Dungeoneers

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Published
Aug 26, 2019

Description

Dungeoneers uses streamlined, tabletop RPG mechanics for instant adventuring. You’ll be slaying dragons before you can say gelatinous cube.

Play Basic Dungeoneers for free. Whenever you’re ready, upgrade to the full game for a one-time fee of $15 USD. (There are no microtransactions.)

Slay Dragons

Dragons keep attacking the village. The villagers keep looking at you. Slay dragons to rise in fame and unlock more of the game.

Explore Dungeons

Navigate non-linear dungeon levels, gathering better weapons and magic on your way to the dragon lair. Choose paths that offer the most reward for least resistance.

Turn-Based Tactics

The combat mechanics involve hex grids, attack modifiers, and polygonal dice. The strategy involves using room layouts to your advantage, wielding the proper weapons and magic, and knowing when it’s time to sneak, fight, or ... flee!

Streamlined Gameplay

Snarky NPC remarks, without long monologues or dialog trees. Meaningful weapon choices, without complicated inventory management. Fantastic art, without wasteful cut-scenes.

Tag Team Heroes

Use the best hero for the situation, swapping mid-quest as needed. The Human Swordsman is a well-rounded fighter who excels with his blade. The Elven Huntress, with her archery and leaping ability, does best when keeping a distance from her foes. And the Dwarven Brawler, relying on his trusty shield and deadly fist, enjoys charging into a crowd. With experience, each hero will gain new skills and improved feats.

Weapons & Scrolls

You’ll start each dungeon run with weapons that only a blacksmith’s mother could love. That +1 Sword of Cutting Remarks will not always be helpful. Procure better swords, shields, and bows through stealth or force. You'll also find magic scrolls such as Flame to create defensive barriers, Leap to reposition yourself, Haste for a free action, Vanish to become unseen, and Bolt to cast lighting when you have all your orcs in a row.

The Monsters You Know

Engage (or elude) 125+ monster types, ranging from Rats of Unusual Size to Lich Queens. Some creatures, such as Purple Worms and Cavern Crawlers, will attack other monsters, not just you. Monster art is derived from a popular line of tabletop figures by Reaper Miniatures.

Outdoor Hunts & Dungeon Tourneys

Partake in daily outdoor hunts for an XP bounty, and join weekly tournaments to test your dungeon prowess against other players.

Continual Development
Our assorted gnomes and wizards are dedicated to the ongoing development of Dungeoneers.

Controls

On your turn, you can take one of these actions:

MOVE: Click an adjacent open tile or room exit arrow.
SWORD ATTACK: Click an adjacent, monster-occupied tile.
BOW ATTACK: Click a non-adjacent, monster-occupied tile.
LOOT: Click under an adjacent chest.
GUARD: Click the tile you are on to skip your turn, gaining a +2 defense bonus and ability to counterattack any melee misses. Only do this if surrounded and you have a good shield.

You may also use MAGIC SCROLLS before taking an action. To do so, click the scroll to the left of the screen. (Click it again to abort the scroll use.) Strategic scroll use is key to success. Do not hoard them, as you lose them between games anyway.

After you take your action, you’ll wait for the monsters to finish their turn. (If you haven’t been spotted yet, you can keep taking actions until the monsters spot you.) Because the game is turn-based, there is never any reason to repeatedly click anything.

For more information about the room you’re in, click images and text on the edges of the screen.

March 31, 2021

We’ve completed our new hero system.

All heroes now go up to level 24, and we’ve added several new hero skills, such as:

- The Human Swordsman has a Bull Rush ability that lets him push monsters backwards, even into pits.

- The Dwarven Brawler has the ability to Gird Loins in preparation for battle.

- The Elven Huntress the ability to return to become blurred, or even return to stealth, with her enhanced Evade skill.

Many of the new hero skills have the effect of causing monsters to panic. And each hero has been given a special ability that it can only do during feats.

Feedback regarding the changes has been very positive. Please try out the new heroes, and let us know what you think.

We've also been continually adding new artwork. Take part in the Daily Hunts to see all the new landscapes.

July 31, 2020

- Adjustable Animation Speed - News Forum

July 18, 2020

Monster Dens and Sneaking Behind Monsters. For details, please see the in-game News section.
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