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loco5
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loco5
16,287 posts
Peasant

well hyper, Sirnoobs, trooper, you know what this is :P

anywho the name implies what this is so, ONTO CLASSES, HAHA!

Allies
it goes: American/British/Russian

Rifleman: 1903 Springfield rifle/Lee enfield Mk.II/Mosin Nagant M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 3 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Assault Trooper: Thompson M1927/Sten/PPD-40, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, 3 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice

Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice

Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice

Axis Classes

it goes
Germany/Italy/Japan

Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice

Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice

Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice

FINALLY!

now you can make your own class, but explain it

to the sheet!

Name:
Age:
Gender:
Class:
Nationality: include whether axis or allies
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio
----------------------
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Uniforms:
Misc.: you can make 5
----------------------
Health: 100/100
Condition:


anywho get to joining. sorry hyper, not WWI :P

  • 6,615 Replies
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

they open fire, and suppress it, but another window in another building opens fire

Where at in relation to the first building?
loco5
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loco5
16,287 posts
Peasant

slightly behind and to the right

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

slightly behind and to the right

Hmm...Richthofen has Eisenberg call in an airstrike on the whole block of buildings.
loco5
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loco5
16,287 posts
Peasant

thee call in a strafing run, it hits the building with unknown results

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

thee call in a strafing run, it hits the building with unknown results

Assault troops start moving forward.

Hey Loco are you just going to a public high school?
loco5
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loco5
16,287 posts
Peasant

they move forward, and another sniper round pins them, hitting assaulter in the foot




yeh, why

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

they move forward, and another sniper round pins them, hitting assaulter in the foot

Richthofen gets hit in the foot and they all go into cover. The snipers fire at the source of the shot.

Just wondering. I was recently accepted to Nerdsville Academy. xD
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

And the matildas fire first, one hitting harmlessly off the panther's armor the second... Hits the machinegunner's view port killing him and ****ing up the drivers face , the panther fires and destroys one of the Matilda's and fires a second time, knock down a building on the second crushing it


I understand the machine gunner, but how did the driver of all people get mangled?

As for the field repair, you'll need a new back hull for it


Can the armor be improvised/ field rigged or is it completely blown apart?
And when th wagon goes down the alley, they disable the tracks, but it turns it's turret and rakes the wagon with machinegun fire, disabling the wagon and wounding the driver in the arm


Dey get out and dash back in the alley.
3 CE's sneak to the other side of the immobilized Churchill. One climbs on top of it, drops a grenade in the widened barrel amd them all 3 sprint for cover.
loco5
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loco5
16,287 posts
Peasant

Hyper: NNNEERRRDDDD


they fire, but no one hits, as another sniper fires

when an arty shell hits in the distance, one of the snipers is hit in the arm, no sound from the rifle being covered by the arty


noobs: i thought the driver was near the Mg'er


and it's blown off,it can still operate but it can operate like a car missing it's back


and they gtfo into a building, they drop a nade in and disable the tank, two bloodied english flounder out of the smoldering tank, coughing up a storm

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

i thought the driver was near the Mg'er


Driver is to the front left and bottom, i think.

and it's blown off,it can still operate but it can operate like a car missing it's back


Strip all ammunition and non-essential crew (so everyone but the driver and commander) and Kohnt arranges for mechanics to rendezvous with the skeleton crew and take it back for repairs. 2 stripped crew are transferred to the Panther and the last one sits in the Halftrack.

and they gtfo into a building, they drop a nade in and disable the tank, two bloodied english flounder out of the smoldering tank, coughing up a storm


Point rifles at them while shouting and gesture to the ground to the side of the tank. The people formerly in the Schwimmwagen come out to cover the other side. Indicate to put their hands in the air.
loco5
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loco5
16,287 posts
Peasant

Driver is to the front left and bottom, i think.



oi and the mg'er is to the right, then the gunner and the MG'er


Strip all ammunition and non-essential crew (so everyone but the driver and commander) and Kohnt arranges for mechanics to rendezvous with the skeleton crew and take it back for repairs. 2 stripped crew are transferred to the Panther and the last one sits in the Halftrack.



you take back the tank, but the supply line won't be able to bring a new back hull for 2 days



Point rifles at them while shouting and gesture to the ground to the side of the tank. The people formerly in the Schwimmwagen come out to cover the other side. Indicate to put their hands in the air.


they roll over the side and weakly raise hands
mattduggan13
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mattduggan13
1,795 posts
Nomad

no i mean how do you attack, use an ade, open fire, wut


We open fire.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

oi and the mg'er is to the right, then the gunner and the MG'er


Hm.
Gunner is given medical attention and MGer is taken out and lain on the Ostwind for now. Both are temporarily replaced by tue stripped crew.

they roll over the side and weakly raise hands


Point at each of them, count 1, 2 using fingers and then count 3,4,5 with fingers, after that indicating the tank.

2 of the doods on the other side board the tank and the last runs back to inform Kohnt.
loco5
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loco5
16,287 posts
Peasant

kay



and the **** do you mean by that finger thing?

mattduggan13
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mattduggan13
1,795 posts
Nomad

umm...

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