Germany/Italy/Japan

Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice

Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice

Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice

FINALLY!

now you can make your own class, but explain it

to the sheet!

Name:
Age:
Gender:
Class:
Nationality: include whether axis or allies
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio
----------------------
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Uniforms:
Misc.: you can make 5
----------------------
Health: 100/100
Condition:


anywho get to joining. sorry hyper, not WWI :P

  • 6,615 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

How do they stealth-kill a person in a manned trench?
Do we have any smoke grenades per chance?

loco5
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loco5
16,287 posts
Peasant

How do they stealth-kill a person in a manned trench?

'
dice


Do we have any smoke grenades per chance


tis nighttime
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

get more people over here, they don't know your situation

The rest of the platoon runs one by one to support Richthofen.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

dice


No modifier for full alert status or a manned trench?

Tak searches the squad for a Flamethrower or Officer-dude.
loco5
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loco5
16,287 posts
Peasant

The rest of the platoon runs one by one to support Richthofen


all make it there unscathed except for one hit in the stomach and the other hit in the arm


No modifier for full alert status or a manned trench?


nighttime reduces it & they were all rather low (never above 30)
stephenking
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stephenking
2,413 posts
Nomad

Hey, you forgot my post. Up there at the top.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

all make it there unscathed except for one hit in the stomach and the other hit in the arm

Who gets hit?
The medics start patching up the injured regardless. The infantry, MGs, and assault fire on the British.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

nighttime reduces it & they were all rather low (never above  30)


Mount bayonets and BANZAI! (Guns blazing)
Tak climbs down the tree and joins The Fray with his Katana and Colt.
loco5
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loco5
16,287 posts
Peasant

Who gets hit?


not sure, i just rolled 15 times


Who gets hit?


they quickly clear the building & Alderics plus more squads move up


en Guy #2 gets his weapon and joins the fight. Also, has Guy #1 woken up yet?


yeh

the Banzai charge is quickly cleared


Mount bayonets and BANZAI! (Guns blazing)
Tak climbs down the tree and joins The Fray with his Katana and Colt


suicide much?
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

they quickly clear the building & Alderics plus more squads move up

The snipers move to the rooftop, and the rest(minus the injured and the medics) move out of the building and start clearing the others.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

suicide much?


We're surrounded and heavily outnumbered, and retreat/surrender is on nobody's mind. Any suggestions, sirrah?
stephenking
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stephenking
2,413 posts
Nomad

yeh

the Banzai charge is quickly cleared
Alright, my squad regroups and the medic patches up any injured.
loco5
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loco5
16,287 posts
Peasant

The snipers move to the rooftop, and the rest(minus the injured and the medics) move out of the building and start clearing the others.


next person who takes point on the building is killed by booby trap, otherwise it's empty

We're surrounded and heavily outnumbered, and retreat/surrender is on nobody's mind. Any suggestions, sirrah?


i was gonna say pretend like you were doing a routine sentry switch and go back for a better defense....



Alright, my squad regroups and the medic patches up any injured.



yeh they're fine now
stephenking
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stephenking
2,413 posts
Nomad

yeh they're fine now
My squad looks in on the prisoner of war they captured.
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

next person who takes point on the building is killed by booby trap, otherwise it's empty

The pilots start checking for traps when they enter buildings, and an unnamed infantryman dies.
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