CHARACTERS

Perks

Perks are passive abilites that augment the effectiveness of a character in battle. Their effects vary from giving bonuses to the character or weakening enemies. Perks are passive, and are active as long as they are equipped.

 
Level 1
Nature
Requirement
Description
Basilisk Blood

Level 4
Agility 12

Decreases enemy's agility by 2

Energized Soul

Level 2
Magic 11

Recovers energy 25% faster
Frost Guard

Level 3
Power 6
Endurance 5

Increases Blue resist by 25%
Increases resist by 100

 

Level 2
Nature
Requirement
Description
Gorgon Blood

Level 8
Agility 14

Ignores 150 of enemy's resist
Decreases enemy's agility by 2

Shining Soul

Level 9
Magic 16

Increases magic by 3
Ignores 25% of enemy's resist

Flame Guard

Level 10
Power 9
Endurance 7

Increases Red/Yellow resist by 25%
Increases resist by 100

 

Level 3
Nature
Requirement
Description
Rainbow Blood

Level 15
Agility 16

Ignores 150 of enemy's defense and resist
Absorbs 33% of enemy's power and turns it into her own

Holy Soul
Level 14
Magic 20

Ignores 25 of enemy's resist
Increases magic by 3
Recovers energy 25% faster

Mirror Guard

Level 16
Power 11
Endurance 10

Increases max HP by 850
Reflects 50% of all magical damage

 

Central Perks
Nature
Requirement
Description
Petrifying Glare

3 active Blue Perks

Increases power by 4
Slows enemy by 33%
Decreases magic by 2

Spell Bond

None

Increases magic by 1 every 4 levels

Divine Retribution

3 active White Perks

Increases max HP by 800
Reflects 150% of all magical damage
Decreases all resists to 0

 

Indepth Info

 

3/5