Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice
Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice
Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice
Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice
Axis Classes
it goes Germany/Italy/Japan
Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice
Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice
Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice
Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice
FINALLY!
now you can make your own class, but explain it
to the sheet!
Name: Age: Gender: Class: Nationality: include whether axis or allies Personality: least 3 Phy.Desc.:least 3 Traits: i make from your personality/or desc. Bio: optional, least 5 sentences Perk: i make from bio ---------------------- Squad: 4 (put how what class each squad member is and their names) Weapons: Uniforms: Misc.: you can make 5 ---------------------- Health: 100/100 Condition:
And the matildas fire first, one hitting harmlessly off the panther's armor the second... Hits the machinegunner's view port killing him and ****ing up the drivers face , the panther fires and destroys one of the Matilda's and fires a second time, knock down a building on the second crushing it
I understand the machine gunner, but how did the driver of all people get mangled?
As for the field repair, you'll need a new back hull for it
Can the armor be improvised/ field rigged or is it completely blown apart?
And when th wagon goes down the alley, they disable the tracks, but it turns it's turret and rakes the wagon with machinegun fire, disabling the wagon and wounding the driver in the arm
Dey get out and dash back in the alley. 3 CE's sneak to the other side of the immobilized Churchill. One climbs on top of it, drops a grenade in the widened barrel amd them all 3 sprint for cover.
and it's blown off,it can still operate but it can operate like a car missing it's back
Strip all ammunition and non-essential crew (so everyone but the driver and commander) and Kohnt arranges for mechanics to rendezvous with the skeleton crew and take it back for repairs. 2 stripped crew are transferred to the Panther and the last one sits in the Halftrack.
and they gtfo into a building, they drop a nade in and disable the tank, two bloodied english flounder out of the smoldering tank, coughing up a storm
Point rifles at them while shouting and gesture to the ground to the side of the tank. The people formerly in the Schwimmwagen come out to cover the other side. Indicate to put their hands in the air.
oi and the mg'er is to the right, then the gunner and the MG'er
Strip all ammunition and non-essential crew (so everyone but the driver and commander) and Kohnt arranges for mechanics to rendezvous with the skeleton crew and take it back for repairs. 2 stripped crew are transferred to the Panther and the last one sits in the Halftrack.
you take back the tank, but the supply line won't be able to bring a new back hull for 2 days
Point rifles at them while shouting and gesture to the ground to the side of the tank. The people formerly in the Schwimmwagen come out to cover the other side. Indicate to put their hands in the air.