ForumsGamesThe ChillzMaster and 2011 in Gaming-1,000th Post

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ChillzMaster
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ChillzMaster
1,434 posts
Nomad

Well that was definitely a fun time. 2011 will most certainly go down as one of the highest-quality years in Gaming History. Now that the year's said and done, Your Friendly Neighborhood Game Sage Satanist feels it necessary to address a few key moments and games that made 2011 such an awesome year for all of us.

Best Use of Multiplayer

By "Best Use of Multiplayer" I reference how the game utilizes the connection between many different players to create a unique and fun experience, quality increasing in increments proportionately to the number of participants.

IF you didn't get the hint right there, I'm giving the award to Battlefield 3's Rush Mode. Bad Company 2 wasn't lying a year ago, Battlefield was going to Define Online Warfare.

http://www.gameinformer.com/cfs-filesystemfile.ashx/__key/CommunityServer-Components-ImageFileViewer/CommunityServer-Blogs-Components-WeblogFiles-00-00-00-00-09/4722.tech600.jpg_2D00_610x0.jpg

One team is charged with the duty of destroying two objectives so the map progresses and eventually ends with sweet, sweet, victory. The other is to hold their position, killing enough enemies that their tick counter runs out and are forced to retreat, earning sweet, sweet, victory. Aiding your team is a collection of vehicles. Oh, standard affair, Tanks, Helicopters, and, well... you know... JETS. With 24 or 64 player matches on beautifully-crafted-and-totally-destroyable maps living in the most powerful engine out there, Frostbite 2, Rush Mode is the standout multiplayer feature this year.

Worthy Mentions:Modern Warfare 3's Survival Mode, Dark Souls in general, the Skyrim modding community, Catherine's conversation-sparking pie-charts


Most Innovating Innovation In 2011

The Innovating Innovation Award is given to the game that does something so new that works so well it deserves recognition and demigod-esque worship.

It was a tough fight against L.A. Noire's interrogations and Frozen Synapse's entire gameplay concept, but in the end, the artsy game won the artsy gamer's heart.


http://media.gamebandits.com/images/2011/08/bastion11.jpg

Bastion's omnipresent narrator, a character who narrated various portions of the game sets a very unique tone to the very unique game. When HighFire and I traverse across these forums and state our opinions quite vocally to the masses on the Armorgames forum, we donât mean to be trolls or haters. Weâre attempting to explain that Games can have cohesive Story and Gameplay to create the better game. The example I always come back to is this game, even when games like Mass Effect exist, this premier title from Supergiant Games has proven the sheer power of the Games Industry.

This is the perfect mix of compelling Story and fun Gameplay, something the Games Industry has had a hard time founding a lot of lately. If some little studio can change the way we experience a story with its first game, then whatâs possible with giants like Gearbox, Respawn Entertainment, and Bethesda? Sure, those developers have created fantastic games, but theyâve always kept Gameplay and Story at opposite ends of the highway. Supergiant Games has truly found something special with Bastion, and Iâm all the more excited for their next title because of it.

Worthy Mentions: Frozen Synapse, L.A. Noire's interrogations/facial animations, Portal 2, Deus Ex: HR's "Dialogue Bosses"


Most Jaw-Dropping Technology

Despite Sledgehammer claiming that the CoD engine is a âPorscheâ, itâs still the same engine used since Call of Duty 2. This award goes to the game opposite that, the game that rocked the foundations of this generation and had Crysis-esque effects on our PCs and, hell, had to be toned down a bit so us console gamers could get a small glimpse of the future.

http://blogs.battlefield.ea.com/cfs-filesystemfile.ashx/__key/CommunityServer.Components.ImageFileViewer/CommunityServer.Blogs.Components.WeblogFiles.battlefield_5F00_bad_5F00_company/Frostbite2_5F00_Black_5F00_Small.png_2D00_220x0.png

Sorry id Tech 5, sorry CryEngine 3, and sorry Unreal Engine 3, DICEâs Frostbite Engine 2.0 is the most powerful piece of technology used in a Game yet, and the utter brilliance of Battlefield 3 displays this better than any other game that could have been made with this divinely-gifted piece of technology. Not only looking good (which is a superficial argument as to why a game is of high quality, but the degree of visual quality is worth noting here) the engine also capitalizes on placing the players in a true wartime environment.

Books use words and imagery, Frostbite uses the pounding of explosions, the most fantastic prone position in Games, a slower pace than its competitor, and utterly massive amounts of players compared to said competitor to craft a massively unique tone. Say what you will of Battlefield 3's quality, but if there's one thing that was good about this game, it was the amazing engine behind it.

Worthy Mentions: id Tech 5, Unreal Engine 3 on iPad, CryEngine 2, the "Hybrid Halo" engine


Best Use of Humor

Sometimes we don't play a game for our K/D ratio. We don't play it for Epic Tier 35 Doom Gear. We don't even want to play this game because of it's story. We play this game because it can deliver a hilarious and incredibly fun experience at the same time.

http://www.geeky-gadgets.com/wp-content/uploads/2011/09/Orcs-Must-Die.jpg

"Winning" has never felt so righteous. Neither has killing Orcs (or "Orks" if you're from THAT fandom) been such a joyful experience. The day I downloaded Orcs Must Die! was one of my happier days. I was given a simple objective. There are Orcs. They must die. You playa wise-cracking War Mage Apprentice. You will laugh and kill many, many, many orcs. And you will laugh.

The traps are incredibly sadistic and a blast to use, even if they have little-to-no efficiency, it's still fun to see how your tar pits troll those Orcs. What's even funnier is that the game encourages you to be as evil as possible to 'dem Orcs; trap multipliers bring in good amounts of points. The sheer amount of Orcs you kill also gets to be really funny when you consider the degree of Orc genocide you're causing (Chillz has yet to acquire 30,000 Orcs killed Achievement... wantwantwantwant). On top of the **** scenery humor are the two main stars of the show, the Apprentice and the Orcs. The latter will spew out pseudo-macho and sissy-boy-last-breath-crying-for-mommy lines as they fall into your strategically placed traps and the Apprentice is a friggin' Rodney Dangerfield with all the one-liners he pulls from nowhere ("Winning!&quot.

Worthy Mentions: Portal 2, Saint's Row the Third, Bulletstorm


Best Male and Female Voice Performance

I'm not the biggest fan of the Spike Video Game awards, they seem too generalized and backwards when compared to where the industry really has to go. Regardless, I am a fan of this award. Voice acting is important in a game, it could turn a game into an uninteresting piece of slag, or into a gem of sheer storytelling gold.

Male
http://fronttowardsgamer.com/wp-content/uploads/2011/10/hamill-joker-banner.jpg

Mark Hamill voicing the Joker in Arkham City wasn't even supposed to happen. Luke Skywalker would've been happy sitting on the legendary performance in Arkham Asylum, ending his time voicing the Joker on a high note, but when he heard Batman voice actor Kevin Conroy was returning to Arkham City, the Force became strong once again. With Arkham City, we were treated to the final, and best, performance of one of entertainment's greatest characters by its true master. Sorry Heath, but while you maintain that 9.9, Mark Hamill's still a 10 when it comes to being the Clown Prince.

Female
http://gamesvib.com/wp-content/uploads/2011/12/Glados.png

Was there ever any doubt? Ellen McLain as GlaDos in Portal 2 didn't have much competition this year, save the very impressive Elizabeth performance in the Bioshock Infinite gameplay preview, but that doesn't mean GlaDos got lazy. Oh no. McLain's brilliance gave us a monotone character with more personality than most loud-mouthed shooter protagonists who are haunted by the "Follow" ghost. It was an amazing role played by an amazing woman, who brought me closer to a robot than most other biological characters in games. You know, the character's I'm supposed to connect with because I'm a, you know, carbon-based life-form too???


Best way to spend $15 or less

Ah, Indie Games. Gotta love the mixed message this sub-division of the industry sends out. It consistently pumps out new and innovating titles, albeit flawed, but still very fun. Then you realize that this is because they're forced to do this only if they want to stay noticed. It's some kind of Fridge Logic or something. Regardless, 2011 was definitely the year of the Indie Game, with a huge slew of awesome titles coming out from smaller studios (see above). However, there was only one that was worth the most from your $15.

http://mpscrimshaw.files.wordpress.com/2011/08/16538__bastion-launch-trailer2-532x300.jpg?w=590

Yep. This year's LIMBO is Bastion. Sorry Terraria and Minecraft. Besides the above stated story-gameplay mesh, the game is amazing to look at, the combat is fluid, and is simply amazing from beginning to end. I can't say much without being redundant, so I'll leave you with this. Buy. This. Game. Now.

Worthy Mentions: Toy Soldiers: Cold War, From Dust, Terraria, Minecraft, Iron Brigade/Trenched, Stacking, IloMilo


Chillz's Biggest Surprise

I went into the year knowing generally what Games were going to rock and what Games weren't, but two surprises did happen. I had no idea that these games were going to be anywhere near as awesome as they are, but this one was a definite punch in the face.

http://www.gamepur.com/files/images/2011/dark-souls-logo.jpg

I saw the Zero Punctuation review for Demon's Souls and thought nothing of it. Difficult. Whatever. Sequel in 2011? Meh. There are better things like Mortal Kombat and the PS3 port of Mass Effect 2 to play.

Oh how little we know. You might have read in my "So I have $200..." post that I got this game on a whim. Well guess what. It was the most punch-in-the face whim ever. Hard, rewarding, and a true gem, Dark Souls is a game not to be missed. It's totally unique with no "Go There" model found in some other games similar to it, nor does this game hold your hand. You will be crushed by a giant green Demon with a large posterior in the starting zone before you even have a weapon. I am not making this up. Now that you've removed the brick from your pants, get to the nearest game retailer and buy! Now! The difficulty may be high but when one accomplishes something in this game, it's the greatest feeling of conquering a challenge this side of Video Games.

The Other Game: Toy Soldiers: Cold War


The Game You Do NOT Want To Spend Money On

2011 is probably one of the better years Gaming has known. It started with Dead Space 2, took a lunch break with Bastion, and went to bed with The Legend of Zelda: Skyward Sword. However, there were a few games you should NOT have bought if looking for innovative quality or quality in general. One stands out beyond all others, and this is the game that, no matter what, you should avoid at ALL COSTS.

http://nerdreactor.com/wp-content/uploads/2011/03/homefront.png

Duke Nukem Forever at least had nostalgic value. Modern Warfare 3 at least had Survival Mode. El Shaddai: Ascension of the Metatron was at least colorful enough you could pretend you were high when you played it. This game... GRAH! To make a long story short, it's a generic CoD clone of the finest description. The characters are bland and just don't work with the plot nor make sense. The game tries to funnel you down a series of pre-set moments and tries to make you play the way it wants you to play. Advertising is thrown in your face. It tries to act on ones Pathos and Ethos to such an absurd degree that a child's parents being killed in front of him becomes a laughable ordeal; THE GAME TRIES SO HARD TO BE SERIOUS THAT IT FALLS ON ITS FACE! It takes so many gameplay elements from CoD I halfway thought it was Black Ops 1.5. That wasn't a short story I know, but there's just SO MUCH WRONG WITH THIS GAME. For more details, please direct yourself to this video (courtesy of HighFire).

Oh yea not to mention THIS GAME CAUSED A STANDSTILL IN THE SHOOTER GENRE. It almost proved that Games existed for one purpose-MONEY. It proved that Games could be copy-pasted and the Gamers of the world would become Sheep and just buy a McVideo Game. It almost worked. Almost. And then Crysis 2 happened. Its innovative shooter style, great story, stunning visuals, and drive to be different reinvigorated the genre, and saved the world from stagnation. Kaos Studios was righteously disbanded by THQ and was never heard from again.

There is something here though. Guess what got a confirmed sequel? Homefront. Now, before you start rioting in panic, take a guess who the new developer is now that Kaos is null and void? It'll blow your mind.

Crytek, the developers of Crysis 2. The thing about Homefront was that its story concept was halfway decent, Kaos just handled it in the wrong way. Again, 2011 proves to be a great year, even its worst games have happy endings. Gearbox is the sole developer of the next Duke Nukem, good-half-Infinity Ward is making something new and innovative, and CryEngine 3 is being used to make Homefront 2.


Game of The Year

Hm. This was very hard. Really hard. Again, this was an excellent year for games, but I was able to narrow it down to six choices, Portal 2, Bastion, Uncharted 3, Arkham City, Skyrim, and Skyward Sword. From there, I considered long, hard, and really philosophized about the games. I finally came up with the solution to my growing problem.


Let's just put it this way...


http://www.wiizelda.net/news/wp-content/uploads/2011/12/skyward-sword-vs-skyrim.png


...I couldn't choose.

These are truly amazing games; each has their own quirks and mechanics that turn them into the best games this year. They're equal in quality, and were able to beat out everything else that interrupted their march, except each other. My pick for Game of the Year is a tie between The Elder Scrolls V: Skyrim and The Legend of Zelda: Skyward Sword.

SKYRIM. I waiting in the sodding RAIN for this one. I was taken away to a land of wonder and mystery. It's no Mass Effect character development, but the growth I felt alongside my Nord Battle-Mage was heart-pounding. There's so much to do in Skyrim, one never gets bored. Other reviewers have criticized the combat, but I find it quite enjoyable. More than once I've engaged in a form of a boxing match against a frost troll. Slash once, jump back, shield bash, do two hits, dodge a hit, fire some fire, block, it comes naturally and feels fantastic. Leveling was made much more meaningful, allowing a much more fluid playstyle mechanic.

The game sounds amazing, looks amazing, feels amazing, and was well-worth the hype. It's the epitome of everything that's right with the 360, PS3, and PC, and a fantastic co-title to commence the waning period of this console generation.

SKYWARD SWORD. My God. The Wii's almost gone guys. We'll be having the Wii U sometime next year, and Skyward Sword is truly going to be the last Great Wii Game. Mario Party 9 will inspire much-a-trollin', but nothing for the Wii that comes after this game will ever amount to the "Legendary" quality of The Legend of Zelda: Skyward Sword. The motion controls are perfect, they're what I wanted back in 2006 with the Wii and while its taken 5 years to get here, I'm quite happy with the end results. The dungeons are awesome and fun, each enemy is fun to take down with the new precision-based combat, and while the game isn't in HD like its counterpart, it still looks great thanks to a cool watercolor aesthetic. The game's characters are all fun and it's sometimes just fun to fly around the Sky World to find someone new to talk to. Nintendo put a lot of love into the game that marked a quarter of a century of Zelda, and it shows. I mean, it held its own against sodding Skyrim!

This console generation dawned with two truly amazing games, The Elder Scrolls IV: Oblivion and The Legend of Zelda: Twilight Princess. Now, its sun commences its descent with The Elder Scrolls V: Skyrim and The Legend of Zelda: Skyward Sword. The influence these games hold is monumental at least, and belong together in the halls of past Games of the Years, right next to their previous iterations back in 2006. Right now, these two games aren't just the best games this year, but the best games this generation. Red Dead Redemption, Uncharted 2, Super Mario Galaxy, Starcraft II, nothing compares to these two.

This has been Your Friendly Neighborhood Satanist's 1,000th post, and he wouldn't have had it been anything else than a testament to the Best Games of 2011.

-Chillz

  • 13 Replies
partydevil
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partydevil
5,127 posts
Jester

nice post. i only miss 1 thing.
serious sam 3

finaly after 6 or 7 year croteam has made a compleet new serious sam. and it is awsome. the last so much years croteam only made ripoffs from their earlyer games. but now they are back in action.

also is 2012 promosing to be almost as great as 2011. whit games like.

diablo 3
mass effect 3
the darkness 2
SSX (finaly it's back)
AC3: cleopatra's revenge
postal 3
max payne 3

and probably some more i can't remember right now.

xNightwish
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xNightwish
1,608 posts
Nomad

AC3: cleopatra's revenge


May I ask where you got this information because I couldn't find it anywhere.
Maybe a link?
Highfire
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Highfire
3,025 posts
Nomad

This is courtesy of your neighbourhood perfectibilist, partydevil.

But yes! The new games presented to us and ones we currently may not know about, slowly being shun in the light by Totalbiscuit will have plenty of relics to be stored in a Gaming Museum in the future. As I believe should be the case with Starcraft 1 (and eventually 2 as it's a monumental eSport already), Frozen Synapse, Crysis 2 (for it's business implications and unique style of multiplayer, this has to be given something in itself), Portal 2, possibly Orks must Die!, the Legend of Zelda and Mass Effect II.

I agree with almost everything said in your post, it was very well put together and... you need to teach me how to post images.

I'll be sure to make a post like this myself for 2012, being as I didn't make one in 2010 and you did the previous year. Nice job man <3

This has been your condescending neighbourhood perfectibilist and I back you up on your post.

- H

MegaIPOD
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MegaIPOD
421 posts
Shepherd

Congrats on your 1000 post Chillz! Nicely done! One of the best threads of the video games forum, actually, the best! Bravo!

partydevil
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partydevil
5,127 posts
Jester

This is courtesy of your neighbourhood perfectibilist, partydevil.

i 100% agree whit that guys idea of what is a great shooter and what is a realy bad shooter.
to bad that most gamers don't see this these days because they don't know beter.

thx for that video. it's great.

partydevil
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partydevil
5,127 posts
Jester

May I ask where you got this information because I couldn't find it anywhere.


i know your dutch so i say "power unlimited"

PSM3 Magazine said "at least partially"in egypt. also are their clues on the end of last AC game and was there a pics whit a assassin and piramits leaked almost 2 year ago. (back then they said it was not game related but it looks VERY game related.)

all whit all there are muliple clues for egypt.
Highfire
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Highfire
3,025 posts
Nomad

This is courtesy of your neighbourhood perfectibilist, partydevil.

You're a perfectibilist?

thx for that video. it's great.

I assume you're talking to me on that, so you're welcome.

As for Assassin's Creed, I actually lost touch with it in the first one. Seemed to repetitive in how you assassinated someone -- there was a pattern to it that I disliked. Sure, the roaming, the killing and the hiding was great, but I feel like they could add more of that to make it more freedom based, as opposed to following a story like the way it does.

- H
partydevil
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partydevil
5,127 posts
Jester

You're a perfectibilist?


i do not believe such thing as &quoterfect" exists at all.
however i only go for the best and nothing less. so in that way i am.

as for the other definition of perfectibilist. aka illuminati...
no this is totaly non-sense.

As for Assassin's Creed, I actually lost touch with it in the first one. Seemed to repetitive in how you assassinated someone


1st game was repetitive alright, but they have grown alot since the 1st game. you should check out part 3 in nov
Gamer_Cale
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Gamer_Cale
1,370 posts
Nomad

diablo 3
mass effect 3
the darkness 2
SSX (finaly it's back)
AC3: cleopatra's revenge
postal 3
max payne 3


I'm not looking forward to any of them or any games in 2012 none appeal to me.
TDOG422
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TDOG422
528 posts
Shepherd

@partydevil
I hope portal 3 comes out cause Valve REALLY hates the number 3. Think about it: It ended at Half-Life 2, after that not another Half-Life game... ever. Then, Team Fortress. TF 2 and nothing else yet. Then Portal - if they don't make a second sequel to ANY of those games I just mentioned... oh they better hope I don't take a trip to... were ever they're headquarters is. BTW great post Chillz!

dudeguy45
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dudeguy45
2,917 posts
Peasant

Chillz, your a pro. I love you. Too bad you don't have a PS3. Your results might look a lil diffrent. But I want to get that Iron Brigade thingy.

ChillzMaster
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ChillzMaster
1,434 posts
Nomad

Too bad you don't have a PS3


I have one lying around... I just never get around to using it. My recent acquisition of Uncharted 2 will probably change that.

But I want to get that Iron Brigade thingy.


Oh it's a blast. It's a member of the new "Avatar-Tower Defense", in that a player controls a character and can attack Creeps while their towers also play a role in attacking the Creeps ("Creeps" being a term for the generic Tower Defense fodder), has fantastic upgrade elements, and was made by the hilarious Tim Schaefer, who also brought us Brutal Legend, Costume Quest, Stacking, and Psychonauts.

-Chillz
dudeguy45
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dudeguy45
2,917 posts
Peasant

My recent acquisition of Uncharted 2 will probably change that.


I believe that if you played Uncharted 3 your top games will change.
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