Mighty Party

83 2M
Tile-based & fast-paced innovative battle system. Easy to grasp and extremely tactical! Infinite squad combinations from dozens of Champions with their own strengths and weaknesses.
Lots of ways to power-up Heroes: level-up them, bind them with others, turn them into GOLD ones!
Turf Wars is a new widescale game mode where Guilds fight against each other for the most valuable territories. Prepare for glory!
Captivating PVP (Rankings, Tournaments, Events, Survival, Raids etc.) with great rewards!
Plays
1,623,935
Ratings
2,320
Favorites
3,199
Published
Apr 6, 2017

Description

Lead your MIGHTY PARTY to victory!
Fast 3-MINUTE BATTLES will not let you get bored! Dozens of heroes reveal THOUSANDS of unique tactics to defeat all the opponents! Play Imperial Archer, protect him with Wind Ninja, strengthen them with Magic of Divinity and destroy opponent’s forces! Are you ready to lead your Mighty Party in an exciting journey to the LEGENDARY LEAGUE?

Controls

Explained in-game

September 11, 2018

Heroes, Mighty Party update is available! ✔Bank changes: added description of bonus rewards for lot purchasing; ✔Journey balance changes; ✔New Trixy skin; ✔Now offers are connected with players’ rank; ✔Pit changes: Minamoto, Draacul, and Sigurd skills were changed; Added new daily quests with Power Sigils; ✔Heroes! It’s great that you help us make our game better every day. That’s why we want to try something new. We introduce a new mode “Raids”. Mode mechanics: ten players will send their armies to enemies’ castles for robbery and protect their own ones. You have a unique opportunity to fight against each other, steal whatever you want from the enemy and prove that you’re the best warrior! As Raids is only on development stage, now it’s available for players of the 1 and Grand Master Leagues. We really appreciate your feedback and hope that you, guys, will leave your thoughts about this new mode to help us improve it and make it available to all the players. ✔Epic Quests changes: Fixed an issue with the next level quests; Added new quests with Warlords skins;

August 20, 2018

Heroes, the new update is available! ✔ Events medals changes: - Added "Water World" event medal ; - The "Maw of Madness" event medal fix; ✔ Chat visual improvements; ✔ Guild changes: - Guild settings improvements; - Guild bonus can be activated for one day; - The max number of contribution is now limited to 200 000; ✔ “Dark Tower” changes: - Matchmaking change: now it depends on your collection might; - Re-entry price was increased; ✔ Pit changes: - Pit will be available from League 14; - Bug fixes; - Added new VIP bonuses for the “Pit”: “+1 Power Sigil” (available from VIP 7) and “+1 reshuffle hand” (available from VIP 4); - Added pit run medals; - Added 3 new bosses; ✔ Fixed mini-events bug when you saw the same event for several days in a row; ✔ Added the opportunity to send all the requested units to your friends; ✔ Now, gold purchase in the bank is available from League 20; ✔ Other changes: - Alexandria: Little life palace stats were increased according to her level; - Now freezing skill doesn't affect the buildings;

July 24, 2018

Guys, the new update is available! ✔ “Pit” - New PvE mode: In the “Pit”, players must test their entire collection. The main task is to beat the bosses using each hero once. Initially, you have one hero of each rarity. When your hero is used, another one of the same rarity comes into your hand. If the collection has run out of heroes of the necessary rarity, they will be replaced by lower rarity cards. For each victory, you immediately receive a reward. The bosses are very strong so you will have several attempts and only 48 hours to complete the mode. After this period, the health of the bosses will be restored, as well as your used cards; Besides the “Pit”, there’s a new building on the map, but let’s talk about it later;) ✔ Guild changes: New guild war mechanics: The possibility of hiding and disclosing troops during the Turf War. Guilds will have the opportunity to hide troops that were sent to cells or disclose the enemy’s troops for gems. We’re trying to make the Guild War more interesting and waiting for your feedback on this new feature; Boost for elixir has become a little more expensive in the initial stages, but it is much more profitable at later stages; Special offers on elixir will appear more often from now on. Therefore, the number of purchases is limited; The reward for the gems landmark conquest has become larger; The strength of the riots was increased; The number of guild bonuses levels increased to 12. Their cost has decreased since the 8th level; Now the maximum level of the guild is 25. There are even more allies and opportunities for an improvement; ✔ Improved Dark Tower: We fixed the matchmaking system for the Dark Tower. Some players were intentionally dropping their league level to make the passing of the Dark Tower easier. Now the opponents will be selected according to the maximum league ever achieved, not by the current league; We understand that the "Dark Tower" is a really difficult mode, therefore we decided to encourage ambitious players and increase the value of rewards for its completion; ✔ Combat mini-events: We are returning events on strengthening the characteristics of certain race heroes. They will become a serious boost in the battles. But only for those who came into the game during the conduct of these events; ✔ AI improvements; Now rivals will make more rational decisions. Opponents won't leave your dangerous heroes alive if there is an opportunity to get rid of them; ✔ Bug fixes: Fixed an issue with the matchmaking in PVP mode; Soulbind balance fix; Anti-cheat system improving
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