Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice
Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice
Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice
Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice
Axis Classes
it goes Germany/Italy/Japan
Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice
Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice
Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice
FINALLY!
now you can make your own class, but explain it
to the sheet!
Name: Age: Gender: Class: Nationality: include whether axis or allies Personality: least 3 Phy.Desc.:least 3 Traits: i make from your personality/or desc. Bio: optional, least 5 sentences Perk: i make from bio ---------------------- Squad: 4 (put how what class each squad member is and their names) Weapons: Uniforms: Misc.: you can make 5 ---------------------- Health: 100/100 Condition:
A few, but none seems to be occupied, but the lead tank turns and intersection... And has a terrible feeling, there is a disturbance in the force and it's a scary ****in tank
Halt the collumn. The Pz.Grenadiers enter the nearest tall building, and work their wayvup the the highest point. If they get there without incident, the sniper sirveys the buildings surrounding the intersection.
CE's(creameaters) get off the tanks and find cover against the walls, behind cars amd such. Those tasked with scanning the windows+rooftops keep scannijg and then continue advancing towards the figting sounds. Stay wary of mines/potential bombs, and the Ostwind keeps its gun pointed skyward (though at an angle so it could easily turn to blast apart nearby buildings).
They move forward unapposed, until the last tank which has it's butt blasted open, by a powerful pretard shell from a Churchill hidin amongst all the rubble inside a building
Nobody noticed a tank barrel sticking outta rubble D:
If the engine compartment is on fire, then the crew bails out. Kizowski & co. (if the collumn made it out of the intersection unharmed, then they left the vantage point) picks up 2 pioneers ( 1with a flamethrower) and they escort them to near the building with the Churchill.
The collumn moves forward to leave the Churchill's FoF. And then the all unbutton so the hatch MGs can cover any ambush. Kizwski throws a smoke in the rubble and they then proceed in the building to burn out the Churchill.
Actually it's a spigot mortar so it really wasn't very long, but it's **** powerful
Anywho they find it but the building connecting to it is mostly rubble as well, the tank is fine but hurt real bad, and the. Churchill backs out slightly and turns towards the building that you friends are in,
And out front of the road 2 Matilda tanks approach with their thick front armor facing y'all
'twas a trap I say! The streets are wide, but not enough to hold two tanks simoutenously
No oil, if they did have it they'd be too poor to afford it, Nd unless it's "Celebrate Stalin" day or "Get back to work" day there would be no firework
So no
Also wut is it
How many more stick grenades do each of us have?
Nvm. It's a game where pickpocket posts a game and you compete to get a highscore, but all spots are filled now.