Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice
Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice
Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice
Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice
Axis Classes
it goes Germany/Italy/Japan
Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice
Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice
Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice
FINALLY!
now you can make your own class, but explain it
to the sheet!
Name: Age: Gender: Class: Nationality: include whether axis or allies Personality: least 3 Phy.Desc.:least 3 Traits: i make from your personality/or desc. Bio: optional, least 5 sentences Perk: i make from bio ---------------------- Squad: 4 (put how what class each squad member is and their names) Weapons: Uniforms: Misc.: you can make 5 ---------------------- Health: 100/100 Condition:
Somehow I get the idea that shooting a 7.96 mm cannon into a trench full of our own troops as well as the enemies is a bad idea.
anywho as they fire and hit one, the others (about 5) rush up unsheathing knives getting in close combat
My guys fail so ****ing bad at shooting. Here's hoping they're at least slightly better at hand to hand before they get pulverized. They draw their own knives and wait for the enemies to attack. Speaking of epic failure, is there any way to improve the skills? Do you allow training and whatnot, does that make a difference?
Somehow I get the idea that shooting a 7.96 mm cannon into a trench full of our own troops as well as the enemies is a bad idea.
what about the halftracks? but then again i never recall you assigning people to man them
My guys fail so ****ing bad at shooting. Here's hoping they're at least slightly better at hand to hand before they get pulverized. They draw their own knives and wait for the enemies to attack. Speaking of epic failure, is there any way to improve the skills? Do you allow training and whatnot, does that make a difference?
it's kinda the reflex thing, as they started to get off shots they rushed up
but they are already in CQC the enemy has their knives trying to stab while your guys are using their rifles to try and keep them away
it's kinda the reflex thing, as they started to get off shots they rushed up
Fair enough, fair enough, but you'd think that as soldiers they'd kind of get used to enemies rushing towards them. And that still doesn't mean they're terrible at shooting. I mean, even I could hit an enemy running towards me at close range. Now, whether or not I would faint and/or scream like a little girl at the same time, that's a different story, but I know I could hit somebody running towards me who's right in front of me. Worst. Soldiers. Ever. Of all time.
what about the halftracks? but then again i never recall you assigning people to man them
Of course I did. I mean, what the hell else are the pilots going to do? And they have the same problem. They're not designed for precise shooting, they're designed to mow down enemies that are running towards you or into cover, it's just I never really got a chance to do that since you usually skip my "turn" as it were. That is of course why people ran into trenches in the first place, you'd kill more people before you died if you made it to where the armor couldn't get you.
but they are already in CQC the enemy has their knives trying to stab while your guys are using their rifles to try and keep them away
Where's a bayonet when you need one? xD Well, it's not entirely impossible to shoot someone at extreme close range. So first chance they get, my guys shoot the enemy in the foot or something(the bullet would go into the ground instead of ripping through the enemy and potentially into an ally).
Throw 2 Panzerwurfmines at the Stuart, and Tak snipes the left pincer as quickly as he can. Inoue (Medic) pulls the Assistant Mg'er to the back of the pillbox and tends to the stabbing pain in his arm :#
Throw 2 Panzerwurfmines at the Stuart, and Tak snipes the left pincer as quickly as he can. Inoue (Medic) pulls the Assistant Mg'er to the back of the pillbox and tends to the stabbing pain in his arm :#
oh you don't have those :P
Tak hits a few, otherwise they run to cover
he does, but the others are stunned and lack hearing, as well as shaky vision
Oh and did I succeed in sniping the gunner's viewing port on the Stuart?
oh hells to the no, in fact he sees you and rakes the brush, directing fire from the infantry (sorry, rolled a nat 1)
Where's a bayonet when you need one? xD Well, it's not entirely impossible to shoot someone at extreme close range. So first chance they get, my guys shoot the enemy in the foot or something(the bullet would go into the ground instead of ripping through the enemy and potentially into an ally).
it's **** hard though
anywho you kill a second, but they start to get the upperhand
Don't you have those handy things called pistols, small and unlikely to pass through more than one person?
Yes, but the moment that it takes to drop rifle and draw pistol is the moment that your enemy will stab you through the cabeza.
you down them rather easily, one of them gets an upperhand on a Vichy Assaultman stabbing his throat
Beckenbauer pulls out his own knife and attacks him. Beckenbauer and Heiskanen are actually really good at hand to hand, even though Wagner and Richthofen suck at it. The rest are basically average.