ForumsForum GamesProtect the Cheese!

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ug5151
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ug5151
587 posts
Nomad

Mice Soldiers are raiding your kitchen during a party to get cheese laying on a table. Stop em now.

HOW TO PLAY:
Type in what you'll do to stop Mice Soldiers from getting to the cheese. I'll say what happens to you and the cheese.

RULES:
1. No Nukes or things that will ruin the game.
2. No Jetpacks.
3. Do not spam.
4. Use common sense.

Let's Begin!

ROUND 1:
Mice Soldiers: 3

Armed: All

Mice Hp: 15/15

Cheese: 30/30

  • 55 Replies
ug5151
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ug5151
587 posts
Nomad

NEW RULES:
1. No Nukes or things that will ruin the game.
2. No Jetpacks.
3. Do not spam.
4. You can't hold or place the cheese in any place.
5. No hole smashing.
6. Use common sense.

Ok, that's finished.

Also dragon30k, yours won't count.

Patrick2011
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Patrick2011
12,319 posts
Templar

I find a sniper rifle, load 5 bullets into it, and shoot it at any mice I see.

ug5151
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ug5151
587 posts
Nomad

ROUND 3:
Desc: The mice are starting to become more cautious of their surroundings. They find out that the cheese is homemade and is being sold, so they know not to give up (which isn't good for us).

Mice Soldiers: 15 (11 DEAD)

Armed: 13 Armed, 2 Unarmed. The 2 unarmed are acting like hostages, but they aren't.

Mice Hp: 20/75

Cheese: 70/70

@Patrick2011 - +5! You can't do the same thing twice in a round or in 2 rounds, but I'll be fair. You shoot the injured mouse and he dies, but the other's flee.

dragon30k
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dragon30k
238 posts
Nomad

I surround the cheese with something flammable and set it on fire, I make the flames so hot so they turn blue, oh and also I insulate the cheese so it doesn't melt (cold kept in in heat kept out)

Poizaz00
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Poizaz00
605 posts
Peasant

I get a spy to distrupt the mice's plans.

ug5151
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ug5151
587 posts
Nomad

ROUND 3:
Desc: The mice are starting to become more cautious of their surroundings. They find out that the cheese is homemade and is being sold, so they know not to give up (which isn't good for us).

Mice Soldiers: 15 (11 DEAD)

Armed: 13 Armed, 2 Unarmed. The 2 unarmed are acting like hostages, but they aren't.

Mice Hp: 20/75

Cheese: 70/70

@dragon30k - +5! The mice have never seen this before. One of them touch it and catch's him on fire.

ug5151
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ug5151
587 posts
Nomad

ROUND 3: FINISHED
Desc: The mice are starting to become more cautious of their surroundings. They find out that the cheese is homemade and is being sold, so they know not to give up (which isn't good for us).

Mice Soldiers: 15 (ALL DEAD)

Armed: 13 Armed, 2 Unarmed. The 2 unarmed are acting like hostages, but they aren't.

Mice Hp: 0/75

Cheese: 70/70

@Poizaz00 - +15! The remaining mice notice you and you kill them. One of their plans where to take the roof.

ug5151
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ug5151
587 posts
Nomad

ROUND 4:
Desc: The mice have created a flying robot called A.F.C.V. (Automatic Flying Cheese Viewer) that views whatever it looks at and shoots.

Mice Soldier: 20

A.F.C.V.: 1

Armed: 19 armed, 1 unarmed looking around for any suspicious activity.

Mice Hp: 100/100

A.F/C/V: 10/10

Cheese: 80/80

Start!

CommanderPaladin
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CommanderPaladin
1,531 posts
Nomad

Let's try this again:
I put out a wheel of cheese (I assume that's how it is?) heavily laced with strychnine. Then I leave the room without setting any defensive measures, leaving the poison cheese as an irresistible target for the mice, and sit down to listen for their tiny screams as the strychnine poisoning sets in.

Patrick2011
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Patrick2011
12,319 posts
Templar

I find a yellow ping pong ball and show it to the AFCV. Once it is looking at the ping pong ball, I throw the ball out of the kitchen by bouncing it off the AFCV.

Poizaz00
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Poizaz00
605 posts
Peasant

EMP.

Daizidawizard9000
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Daizidawizard9000
1,609 posts
Nomad

I put a steel barrel around the cheese where the mice can't get to the it.

dragon30k
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dragon30k
238 posts
Nomad

i create a acid moat around the cheese I make it so the mice have no choice but to swim it

Patrick2011
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Patrick2011
12,319 posts
Templar

The spambots have returned, which means this thread needs to be bumped.

ug5151
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ug5151
587 posts
Nomad

I'm back from school.
__________________________________________________________________
ROUND 4:
Desc: The mice have created a flying robot called A.F.C.V. (Automatic Flying Cheese Viewer) that views whatever it looks at and shoots.

Mice Soldier: 20

A.F.C.V.: 1

Armed: 19 armed, 1 unarmed looking around for any suspicious activity. (10 DEAD)

Mice Hp: 50/100

A.F/C/V: 8/10

Cheese: 80/80

Start!

@CommanderPaladin - You can't place different cheese.

@Patrick2011 - The AFCV shoots you. (You can still play)

@Poizaz00 - The house becomes dark.

@Daizidwizard9000 - The AFCV shoots the steel and it breaks.

@blk2860 - +52! The mice try desperately to kill the cat's but fail. The AFCV however kills the cats. One of the cats jumped and scratched the AFCV, but got killed by it.

@dragon30k - The mice use their grappling hooks to get over the moat. It is then cleaned up with cold water.

@Patrick2011 - The thread isn't bumped and the mice continue their mission.

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