There was a link on AG yesterday to a website for ortus asking people for ideas for the game. It looks like a medieval RPG that's supposed to be more in depth and amazing than any other flash RPG.
Honestly, I'm excited for it and might actually donate some money to help it. Donating different amounts gives you privelages, too, like special in game unlocks or such.
I hope I've been able to help and good luck finding info on it.
La la la... No one else seemed to want to give a link. Never really played RPG games before but this looks really cool, if not time-consuming. But at least it's a free flash game!!
Yeah, I've been waiting for Ortus ever since it was announced. This will literally be the biggest, most detailed and in-depth flash RPG ever released... if it gets released. There is currently massive funding issues and it's looking unlikely that the 20k goal is going to be reached before christmas.
The actual gameplay looks a lot like Baldur's Gate to me personally, which is frickin' great. It's leaps and bounds ahead of everything else on the flash market, that's for sure.
Flash is still 10 years behind the mainstream gaming industry but it's catching up, little by little. Ortus is a prime example of this.
The interface of the game reminds me The Siege of Avalon, a single-player RPG with huge story background that abruptly ended due to lack of fundings.
Anyway, it is extremely hard to implement novel-quality story into a commercial game and end up successful. The most important aspect of a game is the attractiveness of the gameplay itself, without that people would quickly bored and move on for something else. Story were never important in the successfulness of a game. Most of the popular games have an excuse plot. Even for the ones that don't, the vast majority never cared about the story (for example Starcraft).
Few people would have enough patience to explore the full content your game provide, unless you keep the gameplay interesting in every part, which is nearly impossible to do if you have a huge story structure. Eventually players are bored by the same gameplay and would decide that it is not worth it to do the same thing over and over just to see what the alternative endings are.
The concept seems much like a game called Neverwinter Nights, and appears to have similar features to that of the Arcuz games. I would play this game, and I can't wait for it to come out.