You wake up and find yourself in pitch blackness. SUDDENLY! Words appear out of nowhere.
Welcome to the Thousand Chambers of the Ganticombs! You have been brought here against your will for the amusement of the Gantic. Each chamber has two doors: one that leads out and one that leads in. Each door has a unique solution. You must find out how to escape or die trying.
Oh, did I mention that you will respawn after death? The Gantic feeds on death, but it brings you back to life because it knows you will die again. So work together to get yourselves out!
Oh, did I also mention that you are not the only one here? The Gantic is not satisfied with just one toy. No. It has as many as it pleases!
How to Play: Type out commands and the Gantic will respond.
Player: I look around the room. The Gantic: The room is lit by an invisible light source. It seems as if the light comes from the stone blocks that make up the chamber. On the far wall of the chamber is a closed door. There is a table in the middle of the room. A piece of chalk sits in the middle of the room.
Only clear commands will result in actions. The more specific the command, the more specific the action.
Player: I use chalk on the table. The Gantic: How do you wish to use the chalk on the table? Player: I use chalk to write on the table. The Gantic: You write on the table, but you don't know what you wrote. Player: I use chalk to write the word "Open" on the table. The Gantic: You write the word "Open" on the table. You hear the sound of stone sliding on stone. Player: I look around the room. The Gantic: The room is lit by an invisible light source. It seems as if the light comes from the stone blocks that make up the chamber. On the far wall of the chamber is an open door. There is a table in the middle of the room with the word "Open" written on it.
Light from the ceiling bathes the chamber in a warm glow. On the eastern wall is a closed door with a keyhole. In the middle of the room is a dark pool of water. In the northwest corner of the room are five jugs of different sizes.
Five clay jugs sit in the northwest corner of the rooms. Each one has a narrow neck of the same diameter. The smallest one appears to hold up to one quart and the largest one appears to hold up to five quarts with the other three holding two, three, and four quarts. You cannot see to the bottom of the jugs.
I give Talow, err, Sonic the brick sword because he is known for being good with them. Maybe a bit TOO good. "It is not the Dawn of Light or something like that, but it'll do."
i pour the water from the 1st and 2nd jugs to fill the 3 rd jug. i then fill the 2nd jug with water. I pour the water from the 2nd and 3rd smallest jug into the biggest jug and pour all the water into the keyhole. I then take the water that remains into the smallest jug. then pour the first jug of its water so it is empty, If there is anymore water in the biggest jug i pour it into the smallest jug, then empty the smallest jug. If there is any more water in the biggest jug i pour it into the smallest jug. i empty the smallest jug. If there is any more water in the biggest jug i pour it into the smallest jug. i empty the smallest jug .
Poizaz00 pours water from the two smaller jugs into the larger jugs and gathers more water to pour into the larger jugs. However, the water level is too shallow to fill the any of the jugs. The three quart jug and four quart jugs are filled.