ForumsForum GamesWWIISBG (World War II Squad Based Game)

6615 475035
loco5
offline
loco5
16,287 posts
Peasant

well hyper, Sirnoobs, trooper, you know what this is :P

anywho the name implies what this is so, ONTO CLASSES, HAHA!

Allies
it goes: American/British/Russian

Rifleman: 1903 Springfield rifle/Lee enfield Mk.II/Mosin Nagant M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 3 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Assault Trooper: Thompson M1927/Sten/PPD-40, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, 3 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Machine Gunner: M1919 Medium Mg's/Bren light Mg/ DP 28 LMG, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 1 M2 frags/M.36M Mk.1 "Mills bombs"/RGD. 33's, M1A1 Bazooka/same/same, Ka-bar/F-S Knife/NR-40, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped M1917 enfield/same/Scoped Mosin Nagant, M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Camouflaged Military Fatigues, 5 misc. items of your choice

Pilot:M.1891, M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 5 No.74 Sticky grenades/same/Molotov Cocktails, Ka-bar/F-S Knife/NR-40, Military Fatigues, Repair Kit, Ability to use vehicles 5 misc. items of your choice

Medic:M1911A1 pistol/same/Nagant M.1895, Morphine Needle, 2 No. 77 smoke grenade/same/same, Ka-bar/F-S Knife/NR-40, Medkit, Medical Military Fatigues, 5 misc. items of your choice

Axis Classes

it goes
Germany/Italy/Japan

Rifleman: Karabiner 98K/Carcano M1981/Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 3 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Assault: MP-40/Beretta M.38/Type 100, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, 3 Panzerwurfmine's/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Machine gunner: MG-34/Breda M.30/Type 3 MG, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 1 Model 24 Grenade (with frag sleeve)/Bomba M1935/Type 97, Panzerfaust/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, 5 misc. items of your choice

Sniper: Scoped K98/Scoped Carcano/Scoped Arisaka, Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Camo Military Fatigues, 5 misc. items of your choice

Pilot:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 5 Panzerwurfmines/same/same, Kampfmesser 42/same/Type 30 bayonet, Military Fatigues, Repair kit, Ability to use vehicles, 5 misc. items of your choice

Medic:Walther P38/Beretta M1934/Nambu Type.14, Morphine Needle, 2 S-mines/same/same, Kampfmesser 42/same/Type 30 bayonet,Medical Military Fatigues, 5 misc. items of your choice

FINALLY!

now you can make your own class, but explain it

to the sheet!

Name:
Age:
Gender:
Class:
Nationality: include whether axis or allies
Personality: least 3
Phy.Desc.:least 3
Traits: i make from your personality/or desc.
Bio: optional, least 5 sentences
Perk: i make from bio
----------------------
Squad: 4 (put how what class each squad member is and their names)
Weapons:
Uniforms:
Misc.: you can make 5
----------------------
Health: 100/100
Condition:


anywho get to joining. sorry hyper, not WWI :P

  • 6,615 Replies
mattduggan13
offline
mattduggan13
1,795 posts
Nomad

Well what am I supposed to do?

loco5
offline
loco5
16,287 posts
Peasant

quite a number of things in this current tactical situation,

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

they were?

Oh, OK. Then the infantry open fire as well.

no, by his current speed and my roll, he started moving, and a few seconds into it got hit

He looks for the source of the shot.
loco5
offline
loco5
16,287 posts
Peasant

Oh, OK. Then the infantry open fire as well.


unless you ordered them to hold fire, their default was fire at will

He looks for the source of the shot.



he can barely turn himself and move
Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

unless you ordered them to hold fire, their default was fire at will

All right. Let them keep doing that.

he can barely turn himself and move

How far away is the nearest piece of cover?
loco5
offline
loco5
16,287 posts
Peasant

How far away is the nearest piece of cover?




well the trenches are 10 meters away, other than that no cover that can really cover him entirely



made myself some P.F. Changs the right way (on the stove) and loving it
mattduggan13
offline
mattduggan13
1,795 posts
Nomad

Well I'm not seeing any more options...

loco5
offline
loco5
16,287 posts
Peasant

your options so far were

"Foraward"
and
"Backward"


come on man, you're not a boat

mattduggan13
offline
mattduggan13
1,795 posts
Nomad

Lol.

Let's move to the flank then.

loco5
offline
loco5
16,287 posts
Peasant

and the steering wheel, boat


think tactically, look for things that might block fire, or somewhere where you can escape the killing zone*

*Killing zone consists of most of the square

mattduggan13
offline
mattduggan13
1,795 posts
Nomad

Are there any buildings surrounding the square?

loco5
offline
loco5
16,287 posts
Peasant

that's what differentiates a square from a field

Hypermnestra
offline
Hypermnestra
26,390 posts
Nomad

well the trenches are 10 meters away, other than that no cover that can really cover him entirely

He crawls the rest of the way into the trenches.
loco5
offline
loco5
16,287 posts
Peasant

he's in way too much pain now, he dun got shot and crushed

mattduggan13
offline
mattduggan13
1,795 posts
Nomad

Well then we'll camp in a building and shoot from windows.

Showing 6316-6330 of 6615