ForumsForum GamesCreate a Planet 3: The New Chapter

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Sporemaniac777
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Sporemaniac777
1,373 posts
Nomad

Hello everyone. This is Spore again. I tried to revive a dead forum game called Create a Planet 2, about 2 months ago. This time I have a real reason why it failed EXACTLY one day after my revival post... The next day when I was walking to school, I slipped on the ice, fell down onto my back, I had my schoolbag on, so my spine has bent and I broke a vertebra, the TH12 to be exact. So, I was not allowed to sit for 2 moths, so I was thinking. I realized that I am no longer suitable to run this forum game series, so I shall now hand it over to someone else. This is MY last try to bring this series back to life. Anyone can sign up, and I will test you how well you can find stuff on the internet. The winner of this contest will be the new heir of this series.

And, I will start now, with the first test/challenge!
The first 5 people who sign up, will be in the contest. No one else. This should test the degree of activity on AG, and their interest in the game. Lets get started!

Contestants:
1.
2.
3.
4.
5.

  • 396 Replies
ionylon
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ionylon
70 posts
Nomad

wait, then how is the Sacred Flame reinforcing their fleet?

lonelighters
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lonelighters
372 posts
Nomad

I accept ionlylons proposal if/when the hybrids are finished being made we start working on an underwater city meant as a underwater bunker, hybrids start working on resonance based static defenses that will be run by hybrids or liquionians depending on where the defenses are located, the blueprints are given to liquinonians as well.

I start production on the kraken (you missed one of the biggest flagship in production spore). We ask the colds help for the shielding and the powercore though for the pulse-shielding we will ask for liquionians help as well

Kraken:

Summary: A desperate device made by a desperate empire. The Kraken was a joint effort made by an entire specie, kilometers long and in constant growth the ship is a monstrosity and slowly becoming even more so, the queenâs in an effort to level the playing field against the sacred flame instilled in the Kraken a tremendous intellect only matched with its great size, the creature is highly regarded as the deadliest of the lonelighters fleet and capable of housing half a million creatures the Kraken is an army on its own and its entry into the battle alone usually turns the tide. Using revolutionary and controversial technology the Kraken is capable of âpushingâ energy beams away from it; bending the energy around its massive form it evades the strongest of attacks using a pulse based shielding.

Power:
Technological Cores: 5 heavy-duty power-cores ensure that the technical side of the ship is running with a standby power-core that is diverted fully to shielding.

Biological Cores: 18 hearts pump to keep this monstrosity alive, the kraken uplinks and transfers data to the brain on earth so as to reawaken it's intelligence and transfer its consciousness in case anything happens to its original body and the queens are unable to save its consciousness. (the queens are capable of rebuilding the kraken its just probably wont be rebuilt from ground up again due to the resouces required.) Most of the biological energy comes from photosynthetic bacteria, but it is capable of drawing energy from the power-cores or by eating, it is not uncommon to see the kraken devour its enemies to restore its power.

Armor:

Main Armor: A thick hide runs over the entire creature capable of magnificent acts of self healing. Witnessâs claim that at some times the skin hardens and turns smooth sealing itself from the void.

Secondary Armor: The creature is encovered in a bacteria that conducts electrity through a specific path, some have seen entire electric based attacks simply strike the creature only to rebound at its attacker, frame by frame shots reveal that the electricity is sent over the ship and sent back then released out letting the electricity rebound onto the attacker.

Shields:

Pulse Shielding: A revolutionary device reverse engineered and modified from a normal shield the shield does not stop energy based weapons, instead a bio unit connected to the brain changes the pulse so that the energy beam is repeatedly hit with a weak shield slowly pushing the beam off course enough so that by the time it reaches the ship the energy beam is significantly slowed to the point where it might dissipate, if it doesnât the beam still misses the ship. The pulse shielding is significantly more cost effective than normal shielding

Heavy Shields: Unmodified heavy shields are on board the ship, the shields are not activated normally and are meant as a heavy defensive fortification, the power draw is immense and therefore a constant hold is not possible, it is theorized however that if the power draw from the EMP weapons are off that the ship is capable of holding the Heavy shields up.D

Weapons:

Main weapon: 3 stage weapon which are found on 4 parts of the ship with a larger version of it as a forward cannon all except the forward cannon has a 180 degree effective firing range, the weapon first uses electricity generating bacteria that generates a heavy but small EMP field around the capsule, once impact to armor of the ship is registered the capsules breaks apart and a creature that is coded through use of DNA breaks the armor of the ship with a combined effort between physical force and highly potent acid. Once the capsule is within the ship the payload is released and a nuke is detonated from within the ship. The nuke unlike normal however is shaped so as to let the entire force of the resulting explosion act toward the ship tearing a literal hole in the ship, the nuke lets the force go through the head of the capsule which is designed to be placed toward the ship. This is one of the few weapons the Kraken creates by itself at a constant rate.

Broadside weapons:

Armor Destruction: A sac of highly corrosive acid and toxic gas is fired; the sac is covered in a version of the electricity generating bacteria to create an EMP field around it so as to ensure impact against the hull.

EMP: A large bullet fired from a heavy cannon with a solid, bacteria free tip ensures that the weapon impacts against the shields. Once impact is registered an intense electric arc is sent over the shield damaging the shield and corroding it away. Hopefully the overloaded shields shouldnât pop back up with enough power to stop the normal weapons.

Normal Cannons: Meant as a method of keeping a constant pressure or as a fast way to destroy weaker ships the cannons fire a 40kg high velocity slug against the enemy tearing through unshielded armor, it is commonly used in rapid fire to tear enemy ships apart.

Common weapons:

Corruption Cannon: A slime that slowly burns through the ship it is fired commonly in tandem with the shield piercers.
Shield Piercers: Meant to hit the enemy unimpeded by shields the slug is shot after being charged with a high electric current which would then drain into the shield. The slug itself does little damage to the armor meant more to break the shield found over the ship. Usually is fired in tandem with the corruption cannon.

Emp Shot: Meant to disable missiles it overloads the trigger of the missile, there are two settings to this mode, one activates the payload prematurely while the other disables the trigger so as to have no effect.

Armor Piercer: A cannon rapid firing a high velocity slug at its enemies

Close Combat Weapons:

Tentacles: Tentacles made with piercing claws at the edge, the tentacles can send a constant current through them to overload the shield and allow the tentacles to grasp at the ship itself. Once the tentacles reach the ship they constrict and rip the ship apart.

ionylon
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ionylon
70 posts
Nomad

We accept.

spore, please note that our race just turned Indonesia into a mothership, so it's not there any more. Just draw our territory as an oval with approximately the same area as Indonesia.

amorboy
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amorboy
1,255 posts
Shepherd

first of all for god !! DONT POST ANYMORE UNTIL THE GAME IS FULLY UPDATED BY SPORE !! DONT POST !! JESUS !!!

ionylon
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ionylon
70 posts
Nomad

We think he already fully updated it, he said he would ignore the first two pages, so this is done.

Anyway, amorboy, remember when we ask you to give me some antimatter for the wave-motion gun? Well, the WMG is mounted on the MS Indonesia.

The thing is, if we want to fire it, it will take so much of our race we would have a minimal amount ship engineer. So the MS Indonesia will be completely defenseless during the time we are firing. It should be able to take out 20% of the enemy force when it fires properly.

All other weapon the Indonesia are pretty much microwave-based point-defense and heat laser.

lonelighters
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lonelighters
372 posts
Nomad

if the hybrid is a success we are willing to let a quarter of its population station in your ship to help your race and monitor defenses while the WMG is charging. Since the hybrid has a similar method of communication and control as the liquionians we should be able to take control of the defenses

Garriss
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Garriss
1,023 posts
Nomad

A turbo pad only lets you enter a certain galaxy in the speed of light. You don't need another turbo pad to land in another galaxy. It's like a letter that you sent that the one you sent it to can't return it to you. Unless they build another turbo pad there, it only sends not receives. A ship that uses a turbo pad would stop just inside the outskirts of the galaxy.

warriorcats123
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warriorcats123
694 posts
Nomad

well i make 5000 aniladite fleets and 100 yeerk fleets and i make 100000000000000000000000000 aniladites and 10000000000000000 yeerks and i because i got so much ships i would probally be very dangeruos

warriorcats123
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warriorcats123
694 posts
Nomad

also didint i give ion anti-matter but i liked it better when we were having a world war also i make 5000000000000000000000000000000000000000000000000000000000000000000000000000000000 golems and a huge golem and i fuse all my charizards and aniladites with donkey kong and his coconut cannon and didiy kong and his jetpack and penut popgun

ionylon
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ionylon
70 posts
Nomad

Ah, so pixie dust won't work because you don't jump directly into the solar system.

Warriorcats! Can we PLEASE have your z-space engine?

Alright, lets get this thing started. We fire our WMG at Inferno III!
Several of our unit (each have a volume of around a sphere with a diameter of 150m) have left the atmosphere and were split into microscopic size (there are basically undetectable now, and also cannot function because their nerve chain are too simple).
All of them were send in such a fashion that they would all remerge at one point in space (behind the Sacred Flame), remember we have a supercomputer, this is an easy task.

Also, don't think you can microwave our unit, because we filled them with multiple type of liquid.

Also, we have put a bunch of our race in stasis inside a giant block of ice.

ionylon
offline
ionylon
70 posts
Nomad

Currently, the giant block of ice is in Hawaii, cus that's an awesome location (dont worry, its in a fridge).

We ask the Cold to provide fleet composition of The Sacred Flame (like, 10% fighters, 10% cruisers, etc. What kind of ship they use, how their most/second most frequently utilized tactic works, how they manage their logistic, etc.)

warriorcats123
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warriorcats123
694 posts
Nomad

i give ion z-space engines

DarthNerd
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DarthNerd
1,761 posts
Nomad

Alright, so, my golems obviously didnt fare well enough on there own. Oh well. Last time i simply merged them with my plants and parasite/spores and turned them into a horrible abomination. I jumpstart the evolution of a tropical mushroom. Its spores, if they come in contact with flesh, will dig into the flesh and seek to access the brain. They will shut down all non nessisary brain functions, along with the cortex. Then they well grow out into the body, crawling into the nerveous system. Once it has grown enough into the body, it will grow tendrils and mushrooms around on the body, which work to help protect the host, and dispurse more spores. One host can have up to 70 spores growing in its body, severly disfigureing and distorting it. If to much pressure is put on the body, it can explode, releaseing all of its spores into the atmosphere. The central spores around the brain and tap into the hosts memories, and "Learn" all that they had, useing the new intelligence to help spread more spores. They will use their hosts intelligence to arm and protect them selves so as they can spread more spores, and to find more efficient ways to spread the spores. All spores share the same hive mind instincts, with the first mushroom growing under ground, deep under ground in a cavern. Under the atlantic ocean.

Sporemaniac777
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Sporemaniac777
1,373 posts
Nomad

Its good to be back spore. Though i still miss the days with AKguy, gtwagfu, and others i cant name off the spot. They were awesome, invadeing mars...makein' slimes, attackin' halo rings....Good times....Good times. Of course, most of the time back then i was Wolfman121, but eh, lost passwords get lost.


Yeah... The good old days... I missed you, you were the main villian mostly till now. Wonder what youre gonna do now.

spore are you going to do the thing you do for everything else weve done while you were gone


Too much has gone on without my control. I ignored most pages, sorry, you can repost important stuff from them if you want to.

FINALLY I COULD FOCUS IN CONQUERING THIS PLANET!!! MWAHAHAHAHAHAHA!!!
Thank you Spore I hand The Cold and The Shadows to you.
///Sacred Flame Warcraft Inferno III///
Our reinforcements are closing every day. This planet doesn't have a chance against a full conqueror fleet. Time to do the proposal meeting.
///Sacred Flame Transport Cell///
"Now... I propose that if" the General says "That if your race helps us conquer this planet we will promise you a small plot of land where your race can prosper and free from our grasp" pouring some wine to a glass the General waits for an answer. "So is it a deal?"


Do your best, bro. Once you are ready to attack this will be turned into a DtP type round.

Good to have you back, spore.

warriorcats, do you agree to send us a z-space drive? This is quite important, thanks.
Garriss, would my Pixie Dust stop turbo pad? Because from what I see, turbo pad accelerate ships above the speed of light. So if it collide with dust particle, wouldn't it explode?


Good to see a new face here too Yeah, I have no idea what youre talking about... Ill look at the past pages, but you can repost the important stuff aswell...

Lonelighters, we have a certain proposal. This just came into our mind sometime ago, but remember how our race could assimilate any liquid?

Well, cell are mostly liquid. So, we proposed that you allow our race to be assimilated into your cytoplasm. Due to the nature of our race, the individual unit in your cell will receive an order from us to follow your order (as our race cannot manipulate your biological part) and your cell will have to evolve something which can communicate with our graphite nerve unit (which we believe is an easy task for a race like you.)

The only dietary change in your cell is that now it will need to eat more calcium (glass is not needed, because we share a membrane with you).

Here's a list of benefit we could perceive in this union:
-All your cell have an ability to perceive all kind of waves, from light waves to sound waves to resonance (which mean a perfect 360-degree vision that can perceive all frequency and a hearing that can detect all frequency).
-Your self-regenerating skin will be faster (as our race have the same ability, the graphite unit could help facilitate this ability)
-If combined with nerve cell, information transfer will be much faster (again, the graphite nerve chain is faster than most biological nerve). Also, if you can mutate a brain to work at sufficiently low temperature, you can turn the graphite nerve unit into a superconductor, thus transforming you into a biological supercomputer.
-Because our race is inherently technological, you will receive non-biological technology that you can use. Also, your ability to quickly mutate is not hampered because we do not interfere with your DNA.

Remember, you will be in control of the hybrid (Lone-Liquionian.)
But if we choose to, we can re-assimilate our unit by touching the membrane of the hybrid cell.

Will you accept this offer?


Okay.... I took a look at your stuff, interesting, but could you repost the most important stuff? Like where your species landed? Thanks. But you form a biological union with the Lonelighters... I guess thats where you are now. Right..?

I accept ionlylons proposal if/when the hybrids are finished being made we start working on an underwater city meant as a underwater bunker, hybrids start working on resonance based static defenses that will be run by hybrids or liquionians depending on where the defenses are located, the blueprints are given to liquinonians as well.

I start production on the kraken (you missed one of the biggest flagship in production spore). We ask the colds help for the shielding and the powercore though for the pulse-shielding we will ask for liquionians help as well

Kraken:

Summary: A desperate device made by a desperate empire. The Kraken was a joint effort made by an entire specie, kilometers long and in constant growth the ship is a monstrosity and slowly becoming even more so, the queenâs in an effort to level the playing field against the sacred flame instilled in the Kraken a tremendous intellect only matched with its great size, the creature is highly regarded as the deadliest of the lonelighters fleet and capable of housing half a million creatures the Kraken is an army on its own and its entry into the battle alone usually turns the tide. Using revolutionary and controversial technology the Kraken is capable of âpushingâ energy beams away from it; bending the energy around its massive form it evades the strongest of attacks using a pulse based shielding.

Power:
Technological Cores: 5 heavy-duty power-cores ensure that the technical side of the ship is running with a standby power-core that is diverted fully to shielding.

Biological Cores: 18 hearts pump to keep this monstrosity alive, the kraken uplinks and transfers data to the brain on earth so as to reawaken it's intelligence and transfer its consciousness in case anything happens to its original body and the queens are unable to save its consciousness. (the queens are capable of rebuilding the kraken its just probably wont be rebuilt from ground up again due to the resouces required.) Most of the biological energy comes from photosynthetic bacteria, but it is capable of drawing energy from the power-cores or by eating, it is not uncommon to see the kraken devour its enemies to restore its power.

Armor:

Main Armor: A thick hide runs over the entire creature capable of magnificent acts of self healing. Witnessâs claim that at some times the skin hardens and turns smooth sealing itself from the void.

Secondary Armor: The creature is encovered in a bacteria that conducts electrity through a specific path, some have seen entire electric based attacks simply strike the creature only to rebound at its attacker, frame by frame shots reveal that the electricity is sent over the ship and sent back then released out letting the electricity rebound onto the attacker.

Shields:

Pulse Shielding: A revolutionary device reverse engineered and modified from a normal shield the shield does not stop energy based weapons, instead a bio unit connected to the brain changes the pulse so that the energy beam is repeatedly hit with a weak shield slowly pushing the beam off course enough so that by the time it reaches the ship the energy beam is significantly slowed to the point where it might dissipate, if it doesnât the beam still misses the ship. The pulse shielding is significantly more cost effective than normal shielding

Heavy Shields: Unmodified heavy shields are on board the ship, the shields are not activated normally and are meant as a heavy defensive fortification, the power draw is immense and therefore a constant hold is not possible, it is theorized however that if the power draw from the EMP weapons are off that the ship is capable of holding the Heavy shields up.D

Weapons:

Main weapon: 3 stage weapon which are found on 4 parts of the ship with a larger version of it as a forward cannon all except the forward cannon has a 180 degree effective firing range, the weapon first uses electricity generating bacteria that generates a heavy but small EMP field around the capsule, once impact to armor of the ship is registered the capsules breaks apart and a creature that is coded through use of DNA breaks the armor of the ship with a combined effort between physical force and highly potent acid. Once the capsule is within the ship the payload is released and a nuke is detonated from within the ship. The nuke unlike normal however is shaped so as to let the entire force of the resulting explosion act toward the ship tearing a literal hole in the ship, the nuke lets the force go through the head of the capsule which is designed to be placed toward the ship. This is one of the few weapons the Kraken creates by itself at a constant rate.

Broadside weapons:

Armor Destruction: A sac of highly corrosive acid and toxic gas is fired; the sac is covered in a version of the electricity generating bacteria to create an EMP field around it so as to ensure impact against the hull.

EMP: A large bullet fired from a heavy cannon with a solid, bacteria free tip ensures that the weapon impacts against the shields. Once impact is registered an intense electric arc is sent over the shield damaging the shield and corroding it away. Hopefully the overloaded shields shouldnât pop back up with enough power to stop the normal weapons.

Normal Cannons: Meant as a method of keeping a constant pressure or as a fast way to destroy weaker ships the cannons fire a 40kg high velocity slug against the enemy tearing through unshielded armor, it is commonly used in rapid fire to tear enemy ships apart.

Common weapons:

Corruption Cannon: A slime that slowly burns through the ship it is fired commonly in tandem with the shield piercers.
Shield Piercers: Meant to hit the enemy unimpeded by shields the slug is shot after being charged with a high electric current which would then drain into the shield. The slug itself does little damage to the armor meant more to break the shield found over the ship. Usually is fired in tandem with the corruption cannon.

Emp Shot: Meant to disable missiles it overloads the trigger of the missile, there are two settings to this mode, one activates the payload prematurely while the other disables the trigger so as to have no effect.

Armor Piercer: A cannon rapid firing a high velocity slug at its enemies

Close Combat Weapons:

Tentacles: Tentacles made with piercing claws at the edge, the tentacles can send a constant current through them to overload the shield and allow the tentacles to grasp at the ship itself. Once the tentacles reach the ship they constrict and rip the ship apart.


Toto sa mi paci... I mean.. Me gusta... No, I mean I like it! These weapons will help with the defense! Greatly! The Kraken is the susual Destroyer-type ship, right? The Leviathan is the ultimate flagship, I know.

We accept.

spore, please note that our race just turned Indonesia into a mothership, so it's not there any more. Just draw our territory as an oval with approximately the same area as Indonesia.


Okay, Thanks for reposting that. Of course, since you are an underwater species (I guess, is that right?), the teritorry is only approximate and not entirely accurate obviously.

first of all for god !! DONT POST ANYMORE UNTIL THE GAME IS FULLY UPDATED BY SPORE !! DONT POST !! JESUS !!!


I will take a look at the past posts, but I ignored most pages anyway. So, anything important you posted, could you please repost it, to make it easier for me? Thanks.

We think he already fully updated it, he said he would ignore the first two pages, so this is done.

Anyway, amorboy, remember when we ask you to give me some antimatter for the wave-motion gun? Well, the WMG is mounted on the MS Indonesia.

The thing is, if we want to fire it, it will take so much of our race we would have a minimal amount ship engineer. So the MS Indonesia will be completely defenseless during the time we are firing. It should be able to take out 20% of the enemy force when it fires properly.

All other weapon the Indonesia are pretty much microwave-based point-defense and heat laser.


Oh man, Im enjoying this. The weapons... This should be an actual game. To be honest, Spore was a huge fail in this respect because you were extremely limited. I hate that game. I hate EA because they turned it into what it is now. Enough of that... I see you were forging alliances. Thats nice. I guess.

if the hybrid is a success we are willing to let a quarter of its population station in your ship to help your race and monitor defenses while the WMG is charging. Since the hybrid has a similar method of communication and control as the liquionians we should be able to take control of the defenses


Success! You station the hybrids on your and the Lehion ships.

A turbo pad only lets you enter a certain galaxy in the speed of light. You don't need another turbo pad to land in another galaxy. It's like a letter that you sent that the one you sent it to can't return it to you. Unless they build another turbo pad there, it only sends not receives. A ship that uses a turbo pad would stop just inside the outskirts of the galaxy.


Thanks, now I know what a turbo pad is.

well i make 5000 aniladite fleets and 100 yeerk fleets and i make 100000000000000000000000000 aniladites and 10000000000000000 yeerks and i because i got so much ships i would probally be very dangeruos


Could you please tell me what aniladites are? Also, those numbers are EXTREMELY UNREALISTIC.

also didint i give ion anti-matter but i liked it better when we were having a world war also i make 5000000000000000000000000000000000000000000000000000000000000000000000000000000000 golems and a huge golem and i fuse all my charizards and aniladites with donkey kong and his coconut cannon and didiy kong and his jetpack and penut popgun


Oh great, these numbers are even better! Donkey kong? Come on, be at least remotely realistic... This world does not even have monkeys. Or decidious trees.

Ah, so pixie dust won't work because you don't jump directly into the solar system.

Warriorcats! Can we PLEASE have your z-space engine?

Alright, lets get this thing started. We fire our WMG at Inferno III!
Several of our unit (each have a volume of around a sphere with a diameter of 150m) have left the atmosphere and were split into microscopic size (there are basically undetectable now, and also cannot function because their nerve chain are too simple).
All of them were send in such a fashion that they would all remerge at one point in space (behind the Sacred Flame), remember we have a supercomputer, this is an easy task.

Also, don't think you can microwave our unit, because we filled them with multiple type of liquid.

Also, we have put a bunch of our race in stasis inside a giant block of ice.


Well, sorry, but the attack does not begin until Garriss officially confirms it. Or has he already? In that case the next update will start the DtP-likeness. Could you please explain what pixie dust is...? Well, I know what it is, but what it does I meant. A giant ice block? On Hawaii? Okay.... Sure.

We ask the Cold to provide fleet composition of The Sacred Flame (like, 10% fighters, 10% cruisers, etc. What kind of ship they use, how their most/second most frequently utilized tactic works, how they manage their logistic, etc.)


The Cold lost all transmissions from the Sacred Flame after a hack attack. That is because Garriss gave them to me, because now HE is the Sacred Flame, trying to destroy this planet. And I have no info about it anymore.

Alright, so, my golems obviously didnt fare well enough on there own. Oh well. Last time i simply merged them with my plants and parasite/spores and turned them into a horrible abomination. I jumpstart the evolution of a tropical mushroom. Its spores, if they come in contact with flesh, will dig into the flesh and seek to access the brain. They will shut down all non nessisary brain functions, along with the cortex. Then they well grow out into the body, crawling into the nerveous system. Once it has grown enough into the body, it will grow tendrils and mushrooms around on the body, which work to help protect the host, and dispurse more spores. One host can have up to 70 spores growing in its body, severly disfigureing and distorting it. If to much pressure is put on the body, it can explode, releaseing all of its spores into the atmosphere. The central spores around the brain and tap into the hosts memories, and "Learn" all that they had, useing the new intelligence to help spread more spores. They will use their hosts intelligence to arm and protect them selves so as they can spread more spores, and to find more efficient ways to spread the spores. All spores share the same hive mind instincts, with the first mushroom growing under ground, deep under ground in a cavern. Under the atlantic ocean.


Eww. I guess The Sacred Flame is happy to have their main diety back, doing mischief again.

If the attack has really begun, the next update will start the DtP experience! NOW WITH MAPS! BETTER MAPS THAN THIS ONE!
http://i.imgur.com/BbELQ.png
DarthNerd
offline
DarthNerd
1,761 posts
Nomad

I have the central mushroom shoot spores into the atmosphere with high velocity, in order that they may rain down and infect new hosts, to gain a foot hold on the planet. We will stockpile everything we can get our hands on, bringing it back to the cavern. Then, hosts will be used as laborers and protection to build a immense temple, moveing the central mushroom into a king-like chamber, and lettings its roots seep into the walls of the castle. After we have stockpiled enough resources and created our "houseing" for the central mushroom, all hosts and spores will then be sent to assimilateing genetic data from as many hosts as possible, along with memories.

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