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loco5
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loco5
16,287 posts
Peasant

well hyper, Sirnoobs, trooper, you know what this is :P

anywho the name implies what this is so, ONTO CLASSES, HAHA!

Allies
it goes: American/British/Russian

Rifleman: 1903 Springfield rifle/Lee enfield Mk.II/Mosin Nagant M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 3 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Assault Trooper: Thompson M1927/Sten/PPD-40, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, 3 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice

Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice

Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice

Axis Classes

it goes
Germany/Italy/Japan

Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice

Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice

Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice

FINALLY!

now you can make your own class, but explain it

to the sheet!

Name:
Age:
Gender:
Class:
Nationality: include whether axis or allies
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio
----------------------
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Uniforms:
Misc.: you can make 5
----------------------
Health: 100/100
Condition:


anywho get to joining. sorry hyper, not WWI :P

  • 6,615 Replies
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

no, a flash of light in his scope blinding him


No comprenda, senor.
loco5
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loco5
16,287 posts
Peasant

Look around for any sign of recent movement. Tracks, for example.
'

only a well used road



No comprenda, senor.


flash light from a mirror in someones eyes, they can't see
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

only a well used road

They follow the road.
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

The Hull MG on the lead tank sprays the street with fire and the commanderradios the situation to Kohnt. Are there any available alleys or sidestreets to flank the sniper or manually go around?

loco5
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loco5
16,287 posts
Peasant

leads into the city


The Hull MG on the lead tank sprays the street with fire and the commanderradios the situation to Kohnt. Are there any available alleys or sidestreets to flank the sniper or manually go around?



hit nothing, well there are alleys, but they all lead to the other side of the street
SirNoobalot
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SirNoobalot
22,207 posts
Nomad

One of the CEs puts his helmet on the tip of his rifle and slowly raises it.

loco5
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loco5
16,287 posts
Peasant

One of the CEs puts his helmet on the tip of his rifle and slowly raises it.



a shot rings out, but no flash is seen

these guys aren't a group of militia who decided to hide and shoot
Hypermnestra
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Hypermnestra
26,390 posts
Nomad

leads into the city

Continue on cautiously. Do we see any signs of recent activity?
loco5
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loco5
16,287 posts
Peasant

if by recent activity you mean donkey's and carts then yes

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Any visible clues in the sniper's scope?

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

if by recent activity you mean donkey's and carts then yes

Keep moving.
loco5
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loco5
16,287 posts
Peasant

a few out of place bunches of debris, here and there

SirNoobalot
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SirNoobalot
22,207 posts
Nomad

Fire main gun at each of the piles and keep MG ready for runners.

Hypermnestra
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Hypermnestra
26,390 posts
Nomad

a few out of place bunches of debris, here and there

Follow dat debris!
loco5
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loco5
16,287 posts
Peasant

they get none, hyper: you find nothing except a donkey and a cart

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