You wake up and find yourself in pitch blackness. SUDDENLY! Words appear out of nowhere.
Welcome to the Thousand Chambers of the Ganticombs! You have been brought here against your will for the amusement of the Gantic. Each chamber has two doors: one that leads out and one that leads in. Each door has a unique solution. You must find out how to escape or die trying.
Oh, did I mention that you will respawn after death? The Gantic feeds on death, but it brings you back to life because it knows you will die again. So work together to get yourselves out!
Oh, did I also mention that you are not the only one here? The Gantic is not satisfied with just one toy. No. It has as many as it pleases!
How to Play: Type out commands and the Gantic will respond.
Player: I look around the room. The Gantic: The room is lit by an invisible light source. It seems as if the light comes from the stone blocks that make up the chamber. On the far wall of the chamber is a closed door. There is a table in the middle of the room. A piece of chalk sits in the middle of the room.
Only clear commands will result in actions. The more specific the command, the more specific the action.
Player: I use chalk on the table. The Gantic: How do you wish to use the chalk on the table? Player: I use chalk to write on the table. The Gantic: You write on the table, but you don't know what you wrote. Player: I use chalk to write the word "Open" on the table. The Gantic: You write the word "Open" on the table. You hear the sound of stone sliding on stone. Player: I look around the room. The Gantic: The room is lit by an invisible light source. It seems as if the light comes from the stone blocks that make up the chamber. On the far wall of the chamber is an open door. There is a table in the middle of the room with the word "Open" written on it.
sonicheroes19 takes a stab at what the glyphs mean and what they have to do with the chambers.
There are two torches. One on the north wall and one on the south wall. There is a door to the east. It is open. Above the door is the glyph for 'eye'.
sonicheroes95 enters Chamber 17C. You examine the glyph. It is the glyph for 'mouth'. There does not appear to be anything special about it. You return to Chamber Eighteen.
UDude21 goes to Chamber 17A. You examine the glyph. It is the glyph for 'eye'. You go to Chamber 17B and examine the glyph. It is the glyph for 'ear'. You go to Chamber 17C and examine the glyph. It is the glyph for 'mouth'. You enter and exit each Chamber through Chamber Eighteen. You leave Chamber 17A. You are blinded! You enter a chamber. You leave a chamber. You enter a chamber. You leave a chamber.
i go to chamber 17 a and hold a torch near the glyph. then i go to chamber 17 b and shout "open sesame" to the glyph. then i go to chamber 17 c to examine the glyph in hope it changed or so. if nothing happens with all of these glyphs i try to collect them and if i cant i try to destroy them by throwing the eggs at them.